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Type: Posts; User: lasco

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  1. Btw why do you prefer to use "World Position" as...

    Btw why do you prefer to use "World Position" as output of the very first Node ? Doing this will have the whole mechanism work less if the group of objects is translated from tens or hundred meters...
  2. Thank you so much Sensei… I'd never be able to...

    Thank you so much Sensei… I'd never be able to figure out how to do this alone.

    Eventually you did not use your Node motion plugin, did you ?
  3. It's not really joystick like controller for...

    It's not really joystick like controller for character that I'm trying to do.

    Actually I have a building with several floors and each floor has a window blind row (around 50 window blinds each...
  4. Your modified scene works quite fine, even if I...

    Your modified scene works quite fine, even if I don't understand everything. Still, you noticed that the cube is free to move on Z axis but not on X. If you drag it on X it "jumps" on the left as...
  5. It does not do anything. It only disable the...

    It does not do anything. It only disable the whole controler.
  6. Min an Max Scalar nodes do nothing. I don't...

    Min an Max Scalar nodes do nothing.
    I don't understand how they're supposed to work (why they have 2 values each)

    Btw when I reproduce your screen the whole Nodal Motion does not work anymore
  7. Thanks that seems a little better. Btw did you...

    Thanks that seems a little better. Btw did you see I purchased your Node Library ?
  8. Nothing much more than yesterday. X and Z of my...

    Nothing much more than yesterday.
    X and Z of my children object (the cube) are locked. I need to keep them free and at the opposite I'd need to put down and up limit values on its Y axis.
    Where is...
  9. must say it does'nt work as it should… I'm...

    must say it does'nt work as it should… I'm certainly mistaking in many points. Any one knows about some links towards Nodal Motion tutorials ?
  10. thank you very much

    thank you very much
  11. Thank you very much Sensei, this is great help. ...

    Thank you very much Sensei, this is great help.

    I gave a try at your tip but few things still don't work correctly.
    1/ I can't find out how to set exact values. When I move the "parent" (sphere)...
  12. No, it's not what I'm triying to do. I exactly...

    No, it's not what I'm triying to do. I exactly need that the motion is controled by the DISTANCE between A and B.
  13. How to set an object Y position according to its X distance of another one ?

    Hi there,

    I'm looking for a simple way to move an object according to the distance of another one.
    I need to do this crossing different axis, means that A object should have its Y value...
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    Poll: I don't understand the question. What do you call...

    I don't understand the question. What do you call "use" the Hub. It launches alone and works alone. What would one have to specifically "do" with it ?
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    yes that was it…*only needed to scan the plug'ins...

    yes that was it…*only needed to scan the plug'ins folder and then get the LWtoAE - about which strangely I still don't know what FILE it is, but at least it works.
    Again many thanx for help, you all.
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    @ ernpchan : thanx, yes I got Valkyrie as I use...

    @ ernpchan : thanx, yes I got Valkyrie as I use FBX / Collada exports
    @ Greenlaw : thank you very much for advice, I'll give it a try right now
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    I'm so stupid… yes you're right it's not the...

    I'm so stupid… yes you're right it's not the button but the header of the group. Though there is no LWtoAE plugin when I search in Edit Menu Layout window. And when I just search for "LWtoAE" file...
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    LW 11.6.3 After Effects export doesn't work

    Hi,

    so as said in subject, anyone knows how to get the "LWtoAE" plugin work ?

    It's button remains greyed and doesn't do anything (screenshot below)
    124324

    While I had it perfectly working...
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    ya this is good news, although using FBX works...

    ya this is good news, although using FBX works quite well.
    Main question could be if this feature will consider/understand cloned objects in Unity or if (let's dream) they're directly understood as...
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    ok removed, sorry did not see rules of the...

    ok removed, sorry did not see rules of the thread, I just discovered one of its page googling…
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    removed

    removed
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    Hello there, Coming late on this thread… ...

    Hello there,
    Coming late on this thread…

    Mentalfish, I just read your post and it's quite rare to find people working on 12-core Macs…

    I'm planing to buy a new Mac config (currently use only a...
  23. Thread: Skybaker Trouble

    by lasco
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    OK issue (partially) solved. You must UNCHECK...

    OK issue (partially) solved.

    You must UNCHECK Antialiasing in SkyBaker panel !
  24. Thread: Skybaker Trouble

    by lasco
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    TGA does'nt work either. (At least on Mac and...

    TGA does'nt work either. (At least on Mac and with LW 9.6)


    It's a serious bug with SkyBaker in SkyTracer 2 (SkyTracer "1" works fine) : green channel is not written (you can see that in...
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    Sketchup, personnaly. Actually LW Collada...

    Sketchup, personnaly.

    Actually LW Collada exporter does not always write the EXACT point coordinates.
    Depend on if the polygones are near from the absolute center.
    If not, a given point will be...
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