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  1. Thanks JoePoe However, distance from the...

    Thanks JoePoe

    However, distance from the camera per se is not exactly what I'm after, however. I'm after - regardless of camera position, only hypervoxels that fall within that certain literal...
  2. Render hypervoxels only within a certain z-range

    Hello

    I'm trying to get LW to render hypervoxels that only appear within a certain z range. e.g. between 2 and 4m.

    Can anyone advise how to do this?

    Thanks!
  3. Randomize rotation of Particle fx loaded from a .pfx file triggered by parent emiter?

    Hello

    I'm trying to create a scene with numerous explosions. Basically I created a single explosion using particle fx, saved the motion as a .pfx file, and now have that single explosion...
  4. Thanks All. In the end I basically drove the...

    Thanks All.

    In the end I basically drove the position of a target null as a fractional position of the camera movement in both x and y directions. Seems to be working so far.
  5. Help setting up a perfect auto framing camera rig for rectangular target

    Hello

    I have a situation where simply targeting the camera at a point is not sufficient:

    I have a static rectangular shaped target object (a picture frame), that I have the camera moving about...
  6. Yes, DaVince Resolve 11 (and onwards) looks like...

    Yes, DaVince Resolve 11 (and onwards) looks like the future of editing.
    I say that as an Avid editor of 12+ years experience. Plus a few months with Premiere Pro. Dismayed at being pushed into a...
  7. Correct me if I'm wrong in my perception here,...

    Correct me if I'm wrong in my perception here, but is it not JUST THIS ONE FEATURE (dynamic nodal non-destructive etc layout text) that would position Lightwave as a very viable alternative to C4D in...
  8. yes!

    yes!
  9. so SO seriously overdue! As I think I've...

    so SO seriously overdue!

    As I think I've stated a number of times before, that perhaps 50% of motion graphics projects have a significant text component. How many sales is NT missing (indeed,...
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    Web GL required - which my laptop doesn't have. ...

    Web GL required - which my laptop doesn't have.

    How does it handle text plus bevelling? Better than LW? (which fails often indeed).
  11. Simple nodal alternative: ...

    Simple nodal alternative:

    http://forums.newtek.com/showthread.php?136629-Nodal-springy-overshoot-(single-channel)-setup-with-damping-gradient&highlight=springythingy
  12. Replies
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    Hi Denis Yes, thanks, am using directly the...

    Hi Denis

    Yes, thanks, am using directly the render buffer node. I am getting a result, but it is not antialiasing. Should it be?

    Thanks



    Edit, my mistake sorry - upon looking more...
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    Hi (Resurrecting an old post..) Has this...

    Hi

    (Resurrecting an old post..)

    Has this process been updated? I can't get the above suggestions to get an antialiased object ID buffer to work.

    I've been working with this for the last few...
  14. What is the roadmap for Nevron development going forward?

    What is the roadmap for Nevron development going forward?
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    Exactly. See how ridiculously easy it now is to...

    Exactly. See how ridiculously easy it now is to find Maxon installed on your machine.
  16. Replies
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    Concerns across the industry. As a user of...

    Concerns across the industry. As a user of software, the implications are effecting my purchasing choices. Who knows, once acquisitions occur, what the effects will be for the usefulness of invested...
  17. Adaptive sampling control per surface?

    Would it be possible to have minimum and maximum adaptive sampling nodal surface inputs?
  18. Replies
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    Ok. I've isolated the issue to DP Instancer. I've...

    Ok. I've isolated the issue to DP Instancer. I've found that replacing the instancer with the native LW instancer results in render speeds 100x quicker.
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    Draft mode is off. I'm looking at a render...

    Draft mode is off.

    I'm looking at a render time difference not of a factor of 4, but a factor of about 60-100.

    It's funny though. The difference in VPR / F9 render times is definitely not...
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    Is 'Half Resolution in VPR Options' determined...

    Is 'Half Resolution in VPR Options' determined from the resolution multiplier in the camera settings? (Forgive my ignorance. I don't know of a 'VPR Options' panel otherwise revealing such. LW 11.5.)...
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    Seriously, i have a scene with 1100 instances...

    Seriously, i have a scene with 1100 instances using reflections etcÖ and the VPR render time (not using draft mode) is a tiny fraction of the full render time - for comparable quality results.
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    quite right. I haven't tried the c4d text...

    quite right.

    I haven't tried the c4d text engine yet, but if it beats LWs (no mangled geometry) then case in point on LW dropping the ball.

    It's a huge marketing leg-up for Maxon. Familiarity...
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    I hope not. Yes NT had the best tech / CS...

    I hope not.

    Yes NT had the best tech / CS support in the industry, by a mile. It really goes a long way towards customer satisfaction.
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    Actually, a couple of times the machine has...

    Actually, a couple of times the machine has crashed upon interrupting a VPR make-preview. Therefore, I do again see the value in having the ability to get each VPR image to auto-sace after it is...
  25. I've been saying this for the last 2-3 years. New...

    I've been saying this for the last 2-3 years. New text tools required somewhat urgently. After all - motion graphics is a huge portion of the 3d market. And probably 50% of all motion graphics...
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