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Type: Posts; User: Muad'dib

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    ... fool me once, stupid me ... fool me twice,...

    ... fool me once, stupid me
    ... fool me twice, stupid can't get fooled again :D
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    ... thanks for the comparisons Pavlov. My only...

    ... thanks for the comparisons Pavlov. My only comment with regard to KRAY would be as to the seemingly excessive bleeding it shows on the concrete walls and ceiling - as in the walls/ ceiling on...
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    :) glad it worked out for you sjon. I used the...

    :) glad it worked out for you sjon. I used the same technique on an urban art sculpture that would have been a pain to boolean and most likely would have ended up with thousands of polys - problem...
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    ... or you could just use a simple transparency...

    ... or you could just use a simple transparency map on a closely stacked simple polygon :) apologies for the basic image but I only had a minute spare


    Sorry Sensei - this is in no way...
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    :D ;) unless they pull it out just for kicks yes...

    :D ;) unless they pull it out just for kicks yes I'm absolutely sure mate ... and I believe you and me and a whole lot of others will be really impressed with it :) as it's a whole lot more than just...
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    Awesome work as always Exception :) The litmus...

    Awesome work as always Exception :) The litmus test for me is whether or not I see myself enjoying living in it ... this one definitely passes that test :D

    Looks like a very cool/interesting...
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    ooops ... my bad - they don't have to be...

    ooops ... my bad - they don't have to be polylines :D In this example I used normal lines (all straights are separate), polylines, offset polylines, splines, shapes and even a comment cloud. They...
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    ... you peeps are in for a real treat with this :D

    ... you peeps are in for a real treat with this :D
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    Exception - So far as lines to polys in the most...

    Exception - So far as lines to polys in the most painless way ... this has been my approach (as the make poly tool oftentimes gets confused with complex concave shapes). Sure as **** beats...
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    I think what Filmdesigner means is that if for...

    I think what Filmdesigner means is that if for example you have your distant light fairly close to your subject and view your scene through this light you get perspective distortion which is not the...
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    I think that would only apply if you approach it...

    I think that would only apply if you approach it from from Vray/Kray point of reference. On the other hand you have things like FP and Lightscape which are very easy to set up. It all depends on...
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    I've been aware of Stack Studios and their...

    I've been aware of Stack Studios and their quality work for a long time now and I'm with Chuck & Lightwolf on this one. I see Davids post as a point of concern and a call on NT to raise the bar...
  13. Thread: Skylit lobby

    by Muad'dib
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    Very neat otacon :thumbsup: I especially...

    Very neat otacon :thumbsup:

    I especially like the reflections on the floor and how the reflected lights closer to the camera are not blown.
  14. Pan across and zoom in/out across high-res image ?

    This might sound really basic and silly but for the life of me I can't figure out how to pan across and/or zoom across a high-res image in DF. Can anyone out there shed some light on this perhaps? ...
  15. Very nice work spigolo :) congratulations. The...

    Very nice work spigolo :) congratulations. The website looks quite nice as well. Two thumbs up mate.
  16. Thread: Surpasses

    by Muad'dib
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    If you're doing a huge scene - heaps of objects /...

    If you're doing a huge scene - heaps of objects / polys - BUY it :) I wish I had it 2 projects ago when editing a big scene.

    If you're doing complex scene - heaps of passes with a lot of toggling...
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    If you're not using DOF / MB - there is a pain in...

    If you're not using DOF / MB - there is a pain in the neck roundabout way of doing this using the FP previewer. Shame you can't automate it but the approach is ... hit FP & stretch out the preview...
  18. Thread: Kray

    by Muad'dib
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    A Wiz sounds good to me. Even if it doesn't work...

    A Wiz sounds good to me. Even if it doesn't work perfectly 20% of the time at least you get a base you can start from without endless tweeking and have a clue as where to begin for certain...
  19. Thread: Kray

    by Muad'dib
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    Here it is wacom - just in case you missed it...

    Here it is wacom - just in case you missed it above.

    http://hem.bredband.net/b223277/KrayTest.rar
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    Many thanks for the MWwave update Exception ;) ...

    Many thanks for the MWwave update Exception ;)

    I've been busy on other stuff at this stage and have not had a chance to do justice to your tute/method. From the few goes I've had at it with...
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    For stills I use Taft Cam match it can produce...

    For stills I use Taft Cam match it can produce excellent matches provided you give it enough / right info. All it takes is writing down 4-20 X/Y co-ordinates from your image that you want to match -...
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    thanks proton ;) this will come in very handy...

    thanks proton ;) this will come in very handy indeed.
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    I wasn't really helpfull - just tried pointing...

    I wasn't really helpfull - just tried pointing you in the right direction ...

    As for using nulls instead of geometry - I guess it's easier to move a null to get a better match rather than mucking...
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    Looking good ingo :) ... don't know what end...

    Looking good ingo :) ... don't know what end effect you're striving for but I'd add an AO pass (for a little more realism) and take some magenta out of the sky (that might be my monitor tho). Also -...
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    ... the stuff that comes with the Taft should...

    ... the stuff that comes with the Taft should tell you all you need to know. Or you can just play with it and figure it out on your own - not that hard really. If you know what cam match actually...
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