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Type: Posts; User: lertola2

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  1. Replies
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    Lightwave can't load my .ply files. Apparently...

    Lightwave can't load my .ply files. Apparently .ply comes in text and binary versions. Mine are binary so I guess Lightwave has trouble loading that version.
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    Thanks for all the suggestions! MeshLab worked!

    Thanks for all the suggestions! MeshLab worked!
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    Help converting .PLY format

    A client just sent me some 3D objects in .PLY binary format. Before I admit to them that I can't use the files I thought I would ask here if anyone knows how to convert them to a format that...
  4. Wow! I love it. Great concept!

    Wow! I love it. Great concept!
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    I download your file but I was not able to...

    I download your file but I was not able to decompress it. Could you possibly compress it as a .zip file instead? Also I am not able to understand how the clipping works from your screen shots. Any...
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    I am not sure I completely understand your issue....

    I am not sure I completely understand your issue. But I have had trouble renaming uv maps. I believe I solved the problem by closing all objects and then reopening just the one I that contained the...
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    You could a null's position to store your...

    You could a null's position to store your integer. Then you could reference it with the item info node.
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    Its relevantly easy to format a list of 3D...

    Its relevantly easy to format a list of 3D coordinates to conform to the .OBJ file spec in a spread sheet. (https://en.wikipedia.org/wiki/Wavefront_.obj_file) The attached spread sheet shows how to...
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    Here is mine! 146759

    Here is mine!

    146759
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    If you add a checker board image you can see that...

    If you add a checker board image you can see that either as a backdrop in the UV viewport or you can put it into a texture on your model. The spider webs are just the edges of your polygons so they...
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    In Modeler choose UV Texture from the drop down...

    In Modeler choose UV Texture from the drop down menu at the top left of a view port and choose the UV map you want to view from the menu at the lower right. Make sure the T button is selected to show...
  12. Instead of using volumetrics you could just add...

    Instead of using volumetrics you could just add an opaque ground plane object and move it up over one frame. If you render with motion blur you get a fog effect. Set the blur length to be 100% for...
  13. You should be able to get this to work with...

    You should be able to get this to work with Spline Control. There are a several gotchas that can be frustrating. I have thought of making a tutorial that explains the various problems I have...
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    Tim I really enjoyed it! What is that vector...

    Tim I really enjoyed it! What is that vector program you are using? It doesn't look like Illustrator. Its clever how you created the animation of the buildings and trees appearing by checking the...
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    As far as I know the number of frames is not...

    As far as I know the number of frames is not limited in any practical way. A little experimenting shows that Lightwave can display a frame range from -8,388,607 to 8,388,607 in the timeline at the...
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    Looks Great!

    Looks Great!
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    Wow! Very nice.

    Wow! Very nice.
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    Wow! I did really enjoy it. Its so surreal and...

    Wow! I did really enjoy it. Its so surreal and moody. I love the retro look!
  19. I believe a null is added when a object layer...

    I believe a null is added when a object layer that is loaded in layout is deleted in modeler.
  20. Thanks erikals. Those tools look like they are...

    Thanks erikals. Those tools look like they are very useful. But that is not what I was thinking of. I recall seeing a tool that if you select two adjacent edges it will create a new point on the...
  21. Looking for a modeler tool. I can remember its name!

    I seem to recall that there is a tool in modeler where you can select two adjacent edges and the tool will create a quad that fits them. That would be very handy for something I am working on at the...
  22. What I do is open the original scene and the use...

    What I do is open the original scene and the use the Package Scene command to save the scene and its assets to another content directory before making any changes.
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    I think you can use up to 16 splines for rail...

    I think you can use up to 16 splines for rail extruding.
  24. I agree. A documentation or text node would be...

    I agree. A documentation or text node would be very helpful!
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    You can make two spline curves from opposite...

    You can make two spline curves from opposite sides of your object then use rail extrude:

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