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  1. Considering that, in the past, I watched an...

    Considering that, in the past, I watched an insane amount of fansubbed anime, you may be right that I have a codec installed.

    A good codec pack I've used in the Combined Community Codec Pack : Go...
  2. I believe Media Player Classic and VLC will both...

    I believe Media Player Classic and VLC will both play MKV files. Both are free Open Source players.
  3. Thank you. So, in effect, an AO map is imply a...

    Thank you. So, in effect, an AO map is imply a precomputed Ambient Occluslon, and can be applied in any of the usual manners for a variety of effects, like dirt and grunge, etc.

    I thought there...
  4. Ambient Occlusion Maps, and how to use them

    Complete noob question :

    How does one / can one use an AO map in Lightwave?

    I've been playing with Materialize - Awesome little program - and for fun, I was making a set of textures for a new...
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    Thnaks for the tip. Materialize's UI takes some...

    Thnaks for the tip. Materialize's UI takes some getting used to, but it does a pretty good job of things.
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    You should be able to find the errant skelegon in...

    You should be able to find the errant skelegon in modeler; On the polygon statistics panel, select skelegons, hide unselected, then look for 1 pt. polygons, and delete.

    You'll have to either...
  7. I would have thought that doing this as a generic...

    I would have thought that doing this as a generic would be the simpler route, but as I obviously don't have all the information available...

    Try here... There is a remove server lscript command...
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    Desktop Wallpaper

    Occasionally, I like to render out a new desktop wallpaper. This usually happens when I can't find anything over at Digital Blasphemy that I like.
    147078

    This one was interesting; The stars...
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    I hope that whatever the problem was, it is now...

    I hope that whatever the problem was, it is now fixed.
    Also, have some get well wishes, too.
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    As promised, the archives are all updated....

    As promised, the archives are all updated.
    Delete Style Maps is still V1.0; I didn't have the right server tag name on it, aming it hard to find.
    Quick Comb is version 2.01.
    Modeling tools have...
  11. Thread: A cube script

    by Kryslin
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    You know, you could just use the makebox(

    You know, you could just use the makebox(<one corner>,<opposite corner>,<x segments, y segments, z segments> modeler lscript command...


    main{
    makebox(<0,0,0>,<4,4,4>,<2,2,2>);
    }


    And...
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    Ok... The last of the annoying bugs are out of...

    Ok... The last of the annoying bugs are out of the quick comb script.
    Things you can now do:
    1) Use parts instead of surfaces, for your geometry to comb / comb away from.
    2) Use a point selection...
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    In other words, "A Lot."

    In other words, "A Lot." <sigh>
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    You have to force the panel to update; resizing...

    You have to force the panel to update; resizing it forces an update, so does clicking on a second modeler object in the FiberFX UI.

    I'm beginning to see what JWeide is talking about now; things...
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    Customer Support reports that they can reproduce...

    Customer Support reports that they can reproduce it in 2019.1.5, but not in the current, internal code.

    It has likely been addressed.
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    Fill in the blank time? How about Actually...

    Fill in the blank time? How about Actually Released?

    More stable would be good. Then again, I've not had the crashing issues that seem to be endemic; pretty much a bog standard Windows...
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    The gap at the shorts is more of a problem with...

    The gap at the shorts is more of a problem with how I control the fur length, which is with a weight map. That limits it to where a vertex is. I've gotten around some of my issues getting things...
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    146906 My latest attempt at keeping a fur...

    146906
    My latest attempt at keeping a fur pattern intact with FiberFX. The trick is to keep the cluster radius small, and density obscenely high.
    Settings for this were Density of 834%, Cluster...
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    Thank you. I'll report it then in the morning,...

    Thank you. I'll report it then in the morning, and point them at this thread as well.
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    FiberFX UI glitch

    Tracking down a UI glitch in the fiberFX panel:

    Steps to recreate:
    1) Create an object with at least 2 surfaces on it.
    2) Send the object to FiberFX.
    3) Activate FiberFX on the object.
    4)...
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    I'm actually going to skip V1.15, and move...

    I'm actually going to skip V1.15, and move straight to V 2.00!

    I now have working parts functionality! I've also refactored the code quite a bit and cleaned out some of the unused stuff as well,...
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    As on offhand question, is ther a command...

    As on offhand question, is ther a command sequence string for any of the following?
    -Toggle Symmetry
    -Weld 2.0
    -Weld Avg 2.0

    The lscript built in weld() and weldavg() don't respect symmetry,...
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    I'm getting ready to release a couple of bug...

    I'm getting ready to release a couple of bug fixes for both the Style Combing tool and the Modeler delete style maps tool. I don't know if I'll manage to get the select a point to brush away from...
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    Not as much of a joke as you might think... Some...

    Not as much of a joke as you might think...
    Some of the earlier Dreamworks native animation tools were spreadsheet based, according to a couple of articles printed about the time the second How To...
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    Looks very nice. In my experience, when you...

    Looks very nice.

    In my experience, when you have multiple surfaces requiring FiberFX, you go with UV Maps, and keep it to one surface.

    The locked nulls are for the fiber primitive that FFX...
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