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Type: Posts; User: jwiede

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  1. Replies
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    If that's all you perceived it offered, you might...

    If that's all you perceived it offered, you might want to go back and apply a bit more attention (incl. the cmd-line executable's "live" URL service checking abilities).
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    The problem is these extended service outages...

    The problem is these extended service outages keep happening to customer-facing product support web services, and there's no solid sign anyone at NT/V is the least bit bothered by them, let alone...
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    (sigh) Seriously? LinkChecker...

    (sigh) Seriously? LinkChecker too complicated?
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    287

    Where did you install Lightwave 2015? Did you...

    Where did you install Lightwave 2015? Did you use the default ("/Applications/NewTek/Lightwave3D_2015.x")?

    A. You didn't subsequently drag the Modeler and Layout executables out of there and onto...
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    Yep, that odd initial behavior likely sends LW...

    Yep, that odd initial behavior likely sends LW "off the rails" too -- not really safe to presume it's "working fine" afterwards. User might be "fine" in most cases, but might also randomly yield...
  6. Thread: Discovery mode?

    by jwiede
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    364

    Yep, vBulletin can be an... odd... creature at...

    Yep, vBulletin can be an... odd... creature at times.
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    What's the state of Prefs->General->"Play at...

    What's the state of Prefs->General->"Play at Exact Rate" when this happens? Does toggling that have any impact on this issue's occurrence?
  8. Thread: Random SSS Node

    by jwiede
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    23
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    874

    The various "translucency" shaders have been a...

    The various "translucency" shaders have been a mess* since LW2018. That an "SSS rewrite" occurred with LW2020, yet the shader(s) are still fundamentally broken in similar manners, highlights the...
  9. Unable to repro here either, using default...

    Unable to repro here either, using default settings with poly in fg and curve in bg, it worked fine here (LW2020.0.2UB64 on OSX10.13.6).

    Best to upload pre-extrude object with proper layer...
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    Don't forget to remove the extension cache file...

    Don't forget to remove the extension cache file present (if any).
  11. Thread: Random SSS Node

    by jwiede
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    874

    Okay, since my 2020.0.2 trial ended, I cannot...

    Okay, since my 2020.0.2 trial ended, I cannot provide a scene for this, but can show the relevant details. The attached archive contains all the relevant settings and overall setup, as well as the...
  12. Thread: Random SSS Node

    by jwiede
    Replies
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    874

    Well, I'm not sure what you're seeing, but I'm...

    Well, I'm not sure what you're seeing, but I'm just about done documenting what appears to be a fairly substantial issue in SSS node/shader, just as I described above. There does appear to be a...
  13. Thread: PSD query ...

    by jwiede
    Replies
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    736

    The links in that article no longer work, they go...

    The links in that article no longer work, they go to an Adobe page saying CS2 installers are no longer available, and a 404 on the "SmartDeals" one.
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    :twak:

    :twak:
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    If it hasn't happened by now...

    If it hasn't happened by now...
  16. A few suggestions: 1. Per Ma3rk above, allow...

    A few suggestions:

    1. Per Ma3rk above, allow arbitrary object (or at minimum, bone/z-bone/joint) searching/renaming as well.

    2. Allow option to indicate whether targeted map name "exists" in...
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    Sounds like what you're really seeking here is a...

    Sounds like what you're really seeking here is a Cycles port for Lightwave -- worry about optimization after a stable port exists. There was already a Cycles port for Blender when the eCycles author...
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    42,570

    Which part, precisely, are you referring to as...

    Which part, precisely, are you referring to as "hearsay"? The multiple independently-verified bugs?
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    Ugh, not usually, unless their creation order...

    Ugh, not usually, unless their creation order happens to match the nth sequence ordering you wish to apply.

    As implemented, "select nth" isn't very useful. So users must inspect actual order...
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    Now this also looks to be an anim render issue...

    Now this also looks to be an anim render issue with SSS...

    https://forums.newtek.com/showthread.php/163148-Random-SSS-Node

    Ryan Roye also just mentioned another animation issue (apparently from...
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    42,570

    If you've got plans for animation in your future,...

    If you've got plans for animation in your future, you might want to consider a used license that includes LW2019. With LW2019, you can upgrade to LW2020 if needed, but still have LW2019 as fallback...
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    What kind of renders do you typically do? Do...

    What kind of renders do you typically do? Do they involve "optically-complex" materials/surfaces and/or SSS? Typically stills or animation?
  23. Thread: Random SSS Node

    by jwiede
    Replies
    23
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    874

    It really shouldn't matter, the results should...

    It really shouldn't matter, the results should remain deterministic otherwise anim, farms, multi-pass still, etc. will all have problems.

    Most likely, as you surmised, they invoked a pRNG in the...
  24. Ok, so you did encounter it. Few will want to...

    Ok, so you did encounter it. Few will want to animate solely using bounding boxes, so it's an issue.
  25. Did you keep bone properties open when you hit...

    Did you keep bone properties open when you hit play, or some other editor?
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