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  1. Thread: Darlek UVs

    by Topster-71
    Replies
    6
    Views
    300

    @hrgiger thanks. It worked, would have never...

    @hrgiger thanks. It worked, would have never guessed the fbx export options were different in the two apps. Thanks again.
  2. Thread: Darlek UVs

    by Topster-71
    Replies
    6
    Views
    300

    @Markc thanks for the correction. Just got to...

    @Markc thanks for the correction. Just got to rename all my files. LOL.
  3. Thread: Darlek UVs

    by Topster-71
    Replies
    6
    Views
    300

    Ok. I'll give that a go. Never had to deal with...

    Ok. I'll give that a go. Never had to deal with multiple UVs till now. Thanks.
  4. Thread: Darlek UVs

    by Topster-71
    Replies
    6
    Views
    300

    Darlek UVs

    Hi, I need some advice about UV mapping. I've created a Darlek and it has 35 layers each with its own UV maps. So I've broken the Darlek down into basic shapes to model, then sent them to RizomUV to...
  5. Replies
    35
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    3,713

    OK, just catching up on people replys. 1st I'm...

    OK, just catching up on people replys.

    1st I'm still getting my head round nodes, so I'm no pro yet. When I started out, I Google all the free tuts I could find and tried them out. Antt's Video...
  6. Replies
    35
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    3,713

    Cool, we'll look forward to hearing all about it...

    Cool, we'll look forward to hearing all about it and whats possible. If its compatible with CS6.
  7. Replies
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    3,713

    Making Planets...

    Making Planets just got interesting! Take a look at Video Copilot's new plugin.

    It's free too.

    https://www.videocopilot.net/blog/2018/09/new-plug-in-trailer-orb/

    So how can we do this in...
  8. Replies
    4
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    1,055

    I'm not sure if I'm getting something wrong with...

    I'm not sure if I'm getting something wrong with ODTools. I was hoping the Rizom automate tool would simply speed part of the IF mapping process up. Don't get me wrong RizomUV is awesome. I can send...
  9. Replies
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    1,055

    Best practice for UV mapping?

    Hi,
    I am currently working on creating a satellite. Based on the images below, I was wondering what was the best practice to UV map the pipes and objects, so they use one single texture map. I am...
  10. https://m.facebook.com/story.php?story_fbid=206420...

    https://m.facebook.com/story.php?story_fbid=2064205490259867&id=606760329337731

    Cryptic clues?

    https://m.facebook.com/story.php?story_fbid=2068509959829420&id=606760329337731

    Thought I'll...
  11. Replies
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    4,658

    Here here. Awesome work, true artist at work.

    Here here. Awesome work, true artist at work.
  12. Thread: Surgery...

    by Topster-71
    Replies
    23
    Views
    2,228

    Best wishes for a speedy recovery, sorry to hear...

    Best wishes for a speedy recovery, sorry to hear the doctors couldn't fix the Star Trek issue. Maybe a few weeks on the sofa together with snacks watching all the original Star Wars films.

    All the...
  13. Replies
    10
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    1,822

    I have a Hunion tablet which I use with Affinity...

    I have a Hunion tablet which I use with Affinity Paint and Designer. The spec requirements for 3D coat or ZBrush did state something about how a tablet should work, which I didn't know anything about...
  14. Replies
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    8,125

    I love Lightwave, its my most cost effective app...

    I love Lightwave, its my most cost effective app I've got. It delivers great results that my clients love. Yes it can be improved upon. But its perpetual license means I don't have worry about...
  15. Check out this plugin. VRoom ...

    Check out this plugin. VRoom

    https://www.lightwave3d.com/assets/plugins/entry/vroom/

    It should speed up the process of randomising. If you fly though a window you'll need to build the room in...
  16. Replies
    10
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    1,822

    To start with its archivist, man made, home made...

    To start with its archivist, man made, home made plant. But I also want to move into sculpting creatures next year at some point.

    I like the layout of Unfold 3D, it's easy to understand. I've...
  17. Replies
    4
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    601

    Thanks for posting your problem. Had the same...

    Thanks for posting your problem. Had the same issue over 6 months ago. Never found a solution. In the end did a clean install. Now I know what could have been the problem. Good to know for the future.
  18. Replies
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    1,822

    Unfold 3D. UV Mapping

    Looking for a easier way to UV Map objects built in Lightwave. I'm looking at Unfold 3D to unwrap an object and layout the UVMaps, then pass the object to Substance for texturing (don't have...
  19. This sounds cool. If I understand this, I could...

    This sounds cool. If I understand this, I could create a custom menu CFG for type of project I'm working on. Would be create if Next allowed me to create a different workspace layout tab for...
  20. Replies
    34
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    7,954

    For those who are StarTrek fans & entertainment...

    For those who are StarTrek fans & entertainment issues only. Here a link to the latest news & extened preview here in the UK.
    ...
  21. Thx for the info, sorry about the delay,been so...

    Thx for the info, sorry about the delay,been so ill.
  22. Cool images. What are do you render the large...

    Cool images. What are do you render the large images at? Do you go for 300dpi for final print size like a glossy mag or go half rez at 150dpi?
  23. This maybe a short term option if you have design...

    This maybe a short term option if you have design your site and swop over to WordPress....
  24. Replies
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    2,734

    Maybe use this as guidance ...

    Maybe use this as guidance
    http://www.treknews.net/2016/06/23/official-fan-film-guidelines/

    I think Lucas Films has guidelines for star wars fan films too.

    Most companies are happy for people...
  25. Replies
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    7,954

    Gutted at the lightwave team has been dropped....

    Gutted at the lightwave team has been dropped. Once Next is out we should all team up and make a awesome project/show reel to promote LW. Do our bit for the software we love.
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