I've been in Quebec once. The old town is amazing. Even got a nice mug for my wife. Does that count?
edit: My goodness, I'm responding to a 15yr old post. That's pathetic. Any more users alive in...
Type: Posts; User: Dennik
I've been in Quebec once. The old town is amazing. Even got a nice mug for my wife. Does that count?
edit: My goodness, I'm responding to a 15yr old post. That's pathetic. Any more users alive in...
Thanks for the suggestion. Baking is not practical as I have thousands of objects with nodes on them right now. I contacted Rebus renderfarm again, hopefully they'll get back to me.
I have a project that I had to build using a few 3rd party plugins in the node editor.
Unfortunately it also requires a renderfarm cause I don't have the luxury of rendering in my 2 machines for 2+...
Anyone knows of a node that can provide the item's parent ID? It would save me tons of setup time.
Thanks.
Hey guys.
Just wanted to make sure i'm not spending too much time getting the settings right on bullet dynamics. I understand the simulation accuracy is very dependent on size.
So what size is the...
I sure will Denis. Thanks for the quick response.
One is the ItemInfo, the other is the TimeLag with a reference to a mot file.
Well, one of the nodes is from DB&W tools and Michael told me they run on renderfarms. The other one is DP kit. I guess I have to ask Denis as well.
I actually did. I was going to use Rebus and I sent the two plugins to their devs. Hopefully it will work out.
Hey Denis. Now that I see you here, I wanted to ask: the iteminfo node from dp kit, does not report any values on mouse over (when output monitoring is enabled) when it is set on "self". Is this...
This thread is so inspirational! I wanted to give my farewell as well. To all of you flaky fanboys who after so long still think that software matters. I've bought some software for a single...
Actually it wouldn't look as scary if it was only one batch of morphs, but it is 8 batches of 5 morphs in a single object, which I automatically randomize to start at different times as soon as that...
I managed to get those animations the way I wanted! Basically reducing the cycling morphs to 0.1 from 1 did the trick, while also making the animation look more organic.
But the amount of nodes...
It is important that the animation cycles start at the right timing. But what you suggest gave me an idea. I guess I could "blend" the output with zero and still retain the timing. I'll try this...
Capture it to recall it later within the animation. Lets say a motion stops in place when an object comes too close, and resumes when it goes away.
Sounds complicated cause I have to do hundreds of those links. Is there an example of this somewhere?
I'm trying to create some procedural node connections that would allow an object to morph while certain logic conditions are met.
However I'm stuck at the point that I don't know how to store the...
Someone offered me some used mac blades. My whole setup is with PC. I was wondering if it is possible to mix those two and run render nodes on a mac with a pc.
Any ideas?
One thing I noticed though, my models come in flipped on the x axis. Is it the same on your end?
edit: Sorry you probably don't have a way to test for this. Here is a pointcloud of a sign attached....
It worked! Thanks a bunch my friend, I owe you big time!
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Hey thanks for the help.
Here is a sample .xyz file.
It has 3 columns for the coordinates and 3 columns I assume with the same rgb value repeated.
I need a seemingly easy to make plugin that reads a csv type file like xyz format, with coordinates and color information, and create a 1point poly with it's color value for each entry.
My problem...
Yep. I exported it already through STL. Lightwave has got me used to workarounds for decades now.
Its about 3.3mil polygons. About 1.6mil vertices.
I have a dense laser scanned object that I brought into modeler and tried to export back to OBJ format.
The obj exporter is taking ages to save it. I'm talking 100kb per second speed on an SSD...