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Type: Posts; User: papou

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  1. Replies
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    437

    Thank you, That's it!

    Thank you, That's it!
  2. Replies
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    437

    Hi, Hmm, really need to get the executing script...

    Hi,
    Hmm, really need to get the executing script folder.
    Any idea?
    Thx
  3. Replies
    3
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    437

    getdir(SCRIPTSDIR);

    Hi?
    Wasn't getdir(SCRIPTSDIR); to get the running script folder?

    It return the legacy script folder...

    Need help to refresh my brain...
  4. Replies
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    77,008

    Hi Darkchief, Thank you for this new video. I...

    Hi Darkchief,
    Thank you for this new video.
    I would like to know if it is hard to simulate directely at the correct speed with your tool?
    All your videos need to be played at 1.75 or 1.5 to get a...
  5. Thread: Lw_ui+

    by papou
    Replies
    23
    Views
    1,939

    Thank you Wireframex. i'm really sorry. Yes...

    Thank you Wireframex.

    i'm really sorry.
    Yes i'm too busy to have extra work with managing licenses etc...

    This is not a vaporware.
  6. Replies
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    3,288

    Nicely done, but Is'nt it a bit bright?

    Nicely done, but Is'nt it a bit bright?
  7. Thread: Lw_ui+

    by papou
    Replies
    23
    Views
    1,939

    This May! Some betatesters discovered nasty...

    This May!
    Some betatesters discovered nasty bug... this is fix now.
    We need a final turn..
  8. Thread: Lw_ui+

    by papou
    Replies
    23
    Views
    1,939

    Thank you Robert. The price will be around ~40$.

    Thank you Robert.
    The price will be around ~40$.
  9. Thread: Lw_ui+

    by papou
    Replies
    23
    Views
    1,939

    Thank you Michael, this example show a single...

    Thank you Michael, this example show a single screen but you can set workspace in any number of screens, even if the resolution is different.
    You create workspace yourself so you can make it the way...
  10. Thread: Lw_ui+

    by papou
    Replies
    23
    Views
    1,939

    wow. 2 more messages... Damn, it seems that...

    wow. 2 more messages... Damn, it seems that starts again ...
  11. Thread: Lw_ui+

    by papou
    Replies
    23
    Views
    1,939

    Aaaah~ Promotheus, you are in my ignore list.... ...

    Aaaah~ Promotheus, you are in my ignore list.... i'm sure to be front of an unsatisactive result because of lack of tact or unrealistic point of view... Please, if you are not interested, could you,...
  12. Thread: Lightwave ui+

    by papou
    Replies
    270
    Views
    55,899

    https://forums.newtek.com/showthread.php?159769-Lw...

    https://forums.newtek.com/showthread.php?159769-Lw_ui&p=1569763#post1569763
  13. Thread: Lw_ui+

    by papou
    Replies
    23
    Views
    1,939

    Lw_ui+

    https://www.youtube.com/watch?v=tnLSgClG0Uc&feature=youtu.be

    LW_UI+ have been revamped.

    - All Lightwave versions supported
    - Multi-screens support, any number, any resolution
    - Custom...
  14. Replies
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    3,010

    Haha, seems too late. the NewTek team must hurry...

    Haha, seems too late. the NewTek team must hurry to rework the lightwave text tool into Layout.
    VizRT need strong 3d text tool, and is already linked to C4D via Livelink.
    Would you change from C4D...
  15. Replies
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    3,010

    This is not an openGl issue. The text mesh do...

    This is not an openGl issue.
    The text mesh do not have holes.
    Holes are separated unconnected polys.
    It depend on the fonts, but sometimes the boolean can't be done
  16. Replies
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    3,010

    Yes, they broke the Boolean in Lightwave 8 and...

    Yes, they broke the Boolean in Lightwave 8 and have not been able to solve this problem until now. The boolean is a too complex technology, you know.
    So we do some holes selection, paste in a empty...
  17. Replies
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    when a link is dead, try wayback machine:...

    when a link is dead, try wayback machine:
    http://web.archive.org/web/20160825114921/http://suzukky.anime-movie.net/Entry/257/

    EDIT: Sorry, i found the dead link and answer too fast.
  18. Thread: Lightwave ui+

    by papou
    Replies
    270
    Views
    55,899

    LW_UI+ have been revamped. - All Lightwave...

    LW_UI+ have been revamped.

    - All Lightwave version support
    - Multi-screens support, any resolution
    - Custom workspace with presets
    - Manual and automatique mode
    - Full Lightwave windows...
  19. I fix that by putting him to the ignore list. ^^

    I fix that by putting him to the ignore list. ^^
  20. Thread: Lightwave ui+

    by papou
    Replies
    270
    Views
    55,899

    Hi, Sorry for this late response. It's a...

    Hi,
    Sorry for this late response.

    It's a demotivation problem.
    I had a lot of pretty critical feedback. Our work habits are so different. There were always things to fix here and there.
    The...
  21. Replies
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    7,371

    What was that? Issues are not available for...

    What was that? Issues are not available for viewing.
  22. Replies
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    10,773

    The font's support from the shortcut path is not...

    The font's support from the shortcut path is not conveniant.
    I never has been able to handle change font when switching from Layout to Modeler (with hub).
  23. Replies
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    269

    Ok. Well, updating to LW2018 is really...

    Ok. Well, updating to LW2018 is really discouraging, demoralizing.
    - reshade every assets
    - set scene render settings
    - lose compatibility with previous lwo
    - lose necessary plugins like DPkit
    -...
  24. Replies
    2
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    269

    LWSN 2018 and winXP for renderfarm?

    Hi, i would like to know if the 2018 version of LWSN is still working with WinXP nodes?
    I'm suppose it will not, because of some redistribuable visual studios or .Net framework, etc...
    Anybody...
  25. Replies
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    519

    LWGrapher? Lscripts by Wael K Alfuzai ...

    LWGrapher? Lscripts by Wael K Alfuzai

    LWGrapher1.3
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