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Type: Posts; User: Sensei

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  1. Object Properties > Replacement drop-down pick...

    Object Properties > Replacement drop-down pick Level-Of-Detail Object Replacement.. pick up files for various distances..

    This option is "since ever"... you just have to have saved object..
  2. World Position is absolute. Position goes...

    World Position is absolute.
    Position goes through transformation matrix of entire hierarchy of objects.
    It is affected by offsetting child items, rotating, and scaling AFAIR.
  3. This is scene you want:...

    This is scene you want:
    https://forums.newtek.com/attachment.php?attachmentid=146923&d=1582398898

    146924
  4. Try Math Scalar Logic node with mode set to...

    Try Math Scalar Logic node with mode set to Greater Than.
    Take control null World Position, extract X, plug to Logic node.
    Second argument for logic will be X from window item.

    So entire thing...
  5. If you want joystick-like null controller below...

    If you want joystick-like null controller below or above character you want to animate,
    it is not distance (Math > Vector > Distance), which should be calculated,
    but difference, displacement.
    ...
  6. If yours intention is to make joystick-like...

    If yours intention is to make joystick-like controllers for character you animate, why you said in the first place about calculating distance from "parent" item to "children" item.. ?
    We should...
  7. I will send you it tonight. Right now I am way...

    I will send you it tonight. Right now I am way too busy. Sorry.
    I will send you the first registration utility and then when I will get reply from you, I will be able to send you plugin.

    - - -...
  8. To do what you said in OP, we need to extract...

    To do what you said in OP, we need to extract specific axis using Tools > Vector Scalar node.
    And optionally making it absolute (ignore sign) by using Math > Scalar > Abs.
    Then clamp it. Then use...
  9. If you need to limit Y axis to some specific...

    If you need to limit Y axis to some specific range, use Math > Scalar > Min and Math > Scalar > Max nodes. Like here:
    146916

    ..or you can use Math > Scalar > Clamp node like here:

    146917
  10. This is what I was talking about: 146915 ...

    This is what I was talking about:
    146915

    Current position of item is offsetted, by adding second vector ("offset"), to its base position.
  11. Offsetting vector is not a node but technique....

    Offsetting vector is not a node but technique. You need to do it using Math Vector Add node by yourself.
  12. Show yours the most up to date nodes..

    Show yours the most up to date nodes..
  13. 1. Gradient output is color. 0,0,0 for black...

    1. Gradient output is color. 0,0,0 for black 255,255,255 for white. In floating point it is 1,1,1.
    You can't easily enter values above white this way, as you are picking colors.
    Try alpha instead....
  14. Press m to open Motion Options. Add Motion Node...

    Press m to open Motion Options. Add Motion Node Editor. Add Item Info and pick up item from drop down. World Position plug to Distance node or Vector Scalar to get one of axis alone. Second item...
  15. Replies
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    Hmm.. not really.. you just have to know what you...

    Hmm.. not really.. you just have to know what you are doing.. ;)
    It is just two Image nodes:

    146899

    https://forums.newtek.com/attachment.php?attachmentid=146899&d=1582148195
  16. Replies
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    422

    You plugged Luma to Bump.. What for? What for...

    You plugged Luma to Bump.. What for?

    What for is this entire bottom "Invert All", and leftmost bottom "Alpha"?


    Try this:
    plug Red Color output to both Bg Color in Image (1) and Image (2),...
  17. Your video looks like EasySpline's Spline Density...

    Your video looks like EasySpline's Spline Density tool..
    It is available for 64 bit Windows and Macintosh since.. 2009?
    http://easyspline.trueart.eu


    https://www.youtube.com/watch?v=wfgTdxWSCCk
  18. Check EasySpline http://easyspline.trueart.eu

    Check EasySpline http://easyspline.trueart.eu
  19. Thread: Plugin request.

    by Sensei
    Replies
    5
    Views
    349

    You can see on the video node's panel. It has...

    You can see on the video node's panel. It has Parent Item, Childs and Total Childs outputs..
  20. Thread: Plugin request.

    by Sensei
    Replies
    5
    Views
    349

    Honestly you don't understand how nodes are...

    Honestly you don't understand how nodes are working..

    If you need to have different value for each item you should use Extended Item Info from my node library. It is reading what item name has in...
  21. Agree! Good one too.

    Agree! Good one too.
  22. I think I have the best one (what I win?) ...

    I think I have the best one (what I win?)

    "Better late, than never"

    ps. If you like my slogan buy my 3rd party plugins.. :p
  23. Replies
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    Painting in the real world, or painting in...

    Painting in the real world, or painting in computer application... ?

    If the first, then what method of painting e.g. oil painting, watercolor paints, etc....
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    You need to send me mail or PM after purchase,...

    You need to send me mail or PM after purchase, because PayPal no longer sends mails automatically to my domain.
  25. Replies
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    207

    https://www.youtube.com/watch?v=P6p-Cm_PFyc If...

    https://www.youtube.com/watch?v=P6p-Cm_PFyc

    If you would like to spray instances without overlapping them I have made tool for it. Spray BG points is part of Modeling Pack.
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