Search:

Type: Posts; User: Kryslin

Page 1 of 20 1 2 3 4

Search: Search took 0.03 seconds.

  1. Thread: Lightwave 2020

    by Kryslin
    Replies
    666
    Views
    42,880

    lwsdk.pris.itemshapedata() does not appear to be...

    lwsdk.pris.itemshapedata() does not appear to be tied into the base lwsdk in anyway; looking at the lwsdk.pris python library, the function returns a list containing the 29 items needed for the...
  2. Replies
    198
    Views
    21,180

    So you want to write a UI in Python...

    This is my initial example for UI programming in Python.
    I'm using the one-shot format for this example, a future example will use the Class Based form.
    And, while I ran it it Modeler, it should...
  3. Thread: Bug reporting

    by Kryslin
    Replies
    4
    Views
    369

    Yeah, I got that, too, when I submitted the...

    Yeah, I got that, too, when I submitted the requirement of content for bugs that don't have any as a bug... like missing documentation in the Python SDK. Come to think about, I think I reported that...
  4. Replies
    198
    Views
    21,180

    A basic UI for a few simple parameters, like...

    A basic UI for a few simple parameters, like color, or distance, or a boolean choice...

    Not all that hard. When you want to start hiding / swapping controls around... The fun begins. :)

    If...
  5. Replies
    198
    Views
    21,180

    I'm making more headway; With some help from...

    I'm making more headway; With some help from JWeide, and a whole lot of digging into the undocumented sections of the python SDK -- C'mon, Newtek, it's like you don't want people developing things...
  6. Replies
    126
    Views
    20,144

    I would contact him again. Couldn't hurt,

    I would contact him again. Couldn't hurt,
  7. It's a facial rig, and there was a video series...

    It's a facial rig, and there was a video series on how to do it. RebelHill's FaceFactory has been in beta for a long time, now. It's a rather comprehensive face rig, and takes some getting used to....
  8. Replies
    198
    Views
    21,180

    I'm trying to write it with Python 3 in mind; ...

    I'm trying to write it with Python 3 in mind; there are a set of guidelines out there. There's also a couple of libraries to aid the transition as well.
  9. Replies
    198
    Views
    21,180

    Progress is being slowly made on picking apart...

    Progress is being slowly made on picking apart the mysteries of UI Programming under LW's implementation of Python. In some ways, it's easier then LScript, and in other ways, very difficult.

    It...
  10. Replies
    101
    Views
    7,110

    Sticky: Rhiggit2 isn't working right now not because of...

    Rhiggit2 isn't working right now not because of LScript being removed from LW, but because they changed the data template for the LW_ItemShape plugin, which Rhiggit uses to add item shapes...
  11. Replies
    101
    Views
    7,110

    Sticky: The rig works, because I've used RH2 rigged...

    The rig works, because I've used RH2 rigged character in 2020, but to edit, you're going to have to go back to 2019, until the code is patched. Then it's a matter of time before it breaks again, but...
  12. Replies
    101
    Views
    7,110

    Sticky: ATM, Rhiggit 2 is down because of the change to...

    ATM, Rhiggit 2 is down because of the change to that data fields for the LW_Itemshape plugin; I forwarded the info to RH. However, for it to continue into the future, it's gonna have to be...
  13. Replies
    39
    Views
    1,937

    I beg to differ, I've had 3D Coat crash. It's...

    I beg to differ, I've had 3D Coat crash. It's not a demolition derby, but every so often, it happens. It's usually not a big deal, and crash reports have been sent.

    My biggest issues are the UI...
  14. Replies
    27
    Views
    1,044

    If you don't mind using blender, export your...

    If you don't mind using blender, export your hi-res character out as an obj file, take it into blender, apply the re-mesh modifier, save it out as an .obj, and load it back into Lightwave.

    I did...
  15. Replies
    198
    Views
    21,180

    Many thanks for those of you who have donated. ...

    Many thanks for those of you who have donated. Progress is being made... !

    One of the harder modeler scripts has been converted, Extrude Curves 1.0 (for Python). I had made some dangerous...
  16. Replies
    20
    Views
    1,366

    Not easily replaced, anyway. LScript had certain...

    Not easily replaced, anyway. LScript had certain functionality that made certain tasks easier, like being able to use a function to return an array that contained the polygon IDs of every polygon...
  17. Replies
    31
    Views
    5,499

    I need to get the polygon IDs associated with a...

    I need to get the polygon IDs associated with a point ID.

    in (soon to be broken) LScript, assuming that v is a valid point ID, I would do so by using the .polygon() method.


    //An Example...
  18. Replies
    28
    Views
    1,378

    Indeed, that's a lovely piece of cabinetry. It's...

    Indeed, that's a lovely piece of cabinetry. It's a shame that they don't make them like that anymore.

    I'd love to see it when it's done, too.
  19. Replies
    31
    Views
    5,499

    Next question: I'm currently working on...

    Next question:

    I'm currently working on converting my lscripts to python. With use of the PRIS library, things are going quite well; I prototype the scripts as one shots, then code them into a...
  20. Replies
    198
    Views
    21,180

    As a side note on the conversion of plugins: ...

    As a side note on the conversion of plugins:

    I've gone in and started converting my fire & forget plugins into Python. Despite it being maligned by some developers, the PRIS library does do the...
  21. It should work as is. However, to be safe, and...

    It should work as is. However, to be safe, and to avoid increasing your render times because of Ray Recursion increases, I'd use a clip map, transparency map, and your texture map. Yeah, I realize...
  22. Replies
    198
    Views
    21,180

    Normally, Gar26lw, I wouldn't agree with your...

    Normally, Gar26lw, I wouldn't agree with your opinion on matters.

    In this case, I find myself agreeing with you. I'll be working on converting some of my tools over the coming weeks.
    Ones...
  23. Replies
    198
    Views
    21,180

    Yes, I saw that. Huh. Just had a stupid...

    Yes, I saw that.

    Huh. Just had a stupid idea... an lScript interpreter in Python.

    I need to get back to work now...
  24. Replies
    198
    Views
    21,180

    And now, for some frustrating news... As noted...

    And now, for some frustrating news...

    As noted on the blog, lScript is now depreciated, as of v2020.0.1.

    That means I'll have to port my tools over to Python if I want them to keep working. ...
  25. Replies
    9
    Views
    518

    can you post the scene, or a simplified version...

    can you post the scene, or a simplified version of it that exhibits the problem?
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4