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  1. Replies
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    A simple node setup for various dancing letters...

    A simple node setup for various dancing letters effect,
    connect this to the last inputs of DP Textgen node (U/V Move, etc)

    147144

    nothing complicated, a Math Sin node for ondulating,
    other...
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    As I remember Lightwave uses similar normal...

    As I remember Lightwave uses similar normal mapping than 3D Max,
    it seems that Maya has inverted Y (or green) axis compared to 3D Max,
    but whatever, differences between applications in normal...
  3. Thread: DP Light 2018

    by dpont
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    Yes I can confirm this one, "Color Temp." was...

    Yes I can confirm this one,
    "Color Temp." was broken, this is is fixed now.

    Thanks for report,
    Denis.
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    I updated the node versions of DP TextGen, to...

    I updated the node versions of DP TextGen, to version 1.7

    -Added a "SubText" index input for picking a subtext in a Text File formated with "*" character.
    each group of line must start and end...
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    I fixed the issue in the windows and mac DP...

    I fixed the issue in the windows and mac DP TextGenNode 2018,
    downloadable now.

    Denis.
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    Yes, thanks, misnamed 2018 version, … but...

    Yes, thanks, misnamed 2018 version, …
    but removed for the moment, I got a crashing issue in 2018 node,
    hope to upload it later.

    Denis.
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    I updated the texture versions of DP Textgen,...

    I updated the texture versions of DP Textgen,
    With "Digit" counter Type, you can add text as "Prefix" or "Suffix",
    for both: check "Prefix" in "Text" field, separate them with the * character.

    ...
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    Another animated time lag, 147074 Also,...

    Another animated time lag,

    147074

    Also, showing Instance indexes,

    147075
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    I did also some experimentations with a node, not...

    I did also some experimentations with a node, not released yet,

    each letter/character has an index/ID, which can be handled by the Part Info node from DPKit,
    so each letter may be colored...
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    Not sure, old Pixel Filter node editor method was...

    Not sure, old Pixel Filter node editor method was tricky and there's no more
    decent access to raytracing functions,
    but the Global AO Buffer using Special Buffer is probably faster.

    Denis.
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    Yes, no more possible since LW2018, some features...

    Yes, no more possible since LW2018, some features are removed from the SDK,
    but I wrote an interactive python script for setting a GlobalAO buffer based on DP Kit AmbOcclusion node,
    go on the DP...
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    Updated DP Text Gen

    Hi,

    DP Text Gen has been updated to version 1.5,

    -Fixing loading issue with enveloped parameters.
    -Updating internal MSDFGen to version 1.7.1, fixing several edge issues.

    -Adding a new...
  13. Thread: The round

    by dpont
    Replies
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    1,045

    I'm on 4 platforms except Freeway and I have no...

    I'm on 4 platforms except Freeway and I have no budget for fee submission,
    it seems that entries are closed.





    About the length, it is not something I would change,
    hope it's not...
  14. Thread: The round

    by dpont
    Replies
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    1,045

    The round

    I just got the legal cinema visa for the public distribution of this short 52mn film,
    "La ronde des saisons et son animal totem"
    aka
    "The round of seasons and its animal totem"
    a...
  15. A preview doesn't give a great idea of occlusion,...

    A preview doesn't give a great idea of occlusion, I would say even nothing at all,
    you need to see the result of a render and if it is a sphere, place the mesh among other meshes
    or on floor to...
  16. Or simpler, use AmbOcclusion node from DPKit and...

    Or simpler, use AmbOcclusion node from DPKit and plug your diffuse map
    in the Scalar input, does the same thing than above.

    Denis.
  17. For blending occlusion and diffuse map, you can...

    For blending occlusion and diffuse map,
    you can just use a Math Scalar Multiply node,
    or a Multiply Blend mode in the Mixer node.


    Denis.
  18. Thread: DP Light 2018

    by dpont
    Replies
    17
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    666

    I tested again all the DP Lights on a 4 cores...

    I tested again all the DP Lights on a 4 cores machine windows version.
    LW 2019.1.5,
    fresh install of the plugin,

    first using the default light, switching to all DP Lights
    successively, of...
  19. Thread: DP Light 2018

    by dpont
    Replies
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    666

    I can't explain exactly what the issue is, if you...

    I can't explain exactly what the issue is, if you setup a color procedural to nodal input,
    the cloned light get a black & white effect, open the node editor, move the cursor on time line,
    and...
  20. Thread: DP Light 2018

    by dpont
    Replies
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    And what I get with a simple scene, default...

    And what I get with a simple scene, default Distant light switched to DP Dome:

    146925

    So probably something specific in your scene,
    or if you don't get any of the other DP Lights,
    may be an...
  21. Thread: DP Light 2018

    by dpont
    Replies
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    666

    OpenGL Preview is broken on windows for Point...

    OpenGL Preview is broken on windows for Point light type for a few DP Lights,
    but don't think it's on my side, they have correct preview on Mac,
    this issue is with OpenGL only, working with VPR.
    ...
  22. Thread: DP Light 2018

    by dpont
    Replies
    17
    Views
    666

    DP Light 2018

    Hi,

    I added a version of DP Light working with Lightwave 2018-2019.

    DP Light is a collection of 7 lights for Layout,
    was written a long time ago for 9.6 version then 11 version, now ported for...
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    In DP Tree, Line tree doesn't calculate weight...

    In DP Tree, Line tree doesn't calculate weight map(s) by default,
    because fineness is computed while building the poly mesh,
    but if you render first a Poly or SubD tree and then switch to Line...
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    I can't see a tag for post-processing context. ...

    I can't see a tag for post-processing context.

    Denis.
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    Looking to the preview of this Mixer node, you...

    Looking to the preview of this Mixer node,
    you are probably using the DPFilter Mixer node,
    while this has been fixed, you shouldn't use it in this context....
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