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    Normal Mashine....4770K CPU, 16 GB Ram, GTX 1080...

    Normal Mashine....4770K CPU, 16 GB Ram, GTX 1080 Ti...the whole Honda LWO is only 21 MB, so it works on my old Laptop :)...hey, its 2018, not 1985 :D
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    Headlight and Turnsignals

    GEO, because PBR Renderer and because of a very open Headlight...maybe the Turnsignals could also be done with Bumpmaps, but i would like to reflect the Light in different angles, so it works best...
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    Its Geomapimagebumpnormaled...lol....you can see...

    Its Geomapimagebumpnormaled...lol....you can see it in the WIP Thread...thx
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    it looks very good ...good Progress, keep posting!

    it looks very good ...good Progress, keep posting!
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    For me is 3 Month of modeling such things ok. I...

    For me is 3 Month of modeling such things ok. I have had no Blueprints, only Reference Fotos, so a lot of time i needed to study the Parts and model it as detailed as possible, so i think thats ok...
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    Project Honda CB1100 EX Renders

    I will show my Renders done with Lightwave new Renderengine to close the WIP Thread. I will render some more Closeviews, but only for my own Website, so i hope you like my Shots.
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    Next Shot

    11 Area Lights, no GI
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    First Close view Render

    Thank you so much :)
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    next shot

    thanx a lot Adrian and Kopperdrake!
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    ???

    ???
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    ...

    Thx fishhead, yes i am, because 2 years ago when i started with a Youtube Torchlight Tutorial i cant imagine that i can do such things, so for me its a great pleasure and a dream come true that i...
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    First Studio Renders

    No HDRI used. Only 10 Area Lights.
    Close Ups coming soon.
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    Yes, thats right, thew Linear Final Render is way...

    Yes, thats right, thew Linear Final Render is way to dark...any suggestions to the best Output?
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    Next step "Lighten the Studio Scene"

    Texturing, Surfacing and Shaders done. Next step is to lighten the Scene for Studio Renders. This shot is lighten by only one NGon Light...
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    Shader Test

    according to the (law), artistic freedom is protected, and this work is likely to fall as well. And I think the name "Honda" is not denigrated.
    And yes, this Project is predestined to test the...
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    :)!

    :)!
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    Seat Textures

    ...good to have some UVīs... :)
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    Thats great detailed work Adrian...i love how you...

    Thats great detailed work Adrian...i love how you give attention to the Details...Very Nice!
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    Headlights V2

    Thank you very much Adrian, the noise is because of to low diffuse bounces in render settings i think and its only the VPR Preview, so i think i can tweak this in final renders, but its not the...
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    Indicator V2

    here is the Indicator Version 2.
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    Headlights

    Thank you very much :)...working on the Headlight and Indicators...still WIP (Lightwave VPR)
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    Lightwave Native Surfaces WIP

    step by step approach to physically correct surfaces. While doing this I get to know the new native renderer very well. Surfaces still WIP and without Textures for now...
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    Lightwave Native Renderer

    thx you both....ok after Mapping was done i did a first Test "DirkBike" with Lightwave 2018 Native Renderer...simply used the Preset Materials to have a first look...
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    lights

    yes completly modeled...
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    survey done! Modeler works fine for me. Some...

    survey done! Modeler works fine for me. Some times when the file is big some tools like multishift or transform works a bit slow, but when hiding u selected parts, it works.
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