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    thanks for comment, is a part of a synth from...

    thanks for comment, is a part of a synth from Atmosphere VST audio plugin (discontinued ) by spectrasonics

    greetings, David
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    Lightwave mini tutorial/showcase

    A mini tutorial con how I create some of the asset I use for my entry on the cubebrush.co worlds challenge


    https://www.youtube.com/watch?v=wxD1KKvLcPU



    see my wip thread:...
  3. lightwave 11.6 gives me everything I need for at...

    lightwave 11.6 gives me everything I need for at least 20 years more, Lightwave forever
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    yeah, the animation is simple because it was a...

    yeah, the animation is simple because it was a request for the contest to make a Fly Through Video, I was very tight with the deadline, so, that is what I came up

    greetings, David
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    Hi erikals, lately I have been using brute force...

    Hi erikals, lately I have been using brute force montecarlo ( 8 rays ) and from 20 or 30 AA pases 0.01 as, but I did a video ( see below) and I used cache interpolated just to keep lower times on...
  6. Thread: First Contact

    by ary3d
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    I just posted another work :) ...

    I just posted another work :)

    http://forums.newtek.com/showthread.php?154916-Omega-the-last-human-city&p=1520754
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    Omega, the last human city

    another work I did for a challenge (cubebrush.co) all lightwave and substance painter



    http://forums.newtek.com/attachment.php?attachmentid=138347&d=1508467383


    wire
    ...
  8. Thread: First Contact

    by ary3d
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    thanks for your comment, no, I used only...

    thanks for your comment, no, I used only lightwave with the plugin ozone inside lightwave, all the terrain is generated within lightwave, I used also plantFactory to generate some assets, but also...
  9. Thread: First Contact

    by ary3d
    Replies
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    777

    First Contact

    so long I did a post in this forums ( too much social network)

    here is a work I did for the 3d environment competition hosted by E-on software (makers of vue)

    I used lightwave and cloudFactory...
  10. there was an amd ryzen 1800x

    there was an amd ryzen 1800x
  11. stay strong Steve! hope you have a Fast recovery!!

    stay strong Steve! hope you have a Fast recovery!!
  12. Thread: Robopocalypse

    by ary3d
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    well, this battery is to feed a coil that makes a...

    well, this battery is to feed a coil that makes a lot of energy for the different engines this robot has :dance:
  13. Thread: Robopocalypse

    by ary3d
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    the nuclear battery can be access from that door,...

    the nuclear battery can be access from that door, so, if you ever find any of this units on the wastelands be careful when you open the hatch!



    thanks! yeah! is for a tv commercial I'm working...
  14. Thread: Theodore

    by ary3d
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    amazing work Mauro! the small white hairs of the...

    amazing work Mauro! the small white hairs of the beard are great!
  15. Thread: Robopocalypse

    by ary3d
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    I used a simple setup, I had tested Andrew's...

    I used a simple setup, I had tested Andrew's nodes and had almost the same result, also is faster to render than mine, it will be a good choice for start testing substance painter in lightwave...
  16. Thread: Robopocalypse

    by ary3d
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    well there is a workflow you need to follow to...

    well there is a workflow you need to follow to get things right:

    1 - first you need to prepare your model, separating the amount of materials you want, I like to keep all very simple so it won't...
  17. Thread: Robopocalypse

    by ary3d
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    texturig was done in substance painter, model and...

    texturig was done in substance painter, model and render in lightwave
  18. Thread: Robopocalypse

    by ary3d
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    Robopocalypse

    New upcoming tv spot project, all lightwave and substance painter



    http://forums.newtek.com/attachment.php?attachmentid=135860&d=1486050275
    ...
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    and a updated version of my Beast! the lower...

    and a updated version of my Beast! the lower clouds are hypervoxels


    http://forums.newtek.com/attachment.php?attachmentid=134748&d=1476167389


    134748
  20. I Use FFX several times, some times are buggy,...

    I Use FFX several times, some times are buggy, but when you find the issues and follow a workflow you can do great stuff, this is a test I made some time ago, it took me 2 hours to make it

    ...
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    amazing work!

    amazing work!
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    tough work! nice progress. Greetings, David

    tough work! nice progress.

    Greetings, David
  23. Thread: Lost cave - wip

    by ary3d
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    Lost cave - wip

    Hello lightwavers! more displacement test, lightwave native render, some color correction in photoshop, Greetings.




    127033


    Greetings, David
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    I like the mood, nice render! Greetings, David

    I like the mood, nice render!

    Greetings, David
  25. Thread: Pirate's Passage

    by ary3d
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    Great Work!! looking forward to see more! ...

    Great Work!! looking forward to see more!

    Greetings, David
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