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Type: Posts; User: XswampyX

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  1. Yep. It's frustrating. Especially when it all...

    Yep. It's frustrating. Especially when it all takes soooooo loooooong! CRASH!

    But it is getting better!
  2. Thanks. No I haven't... click click.... ...

    Thanks.

    No I haven't... click click....

    145619

    Yeah, it works in LW 2019.0.3

    I haven't installed the new one yet. :foreheads
  3. Hehe.. Grow your own Shroooms! 145610

    Hehe.. Grow your own Shroooms!

    145610
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    Use the graph editor and set the birthrate for...

    Use the graph editor and set the birthrate for the particles from 0 - 1 on every frame, 1 being the frame you want the particle generated.

    145430

    Have a look here...
  5. It's early days, but a welcome addition. ...

    It's early days, but a welcome addition.



    145416
  6. Strange? I'm using window Version 10.0.17134...

    Strange?

    I'm using window Version 10.0.17134 Build 17134

    Here it is again with the frame set to 0 and the smoke (null) object properties use node tick-box un-ticked.

    See if that works?
  7. Have a look. 145387 You will want to fiddle...

    Have a look.

    145387

    You will want to fiddle around with it and then save it out, before you incorporate it into your final scene.
  8. Thread: To XswampyX

    by XswampyX
    Replies
    5
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    294

    Hello! It's from a long long way back....! ...

    Hello!

    It's from a long long way back....!

    Try https://dpont.pagesperso-orange.fr/main_en.htm

    Then look for Displacement / PartInfo node.

    I can't link it directly because Dpont doesn't...
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    145350 LightWave_2019

    145350

    LightWave_2019
  10. Thread: Solid to wire

    by XswampyX
    Replies
    5
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    Like so? 145346

    Like so?

    145346
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    https://youtu.be/j7ENNNung7E

    https://youtu.be/j7ENNNung7E
  12. Replies
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    1,864

    Thanks! There's a Ver 2 Here :-...

    Thanks!

    There's a Ver 2

    Here :- https://forums.newtek.com/showthread.php?159735-Bullet-Dynamics


    https://www.youtube.com/watch?v=vOL0GTw1HQM
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    https://youtu.be/-3Kv5PPO6Pw

    https://youtu.be/-3Kv5PPO6Pw
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    Ahh... You are mixing up your colours with your...

    Ahh... You are mixing up your colours with your alpha's. If you are mixing materials then colour won't be relevant. To mix materials then you need two separate distinct surfaces and an alpha value to...
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    Like this? 145280

    Like this?

    145280
  16. It seems prometheus wants to take an old...

    It seems prometheus wants to take an old hypervoxel and convert it into a VDB. It can't be done.
  17. It works here. 145090 Have a look. Edit...

    It works here.

    145090

    Have a look.

    Edit to add. You have to double click on the saver node and click save to create it.
    Cheers!
  18. Of course. I didn't do a quick render to show how...

    Of course. I didn't do a quick render to show how quick it was. I think my displacement amount was too large so it created a lot of extra geometry.

    145073

    Here's the scene if anybody can get it...
  19. Like so. 145069

    Like so.

    145069
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    Here is your model with a texture. Hope you don't...

    Here is your model with a texture. Hope you don't mind.

    144952

    (Moderator's note: Zip archive removed by request.)
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    :beerchug:

    :beerchug:
  22. Replies
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    Thanks! Didn't Lightwave originally come with...

    Thanks!

    Didn't Lightwave originally come with a cow?

    144950
  23. Thread: DOF Noise

    by XswampyX
    Replies
    28
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    883

    I would try setting your minimum and maximum...

    I would try setting your minimum and maximum camera samples to the same setting. If you have a low minimum setting and a high maximum setting and the 1st sample is the same as one next to it then it...
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    Thanks! Did you see the render time?

    Thanks! Did you see the render time?
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    I don't like it at all. :hey: It looks like a...

    I don't like it at all. :hey:
    It looks like a render from Lw 5 done by somebody who doesn't know what they are doing.

    Sorry for being so blunt! :D

    And I'm not saying you don't know what you...
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