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Type: Posts; User: SaturnX

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  1. Replies
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    I've just spotted this today. It's good to see it...

    I've just spotted this today. It's good to see it released. I'll be purchasing! Well done Rebel Hill, top work. I can't wait to play with it!!
  2. Yeah, I hear what you are saying. The project...

    Yeah, I hear what you are saying.
    The project scene loads fine and the image sequences work correctly in the timeline, both as a preview and scrubbing. On four different computers.

    But when it...
  3. Rendering objects with image sequence textures. image sequence renders as a still ??

    I'm pulling my hair out trying to trouble shoot a scene.
    The scene comprises of lots of glass frames, with image sequences in each frame.
    The image sequences play back correctly in the LW timeline....
  4. Hey Dodgey. Are you able to view key frames for...

    Hey Dodgey.
    Are you able to view key frames for objects inside maestro?
    Mine has been broken since 11.6
    I'm hoping there's a fix for it. I've a feeling the objectID update May have affected it....
  5. Offset texture/surface (movie avi), on instanced cubes.

    Hi Guys,

    I have a scene comprising of a single cube shape that's been instanced and animated.
    The quandary I have is that I'm trying to randomise the cube surface on each instanced cube.
    In...
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    Hi Wulfie, Getting your geometry into Zbrush...

    Hi Wulfie,
    Getting your geometry into Zbrush from Lightwave is usually a good first step, because it allows Lightwave to setup up it's folders etc and Goz plugin for use with Zbrush.
    Are you...
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    Lightwave strikes again...

    http://www.bbc.co.uk/news/technology-24812380

    Space time co-ordinates: 1m 23s
  8. A useful option aswell is to 'Snap keys' This...

    A useful option aswell is to 'Snap keys'
    This will snap keys to one solid frame (non-fractional)

    You can access snap to key by right clicking on a key, in the dopetrack.
    Or you can do it via the...
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    Yeah, to everyone at LW3DG and NewTek, thankyou...

    Yeah, to everyone at LW3DG and NewTek, thankyou for putting on a top show at Siggraph. The developer updates, the launch of new products (how did you manage to keep it all so quiet for so long?!),...
  10. Good Spot.

    Good Spot.
  11. Having a quick play before I hit the sack... (if...

    Having a quick play before I hit the sack... (if i hit the sack at this rate)
    Just wanted to say... the transform, tweak and axis translate (snapping tool in modeler) ... are fundamental, and it's...
  12. Multi-application pipelines should be encouraged...

    Multi-application pipelines should be encouraged on these forums.
    You are so right.
  13. For those of us not being able to make it to...

    For those of us not being able to make it to Siggraph, that one angle of Autodesk and Lightwave3D sitting opposite one another at the front entrance... spoke volumes about the direction Lightwave...
  14. Been working around this prob the past couple of...

    Been working around this prob the past couple of days. So it's not too bad.

    I've noticed that the instanced geometry attached to the particles are infact seen in a preview render, but only inside...
  15. RE: Particle instancing not showing up in render preview?

    I'm not sure if this is a bug or I've not activated a hidden option somewhere.

    I've tried both LW11 and LW11.02 and they both do the same thing.
  16. Thanks for the response. It turns out it was...

    Thanks for the response.
    It turns out it was the refractive index and the geometry that was the problem. I had to simplify the glass geometry I was using. the refractive qualities when set to...
  17. Refractive/Transparent geo not seeing background ?

    I might be having a brain fart here.
    I have a 3D motion tracked scene, involving animated glass geometry on top of a video plate. My transparent geometry is not seeing the backdrop imagery inside...
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    Yeah, I was thinking that myself. I might give...

    Yeah, I was thinking that myself. I might give guide chains ago.
    I had the moth setup for my needs through layout nicely, and the results were good. I might try to work back into this via v11.0 and...
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    I have 6 layers in all in FFX that I'm working...

    I have 6 layers in all in FFX that I'm working with.
    When I select one of these layers in particular and I then select one of the cloned layers, the proper Fiber Density texture options re-appear...
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    Cloned layers are messed up, they seem broken. ...

    Cloned layers are messed up, they seem broken.
    Editing the guides on cloned layers won't work either.
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    The surface options (bottom right of FFX) are...

    The surface options (bottom right of FFX) are grayed out also for cloned layers. damn.
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    That last post was from me by the way... incase...

    That last post was from me by the way... incase you're wondering! :)
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    I can't seem to shake the slow down issue. I've...

    I can't seem to shake the slow down issue. I've tried it on two computers. It's the same in both 32bit and 64bit...

    I'm able to turn off the ffx layers until i do a render so it's not too bad...
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    Too late, I'm already committed fully to v11.0.1...

    Too late, I'm already committed fully to v11.0.1 (I thought we'd have bug fixes, not more things broken.. )

    I had severe crashes using FFX in v11.0, v11.0.1 seemed to fix alot of that. Quite a...
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    Mesh deformation slow down

    I'm getting serious mesh deformation slow down in v11.0.1

    After alittle trouble shooting, I think the culprit is fiberFX. When I have all my fiberFX layers turned off, the mesh deformation speeds...
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