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Type: Posts; User: Olivier D

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    Yes, but sculpt trajectories work well with 300...

    Yes, but sculpt trajectories work well with 300 particles, not 3000, and dynamics work with 300 parts of a broken wall (if you succeed in stopping the jitterring parts on the floor), not 3000. With...
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    I wanted to answer to the previous thread, but I...

    I wanted to answer to the previous thread, but I think it is closed. There were a lot of Modo fans, but, as a Modo user and trainer, I think some things that have been said in this previous thread...
  3. Character rig and facial rig : small video test

    I have done some tests with NevronMotion, with character rig and facial rig in the same time. The video has some lipsync problems, because there was Camatasia recording while NevroMotion was working....
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    Ok, thanks, I will try your tips. I have found...

    Ok, thanks, I will try your tips.
    I have found how to have facial rig and skeleton rig in the same character, I soon will post some videos.
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    I have seen your tests, and it works very well !...

    I have seen your tests, and it works very well !
    I'm gonna test facial capture, and I have looked into the alien emissary example.
    If I model a head with morphs, and give to the morphs the right...
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    New NevronMotion user and questions

    I have bought NevronMotion this week, with a Windows Kinect, and it's just pure magic ! I'm really impressed !
    But I have some minor problems, maybe someone can help me.
    First, I have a problem...
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    CaptainMarlowe, thanks for the tutorials ! Un...

    CaptainMarlowe, thanks for the tutorials !
    Un autre franšais utilisateur de NevronMotion ! On va pouvoir Úchanger des informations !

    I'm currently waiting for my Kinect (maybe it will be tomorrow...
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