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    Slowly, slowly...

    Right now, I think I'm done with fuselage and wings. I have painted some basic tail rudders (just no renders - and the project is at work (and its the weekend)) but for now here's a couple of...
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    Some updates...

    I've not spent a lot of time, but I figured I should update this post with what I did the last couple of days in terms of painting textures. This is just a colour map - ideally I'll split this out...
  3. Just mucking around - after spending a few hours,...

    Just mucking around - after spending a few hours, I don't think I like it... Obviously some work needed on textures there - cartridge now looks dirty (tone back that fractal on diffuse needed), and...
  4. The whole thing is built from sub-d's. If you...

    The whole thing is built from sub-d's. If you mean is the whole thing a single piece of geometry, then no. I modeled the top label and the thin 'strips' inside the inset as separate SubD model...
  5. Just for kicks...

    Just for kicks, I figured I'd try recreating part of the model using SubD's. Surprisingly easier then I thought it might be. And while I don't think I should (I could be looking at building a...
  6. Model-sheets-kinda...

    Was just thinking, if anybody wants them, here are my photo's I used as reference for the model... Its of my other SNES game I bought to test the unit (Dino Dini's Soccer).

    Of course, if I was...
  7. Yup - HD is HD everywhere. Its just old tech...

    Yup - HD is HD everywhere. Its just old tech like the SNES and the other 8-bits I have here that keep PAL alive in the household... :D



    Interesting - Haven't looked at Fusion for that purpose...
  8. Should be adding a little more yellow to the...

    Should be adding a little more yellow to the plastics to show their age... Most the gear here at home is in need of some retrobrighting as everything has the same lovely tan color tones... Well,...
  9. You can thank LW's procedural textures for...

    You can thank LW's procedural textures for that... ;)



    The bumps on the latest one are more 'realistic' (they are fairly subtle on the real thing as well) but sometimes pushing things to pop...
  10. Thanks for the critiques. Feedback is always...

    Thanks for the critiques. Feedback is always appreciated... :)

    The electro (I figure you mean the edge connector in the base) is the one part that literally has no actual textures - just a...
  11. Not perfect, but just had to render something...

    Not perfect, but just had to render something before the weekend was over. Lot of fun for the odd spare moment I had over the weekend here... Something to come back to at a later date and create...
  12. Added a little more detailing - I think at this...

    Added a little more detailing - I think at this stage I should just texture the darn thing... All of this could easily be done with bump maps of course, but that's not as much fun... :D
  13. Yup, definitely agree and will add all the usual...

    Yup, definitely agree and will add all the usual bits-n-pieces of scuff to the textures when I get to that stage.

    The test textures are from photo's from one of the cartridges here (Dino Soccer) I...
  14. And some wires... Drill, multishift and...

    And some wires... Drill, multishift and rounder... Pretty much the main tools used, and they make modeling stuff like this fast and easy. :)
  15. Saturday Afternoon "I'm bored" Mini project - SNES Cartridge

    I've been shopping on eBay and finally got an old SNES console I'd had sitting around for years up and working. After posting a photo or two to Facebook, I decided it would also make for a small...
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    And just one to finish the day - interior (well,...

    And just one to finish the day - interior (well, just that 'visible' part from the side of the plane at least). Trying to avoid the whole '100% reflective glass so you can't see inside' approach...
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    And with a quicky splash of colour... Nothing...

    And with a quicky splash of colour... Nothing final, just a test...

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    Froze down the model, drilled and cut in a few...

    Froze down the model, drilled and cut in a few flaps and small details, and created a few simple UV maps so I could play with textures.

    While they are all panel lines (I figured the best way to...
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    At that 90% mark...

    Got most the key forms in place now. There's still plenty of small detailing, and obvious tweaks and refinements needed but not a bad weekend going from scratch to mostly there... :thumbsup:
    ...
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    A few extras

    Quicky small details - drop pod and front flaps (no-brainers). Still got some detailing behind the canopy to do, but the base model is at a point where I can start to look at detailing up.

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    And more...

    Just added a few more details - props, side intakes and small details... There's still plenty to do.

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    Sanka MkB (Sky Crawlers)

    I realise that I post most of any CG project I do onto Facebook - I think I spend 90% of my time on that evil site, but I think I need to start avoiding it and coming back to forums again.... Maybe...
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    Its done and dusted... And a lot of work to finish...

    I attended the live exhibition of the 100 days event last night. There's some very talented people around, from kids who drew a super-hero a day to some amazing miniature 3D sculptures made from...
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    Another batch...

    More intermittent images. So many blank days that I will want to fill in, and the 100 day finish line is only a week away (6 days to be exact)

    Given a huge chunk of this was missed out of work...
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    That was an awesome game! There was also the...

    That was an awesome game! There was also the other dual screeners like Oil Panic, and I think a second Donkey Kong.
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