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Type: Posts; User: hrgiger

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    Ok thanks for the link Erik, looks like it does...

    Ok thanks for the link Erik, looks like it does make use of the color and normal channels.
    I'd be curious to see them on a similar scene.
    The one in Blender has quite a few additional options I...
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    Well that's not really what I meant. Of course...

    Well that's not really what I meant. Of course its a node from DPont.
    if you look at that article I mentioned about the implementation in Blender, you'll see they first simply plug in the denoiser...
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    I haven't used Denis's. Id be curious to know...

    I haven't used Denis's. Id be curious to know though if it also allows for plugging in the color and the normal channel to help the denoising.

    145809

    This is a test using 2.81 on a rendered...
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    This is built into the 2.81 build of Blender as a...

    This is built into the 2.81 build of Blender as a compositing node.

    https://evermotion.org/tutorials/show/11601/new-intel-open-image-denoiser-in-blender-2-81
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    No one here said that LightWave was dead and no...

    No one here said that LightWave was dead and no one said that you shouldn't use LightWave. If you like using LW, you should absolutely use it, software is for a lot of people, a personal choice.
    ...
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    No worries TheLexx, again it wasn't meant to be a...

    No worries TheLexx, again it wasn't meant to be a criticism and I didn't meant to say you were trying to deceive anyone, just thought I would suggest that if you see the guys other recent videos,...
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    Which I said to merely to illustrate that its...

    Which I said to merely to illustrate that its disingenuous for someone to point to a current tutorial of a different software which showed a similar technique that William Vaughan showed in LW years...
  8. That is too bad. His book is such an excellent...

    That is too bad. His book is such an excellent guide for animators.
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    Well I would agree that ZB and Marvelous are...

    Well I would agree that ZB and Marvelous are indispensable, especially for the type of things Terrance does. I can't speak to his decision to utilize the latest LW or metamorphic. My continuing...
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    If only there weren't 300 other examples of...

    If only there weren't 300 other examples of things you can do in Blender(or other apps) that show LW's dated workflows...

    By the way, that guys blender vids aren't wowing them because of some...
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    Only for indies and hobbyists. And you'll see...

    Only for indies and hobbyists. And you'll see the biggest migration of those users to Blender.

    @Hail, ProRender was being added to Modo for the sole purpose of improving the API for third party...
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    How likely is that without a modeling centric...

    How likely is that without a modeling centric developer?
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    In LWCAD by default, every Boolean is going to be...

    In LWCAD by default, every Boolean is going to be a square cut because what LWCAD is doing behind the scenes is making a bounding box Boolean cutter for your library objects so doors and windows with...
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    Blender's Outliner still has a host of...

    Blender's Outliner still has a host of improvements coming, 2.8 was just the first step in implementing the new collections system. And using Collection instances are really easy and powerful. But...
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    Yes, you need to enable the Octane Add on under...

    Yes, you need to enable the Octane Add on under preferences. I have an Octane account and am signed into it. I believe you do need it to run the free Octane tier for Blender as it does show up...
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    Octane will recognize your cards in the Blender...

    Octane will recognize your cards in the Blender version, you just have to look under the Octane Server in the Render Tab in Blender and look at the device preference.

    As far as getting it going, I...
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    Prometheus, if you're running the Octane preview,...

    Prometheus, if you're running the Octane preview, the Booleans work fine, its just the cutter shapes aren't going to be hidden, you just have to disable the cutter from view in the outliner (that may...
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    Eevee will only use the GPU that is being used...

    Eevee will only use the GPU that is being used for the display because Eevee is using Rasterization. If you want to utilize a CPU render farm, you would want to use Cycles if you're using Blender to...
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    You can compare them all you want. But you're...

    You can compare them all you want. But you're comparing two very different things. Which makes comparison even easier. Comparing an apple and an orange (easy), comparing two oranges from the same...
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    Eevee is a real time renderer like Marmoset or...

    Eevee is a real time renderer like Marmoset or Unreal, not like a traditional path tracer or scan line renderer. Full Quality is a loose term since you can make any renderer look crappy with less...
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    VPR is nothing at all like Eevee. VPR is closer...

    VPR is nothing at all like Eevee. VPR is closer to Cycles, just no GPU.
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    Hastings is not just working on Modo. Foundry...

    Hastings is not just working on Modo. Foundry has other more high profile products, Modo is just benefitting as a result. I think the more important question here is where the return of investment...
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    145727

    145727
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    Sticky: I mean, it made sense for Modo to add it as...

    I mean, it made sense for Modo to add it as people have used lwo as a object file outside of Modo's lxo since the beginning. Probably less sense for it to be on Blender's radar as fewer people are...
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    Sticky: Modo added LWO3 support in Modo 12. But that's...

    Modo added LWO3 support in Modo 12. But that's the only app I know of that does.
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