Search:

Type: Posts; User: robertoortiz

Page 1 of 20 1 2 3 4

Search: Search took 0.08 seconds.

  1. Replies
    7
    Views
    396

    Web Gl Fluid simulator...

    Enjoy, this is really cool.
    https://paveldogreat.github.io/WebGL-Fluid-Simulation/?fbclid=IwAR2dE0rx3sDHRCUTaavI5wWFkU5G9_mX1dFwVk0bE-RIpJs4BA-VecBsw30
  2. Replies
    4
    Views
    224

    I would love to use UnReal. But the Chinese giant...

    I would love to use UnReal. But the Chinese giant Tencent owns 42% Epic games.
    That means that there is no way in hell my agency will buy UnReal.
    So Unity it is.


    SOLD!
    This is exactly was i...
  3. Replies
    48
    Views
    4,266

    Sold!

    Sold!
  4. Replies
    4
    Views
    224

    Will NT develop a bridge for Unity?

    Hey guys,
    We have decided at work that the gaming platform we are going to support is Unity,
    and we were wondering if NT will provide in the future a bridge to it (kinda like what they did with...
  5. This man literally wrote the book on animation....

    This man literally wrote the book on animation. Great loss.
  6. Replies
    3
    Views
    361

    it was a great conference... and to be blunt...

    it was a great conference...
    and to be blunt EVERYONE got the message that all workflows have to change, and real time is a force to reckon with. Unreal and Unity owned the show.

    NT made the...
  7. Real-Time In-Camera VFX for Next-Gen Filmmaking | Project Spotlight | Unreal Engine

    Real-time technology is transforming the art of filmmaking, with next-generation virtual production tools coming to Unreal Engine. At SIGGRAPH, Epic Games partnered with Magnopus, Lux Machina,...
  8. Free IES Light Profile Pack for Unreal

    Have a look at a free Unreal pack that will let you enhance your scenes with custom light profiles and function materials. The set includes 50 IES profiles simulating a variety of lighting situations...
  9. Great video on Pro Lighting Methods used by Gaffers on Film sets. (VF)

    I am posting this to see if I can give some ideas for people developing lighting tools for Lightwave based on real life professional lighting techniques


    "Vanity Fair
    Published on Jun 10, 2019
    ...
  10. Replies
    1
    Views
    298

    Get free entry to SIGGRAPH 2019

    We’re pleased to announce that ftrack is exhibiting at SIGGRAPH 2019 this 30 July – 1 August at the Los Angeles Convention Center.
    Get free entry to SIGGRAPH 2019
    We’re also excited to share our...
  11. add to that, therei s the little fact that the...

    add to that, therei s the little fact that the preacher he loved the last episode of Game of Thrones and wont shut up about it.
  12. And we go back to CORE. and to be frank a big...

    And we go back to CORE. and to be frank a big part of the problem was management.
    An open Beta type of development requires a management structure that has strong intestinal fortitude. ...
  13. Adobe Tells Users They Can Get Sued for Using Old Versions of Photoshop

    Adobe is warning some owners of its Creative Cloud software applications that they’re no longer allowed to use older versions of the software. It’s yet another example of how in the modern era, you...
  14. And just add some legalese that the dev team is...

    And just add some legalese that the dev team is in NO OBLIGATION to implement the requested features. NT trust me this is a win win.
  15. This is a great idea. But it would need...

    This is a great idea.

    But it would need coordination between the forum team and a designated spokesman from the dev staff.
  16. I have been advocating for this for years. I...

    I have been advocating for this for years.
    I would suggest for NT should welcome outside talent to develop mini less than a minute shorts to eat out new features and see gaps.
    Hell even try some...
  17. Replies
    341
    Views
    23,674

    Good points

    Good points
  18. Replies
    341
    Views
    23,674

    Agreed.the studios are pushing for a single Maya...

    Agreed.the studios are pushing for a single Maya workflow to allow for vendors to be able to swap assets.... IN THEORY it is not a bad idea, in practice most studios customize the hell out of Maya....
  19. David Ridlen post on why NT marketing & communication needs improvement....Will it?

    Mr David Riddlen posted this poniangt comment of this thread from the facebook Lightwave 3d support group on facebook.:

    https://www.facebook.com/groups/ligh...2423310530326/
    It a great comment on...
  20. Replies
    341
    Views
    23,674

    Wow great post. I agree with his points. I do...

    Wow great post.
    I agree with his points. I do wonder how the culture will change in any way with Vizrt in charge. Because frankly it needs too.
  21. Replies
    341
    Views
    23,674

    No luck finding the post on LW wiki, what did he...

    No luck finding the post on LW wiki, what did he say?
  22. Looking for a premade PC for Lightwave under 1k

    Hey guys,
    it is time for me to get a new system for my 3D/illustration work.
    and I do want to buy a premade system( I dont build systems from scartch, that is not my thing)
    that can be used...
  23. Replies
    0
    Views
    197

    The Future of Destruction in Unreal

    It was quite difficult not to get excited about the new destruction system in Unreal presented at this year’s GDC. The team presented something truly stunning with Marvel level of destruction. Let’s...
  24. Awesome work!

    Awesome work!
  25. The Weather Channel Breaks New Ground with Immersive Mixed Reality | Unreal Engine

    Following on the heels of their groundbreaking tornado video, The Weather Channel continues to revolutionize weather presentation with videos on storm surge and wildfire. Find out how TWC uses Unreal...
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4