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  1. Replies
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    Just for completeness, there's another big issue...

    Just for completeness, there's another big issue I feel obliged to mention:

    You also definitely need someone very practically familiar with both Haxe, the application, and C/C++ to help with the...
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    Did you notice it's mostly written in/for Haxe...

    Did you notice it's mostly written in/for Haxe?

    Taking a decent-sized body of code written for a high-level cross-platform language/environment like Haxe, and integrating it into an native-code...
  3. Thread: Node3D

    by jwiede
    Replies
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    3,420

    It's useful, but it'd be more useful if there...

    It's useful, but it'd be more useful if there were an easy way to import the output as actual geometry+morphs instead of as an object replacement (without having to go through the entire OBJ import...
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    You're making it sound like a major investment,...

    You're making it sound like a major investment, but it's a $20 plugin.

    No wonder the LW third-party plugin economy is dying.
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    If you're trying to encourage a Luxrender...

    If you're trying to encourage a Luxrender integration into LW, doing so in a thread named "Cycles for Lightwave" probably isn't the right place. 1/2 :devil:
  6. Getting that "quickly configured" Linux box...

    Getting that "quickly configured" Linux box secure enough to reliably let it sit continuously exposed to the Interwebs is a bit of a different story. Doable, but requires non-trivial effort (more...
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    RF's days on LW are numbered, and it probably...

    RF's days on LW are numbered, and it probably isn't a high number. Eventually, a LW API update will break it, and the RF plugin dev(s) don't seem at ALL interested in supporting/maintaining it any...
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    Well, even the dongle-free licensing has a...

    Well, even the dongle-free licensing has a "dongle ID", it's just tied to the software license as I understand it. That's why some of us with existing dongle-based licenses had to get special...
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    Actually, if still looking for other greeble-type...

    Actually, if still looking for other greeble-type plugins, consider James Willmot's QuadPanels (here). Not free, but quite worthwhile IMO.
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    What it doesn't look like is a "Feature Request"....

    What it doesn't look like is a "Feature Request". :devil:
  11. Thread: uv unwrapping?

    by jwiede
    Replies
    14
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    544

    UV_creeper really isn't a great recommendation...

    UV_creeper really isn't a great recommendation for "new users": The plugin's no longer maintained/supported, nor even "distributed" really (a forum recovery post isn't "distribution" per se). For...
  12. Thread: Mirror issue

    by jwiede
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    Even if we accept that LW can't be fixed to not...

    Even if we accept that LW can't be fixed to not make such "junk" in the first place (which isn't the case, but let's presume it is), it would be fairly trivial for LW to occasionally scan through the...
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    Yeah, if you can provide details from the...

    Yeah, if you can provide details from the crashdump, it'll help pin down the issue (or at least the general area of the issue). Or perhaps you won't have the problem with 2019.1.5, that'd work too.
  14. Thread: Mirror issue

    by jwiede
    Replies
    15
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    405

    Is kind of sad that the scale -100% trick works...

    Is kind of sad that the scale -100% trick works so much better than the tool explicitly built for the purpose.
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    You might want to read that first BA thread I...

    You might want to read that first BA thread I mentioned -- he already tried "the Patreon route" on that prior project.
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    And nobody does that, ofc, because posts to the...

    And nobody does that, ofc, because posts to the blog are incredibly rare. The blog post by itself just isn't adequate notification. Also, both FB & Twitter posts will only grab eyes for a very...
  17. Thread: Node3D

    by jwiede
    Replies
    37
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    3,420

    You're welcome, and thanks for the answer!

    You're welcome, and thanks for the answer!
  18. That's not really accurate, see here...

    That's not really accurate, see here under "Command IPC". marchermitte is correct, even with hub disabled, Modeler and Layout communicate about object updates. As long as you don't have the...
  19. (deleted -- discussion went another direction,...

    (deleted -- discussion went another direction, trick not needed)
  20. I'm guessing ~40ki threads/vcores total, the...

    I'm guessing ~40ki threads/vcores total, the other combinations don't fit with the current limits of crossbar interconnect technology. Even 32 machines at 32 nodes (==CPUs) per machine is pushing...
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    Great example of why it's always better to...

    Great example of why it's always better to explicitly state what you have, not use labels like "latest version" (too often, the person's notion of "latest" isn't the actual "latest") -- I encountered...
  22. EOL'd != removed. It should, but doesn't.

    EOL'd != removed. It should, but doesn't.
  23. Thread: Node3D

    by jwiede
    Replies
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    3,420

    When you mention "creating new geometry", can you...

    When you mention "creating new geometry", can you clarify what precisely that means? Is new geometry being manifested in Layout (and if so, by what SDK means), or are you externally modifying object...
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    You didn't provide anywhere near enough info to...

    You didn't provide anywhere near enough info to diagnose your issue.

    Which LW2019 version? Which Win10 version? Is it just Layout that's crashing, Layout & Modeler, or other processes as well?...
  25. My thanks to TPTB for a response! Might be worth...

    My thanks to TPTB for a response! Might be worth putting a pointer to the blog article in "Lightwave Announcements" as well, if not there already.

    I wish they'd fixed a few more "known...
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