Search:

Type: Posts; User: probiner

Page 1 of 20 1 2 3 4

Search: Search took 0.09 seconds.

  1. Replies
    341
    Views
    23,596

    You missed the biggest one going for almost 3...

    You missed the biggest one going for almost 3 years now.


    https://www.youtube.com/watch?v=lw2BVI9OhC4

    As NOT seen in late night pundit shows disguised as comedy.
  2. Replies
    341
    Views
    23,596

    If this is a joke it's like "The Office" boss...

    If this is a joke it's like "The Office" boss humor: No one asked for it, no one is laughing.

    If true, best of luck, for LW and Tricaster users. :/
  3. Replies
    173
    Views
    8,080

    I don't think things are literal when it comes to...

    I don't think things are literal when it comes to GPU and CPU, you also have to consider other parameters that impact workflows, for example, biased or unbiased sampling.

    Octane offer is on the...
  4. Pretty sure one can do this with LScript. Not...

    Pretty sure one can do this with LScript. Not sure about interactiveness.
  5. OP's goal if you read the thread. Was a bit of...

    OP's goal if you read the thread.

    Was a bit of an abstract idea although driven by the desire to have the polygons of the sphere to be as squarish as possible, be similar to each other and at the...
  6. Indeed.

    Indeed.
  7. took me a while :D https://streamable.com/1j2ij

    took me a while :D
    https://streamable.com/1j2ij
  8. Replies
    13
    Views
    1,371

    Also one thing is to delete someones replies...

    Also one thing is to delete someones replies another the opening post that deletes other people's replies and sometimes valuable information.
  9. Replies
    15
    Views
    1,263

    Fire a feature request.

    Fire a feature request.
  10. Replies
    15
    Views
    1,263

    There's no point to change anything in this case....

    There's no point to change anything in this case. Keeping UI to degrees and data to radians is fine.

    Deuce just had to drop either an Angle node there. And I would do the whole setup differently....
  11. Replies
    51
    Views
    5,037

    https://i.giphy.com/l4pTr4e1L2VOLlv56.gif ...

    https://i.giphy.com/l4pTr4e1L2VOLlv56.gif

    SG_Fertilizer2 in 11.6.3

    As for 2018... Is vector displacement is a thing in 2018?
  12. Replies
    29
    Views
    3,026

    I'm more of an hard edge marking guy, Myagi, but...

    I'm more of an hard edge marking guy, Myagi, but very nice implementation!
  13. Thanks Raymond. I tried to send it to the email...

    Thanks Raymond. I tried to send it to the email address lw-features(at)newtek.com but it failed. I'll file through login then :)
    Cheers
  14. Request for LW non-commerical licenses or versions.

    I've seen this sort of arrangement to pick up in Houdini and Nuke. That's how I got into Houdini before buying Indie, by using Apprentice.

    Personally I would like to continue LightWave to problem...
  15. Replies
    7
    Views
    546

    Input module has Polygon side, which is either 0...

    Input module has Polygon side, which is either 0 or 1 depending on the side of a double sided mesh. Use that on a Mixer or Material Switch.

    Cheers
  16. Let me know what you think. :question: ...

    Let me know what you think. :question:


    https://www.youtube.com/watch?v=NdnIV7jz2w8
  17. Replies
    10
    Views
    968

    That's why I said this: You can't expect the...

    That's why I said this:


    You can't expect the morph amount in the displacement to drive the morph amount in the surface, unless you explicit connect them with a modifier or something like that.
    ...
  18. Replies
    10
    Views
    968

    Here's a scene:

    Here's a scene:
  19. Replies
    10
    Views
    968

    You have to go nodal. You can use the length...

    You have to go nodal.

    You can use the length of the morph vectors themselves to drive a mask for the wrinkles at the same time they are added to the mesh positions.
    The problem I see here...
  20. Darn edit limit, got two "Onto the topic."...

    Darn edit limit, got two "Onto the topic." there... erg :P

    I'm considering doing a wiki in the future with algorithms.

    It would be really nice though if LW nodes could:

    - Have compounds with...
  21. Replies
    19
    Views
    1,671

    Yeah, my videos don't explain this particular...

    Yeah, my videos don't explain this particular problem, but some of the pieces to solve it are there.

    https://www.youtube.com/playlist?list=PLJ5WaNa5hlYQ6H9rGTjmF0PAYovQv8KV_

    Check
    - Texturing...
  22. Nodal Setups Tutorial Series - Youtube playlist

    Hi.
    I'm relieved to see 2018 released since I was wondering the worse up to the announcement. May the new features be used to produce great outputs, may the structural changes promote a more...
  23. Replies
    19
    Views
    1,671

    This is what an Position Map looks like...

    This is what an Position Map looks like
    https://streamable.com/rg8m3
  24. Replies
    19
    Views
    1,671

    This is what an Position Map looks like...

    This is what an Position Map looks like
    https://streamable.com/2ujjg
  25. Replies
    19
    Views
    1,671

    Yeah this could be fully texture solution if I...

    Yeah this could be fully texture solution if I bothered to cook a position texture instead of using the polygons you see in OGL, but can't be bothered :)
    https://streamable.com/a6bya

    Cheers
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4