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  1. Replies
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    Children of Dune - Worm Capture scene... Chris...

    Children of Dune - Worm Capture scene...

    Chris Zapara (Lead Animator) made this whole thing based on 2 lines in the script. There were no storyboards etc. He just prevized it and then the small...
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    Wasn't it ALSO stated that scenes that you load...

    Wasn't it ALSO stated that scenes that you load in from LW2019, renders slower, compared to if you rebuild them from scratch in LW2020? As in... there is a bug, somewhere, that makes the ENV light...
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    That is not how LWSN works. Most third party...

    That is not how LWSN works. Most third party plugins works with LWSN. They do not work without a license in Layout, but they work when you render via LWSN.

    Contact the developers of the third...
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    84.000 SEK I didn't build it myself, the...

    84.000 SEK

    I didn't build it myself, the company I ordered from did that.

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    Yeah... I didn't check the video before I uploaded it... my mic is superlow.
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    I find it very curious that my video of using the...

    I find it very curious that my video of using the top end of CPUs, makes the people visiting my video do a thumbs down.
    I mean... they are essentially disliking all forms of CPU renderingn, no...
  6. There are so many things that changed from LW2015...

    There are so many things that changed from LW2015 to LW2020 regarding rendering... I mean UI wise, everything is pretty much the same, but under the hood... it is a completely new renderengine.
    ...
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    I got myself a new workstation... should update...

    I got myself a new workstation... should update my signature with it when I get time to do so...

    36.6 seconds... Threadripper 64 cores / 128 threads... I recorded a video of it as well. :D
    ...
  8. Thread: Lightwave 2020

    by Cageman
    Replies
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    38,286

    Simple answer... If the manual says it will...

    Simple answer...

    If the manual says it will do something, why being an ashole about it? The reason I get upset is that you are second-guessing the developement team without a reason to do so.
    ...
  9. Thread: Lightwave 2020

    by Cageman
    Replies
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    38,286

    I'm one of those that do not want LW to become a...

    I'm one of those that do not want LW to become a GPU renderengine. However, I want LWs renderengine to become GPU accelerated.

    Two very different things.

    If you all take a moment an look...
  10. Thread: Lightwave 2020

    by Cageman
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    38,286

    Am I your personal tester? If it wouldn't it...

    Am I your personal tester?

    If it wouldn't it should be a bug, yes or no? Why should I have to test that for you? If it says what it does, and doesn't do it, it is a bug. And they should fix it if...
  11. Thread: Lightwave 2020

    by Cageman
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    38,286

    The Gas Solver is outputting a Velocity Grid. ...

    The Gas Solver is outputting a Velocity Grid.

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    That one is developed by Bob Hood, and he is in the works on moving LW into Python 3.... that much I do know. :) Because it...
  12. Thread: Lightwave 2020

    by Cageman
    Replies
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    38,286

    Sure... but if this could become a reality, it is...

    Sure... but if this could become a reality, it is quite a cool system.
  13. Thread: Lightwave 2020

    by Cageman
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    38,286

    I am quite sure I read they added that to the VDB...

    I am quite sure I read they added that to the VDB tools in this version. Or did I miss-read perhaps?

    EDIT: https://docs.lightwave3d.com/lw2020/new-to-2020/openvdb-new-tools/advect-points-node
  14. Thread: Lightwave 2020

    by Cageman
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    38,286

    Ouch... I was hoping they had added that to the...

    Ouch... I was hoping they had added that to the CTRL+F1 scene editor.... who, in their right mind, are still using the old scene-editor? Why are we still having two of them? Oh well... :D
  15. Thread: Lightwave 2020

    by Cageman
    Replies
    651
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    38,286

    Yes, once they add a particle system that...

    Yes, once they add a particle system that supports it.

    As an example, right now, the SDK is opened up for third party devs of simulation systems to support this. So... currently, the only...
  16. Thread: Lightwave 2020

    by Cageman
    Replies
    651
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    38,286

    Really? That is neat... wonder what more secrets...

    Really? That is neat... wonder what more secrets there are to find. :D
  17. Thread: Lightwave 2020

    by Cageman
    Replies
    651
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    38,286

    Ouch... that doesn't sound super... hmm... ...

    Ouch... that doesn't sound super... hmm...

    Hopefully Antti will do videos to explain these things. The ENV light is completely changed, and will force us to change how we set things up when...
  18. Thread: Lightwave 2020

    by Cageman
    Replies
    651
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    38,286

    Ok... Frankly... this is worth the upgrade...

    Ok...

    Frankly... this is worth the upgrade price alone... You might have noticed that when you only wanted to use an ENV light, you had to change the shader to only do raytraced reflections...
  19. Thread: Lightwave 2020

    by Cageman
    Replies
    651
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    38,286

    10 programmers 1 documentation

    10 programmers
    1 documentation
  20. Thread: Lightwave 2020

    by Cageman
    Replies
    651
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    38,286

    Nothing to be sorry about.

    Nothing to be sorry about.
  21. Thread: Lightwave 2020

    by Cageman
    Replies
    651
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    38,286

    I agree with you. I will continue to support the...

    I agree with you. I will continue to support the devs. That said, I do think this version looks a bit thin. But as long as they keep developing it and putting out new versions, I have no plan to stop...
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    Using 1 ray and 64 AS, with all other sampling...

    Using 1 ray and 64 AS, with all other sampling set to 1 doesn't look as clean as using Interpolated with the settings that came with the scene.
  23. Yep... Noticed that too... Joined this forums...

    Yep... Noticed that too... Joined this forums April 2020.
  24. It is a clone, not an instance. Make 100...

    It is a clone, not an instance.

    Make 100 identical spheres in LW and save them with separate names and load them into Layout... compared to... make one sphere, clone it 100 times in Layout... you...
  25. Thread: The round

    by Cageman
    Replies
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    Wow! Great work Denis!!!!

    Wow!

    Great work Denis!!!!
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