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    Hi ianr, Haha, good one :D I took some...

    Hi ianr,

    Haha, good one :D I took some liberty there :D

    Everything is blocked out at the moment, something to build upon, so yes, proxy ;)

    I think back to the old black and white Sherlock...
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    Baker Street

    Hi,

    The start of a project, to practice using Lightwave 3D 2018.

    In the colour render, blocked out characters, street lamps, buildings and road with pavement. Then Lighting and Atmospherics.
    ...
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    Thank you. I realised that there was a naming...

    Thank you.

    I realised that there was a naming conflict, but no idea how to fix it.

    The script worked, thank you again.
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    Multiple Genoma 2 Riggs in one Scene.

    Hi,

    I am using Multiple Genoma 2 Riggs in one Scene. When I add a second
    Rig to the scene, the second rig always fails.

    Does anyone know of a workaround please?

    I am using Lightwave 2018.
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    Hi, Update :D I figured out how to use Zbrush...

    Hi, Update :D

    I figured out how to use Zbrush UV maps with UDIMs in LW2018.

    After using GOZ, to bring a ZBRUSH low poly mesh into LW,

    the next step was to load sequenced images, name_1001...
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    Hi BigHache, I am still struggling to bring...

    Hi BigHache,

    I am still struggling to bring the Zbrush UVs into LW UDIMs.

    I will post my results here if I ever figure this out.
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    Hello Big Hache, I didn't realize that just...

    Hello Big Hache,

    I didn't realize that just the first image in the sequence should be loaded into the image editor. Everything works as expected, thank you.

    More over, using the Copy Vertex Map...
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    Hi Big Hache, Thank you for the explanation. ...

    Hi Big Hache,

    Thank you for the explanation.

    I understand the workflow and it works fine for me also.

    The workflow that I hope to use, is bringing in a number of mesh from Zbrush,
    then...
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    Thank you BigHache. I already tried both links...

    Thank you BigHache.

    I already tried both links last night. There was a disparity between the tutorials and
    what I saw in Lightwave. When I create the UDIMs and the image sequence,
    the images...
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    UV Maps to UDIMs in Lightwave 2018 ?

    Hi,

    Does anyone know how to convert UV Maps to UDIMs please ?

    I UV Mapped a character in Zbrush and now need to create UDIMs for those UVs, in order to

    export as FBX to Substance Painter.
    ...
  11. Thread: Undead

    by Renaissance
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    Hi, I have decided to retire this project. ...

    Hi, I have decided to retire this project.

    This is good news though. Artists such as Danny Mac, Shane Olsen and Pavlovich have
    freely publish a wealth of training material which I would be a fool...
  12. Hi, I have decided to retire this project. ...

    Hi, I have decided to retire this project.

    This is good news though. Artists such as Danny Mac, Shane Olsen and Pavlovich have
    freely publish a wealth of training material which I would be a fool...
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    Little Robot - Diorama.

    A link to this project completed on SketchFab. I would have liked to embed a link here though :(

    Little Robot by xenosculptor on Sketchfab
  14. Red - Progress - Part 2: Zbrush Monster Sculpt.

    The third in a series on Monster characters, created while burning the midnight oil. Please do comment constructively on my progress.

    To watch the making of video for Part 2, please sign up as a...
  15. Red - Progress - Part 1: Zbrush Monster Sculpt.

    The third in a series on Monster characters, created while burning the midnight oil. Please do comment constructively on my progress.

    To watch the making of video for Part 1, please sign up as a...
  16. Thread: Undead

    by Renaissance
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    Hi Sensi, good idea :D Thank you mummyman, I...

    Hi Sensi, good idea :D

    Thank you mummyman, I know what you are talking about. Workflow is constantly on my mind with Zbrush. Perhaps I will make some videos of my own, to refer back to ;)

    Cool...
  17. Thread: Undead

    by Renaissance
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    Undead

    Undead is a character dreamed up to help improve a working knowledge of Zbrush. A work in progress.

    Surfacing and rendering in Lightwave 3D
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    Hi daform, I clicked one of the links...

    Hi daform, I clicked one of the links !.........Nice Reel.

    Thank you :D
  19. Thread: Fairy Tree

    by Renaissance
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    DOF, "Bonsai" Render :D

    On reflection, I like the idea of a small scale DOF render, so I clicked the DOF button, then hit the Render button......
  20. Thread: Fairy Tree

    by Renaissance
    Replies
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    Composition...

    Here is a render of how I originally imagined the composition.

    The plan is to draw over the characters, to see what will work.
  21. Thread: Fairy Tree

    by Renaissance
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    Hi Gungho3D, Thank you, I can see how the...

    Hi Gungho3D,

    Thank you, I can see how the image would convey the idea of a small scale, which governed my reason for not using DOF.

    Maybe a POV render would better convey the intended scale. ...
  22. Thread: Fairy Tree

    by Renaissance
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    Hi erikals, Thank you, I agree, CA won't be...

    Hi erikals,

    Thank you, I agree, CA won't be present in the next iteration.
  23. Thread: Fairy Tree

    by Renaissance
    Replies
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    Fairy Tree

    Sculpted and textures completed in Zbrush, then rendered with Lightwave 3D.

    This project started out as an idea about fairies living in an old Oak tree.

    The Oak tree is transformed by the...
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    Thank you Scazzino.

    Thank you Scazzino.
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    Little Robot - Scene Content

    A retro post-apocolyptic fuel pump.

    The Substance painter treatment. In no way completed, problems with UV Maps and scale of textures in Substance. Rendered with iRay.
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