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Type: Posts; User: Tim Parsons

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    Awesome! I liked how the spaceship moved like on...

    Awesome! I liked how the spaceship moved like on a string. You pulled that off great! And then the door at the end was a real piece of genius! Well done. I never watch these shorts all the way...
  2. April fools! That is hilarious!!!

    April fools! That is hilarious!!!
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    You need to push sheen up beyond 100 - try 500 to...

    You need to push sheen up beyond 100 - try 500 to 1,000.
  4. Yeah rendering has always been LW's strong suit...

    Yeah rendering has always been LW's strong suit and it needs to remain that way. It is very good now but really needs to be optimized. Back in the day (1998) we picked LW solely because of its render...
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    Wow, metals are amazingly easy to do with great...

    Wow, metals are amazingly easy to do with great results. Use bump maps sparingly and never with a value of 100 %. I typically use 5 to 10%. In fact only use bumpmaps if you really need bumps,...
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    Suggestion for cell shader

    In the cel integrator there are two buttons on the left side - one with a minus sign and the other with a plus. These buttons in my opinion would make more sense if they were icons (donít kill me)....
  7. Yes -its not the speediest for sure, but keep in...

    Yes -its not the speediest for sure, but keep in mind that the default setup has GI turned on by default and all things considered I think it is somewhat faster than 2015 with similar settings....
  8. True that, but non PBR is possible with the new...

    True that, but non PBR is possible with the new shading system.



    We didn't trash existing content at all, we simply made a new folder called Objects\xxxxxxxxxx-PBR and left all the old content...
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    Easy fix for LW2020 maybe. :) I doubt 2019 will...

    Easy fix for LW2020 maybe. :) I doubt 2019 will ever get anymore love.
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    No issues here.

    No issues here.
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    Its just a quirk in how IES lights work. Been...

    Its just a quirk in how IES lights work. Been like that since their inception in LW. Would be nice if they could correct this.
  12. Answered by lardbros. And in addition - you can...

    Answered by lardbros. And in addition - you can multiselect every surface and it converts them all at once.



    The only thing it really misses is not turning on Glossy Reflections, but you can...
  13. The convert layered to principal command does a...

    The convert layered to principal command does a decent enough job.
  14. It really makes a lot of sense if the cost of...

    It really makes a lot of sense if the cost of implementation and licensing is cheaper than a dev. Plus you get the added benefit of a larger team working on it and staying up with the latest tech...
  15. It's not really dramatic nor is speculative - he...

    It's not really dramatic nor is speculative - he got fired. Mark stated so on the various social outlets. He works for Otoy now.

    I'm fine with well documented 3rd party render engines as long as...
  16. No - Mark did the complete render engine. Antti...

    No - Mark did the complete render engine. Antti the shaders/materials.
    Marks departure was a real puzzler. (Not of his doing) LightWave has always been known for it's great rendering and 999 free...
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    Wow! Really?

    I'm not so sure about this. :)...
  18. Yeah, the render engine is simply gorgeous - but...

    Yeah, the render engine is simply gorgeous - but slooooow. Actually the first pass it takes is really pretty fast, its the AA afterwards that is slow. I do interior stills and product shots (no...
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    For me I always am looking for good quality...

    For me I always am looking for good quality plants. Another thing I have bought in the past that is hard to make is clothing - folded stacked clothes. The pieces I bought were really good - they had...
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    My curiosity got the best of me so just for kicks...

    My curiosity got the best of me so just for kicks I rendered the scene in 2018.0.7. Of course when loading the scene it couldn't find Patina, Edge shader and the Input (whatever that is) but other...
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    Yay! It didn't crash! But with one thread it was...

    Yay! It didn't crash! But with one thread it was a slog!
    Now trying it on a different box.

    146297
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    The crash reporter generated something and...

    The crash reporter generated something and attached itself to the reporter - I didn't do anything other than attach a screengrab with short description and press the send button. :) I am not using...
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    Thanks for the suggestions jwiede. I changed the...

    Thanks for the suggestions jwiede. I changed the camera from shift to perspective and it still crashed. I then rendered it at 25% of full size and it rendered fine. When to 50% and it crashed. Now I...
  24. I do that all the time when I'm trying to track...

    I do that all the time when I'm trying to track down an issue or see how something worked back in the day. The .cfg files are stored in different places.
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    The video was a time lapse of multiple print...

    The video was a time lapse of multiple print screen captures I was able to put together - so it wasn't live rendering. I will change the camera to perspective and give it another go. At lower...
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