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Type: Posts; User: prometheus

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    Looking better, For the elephant image though, I...

    Looking better, For the elephant image though, I would suggest tone done the normal or bump for the skin, it is a bit too strong now.
    And for all your backdrop images, throw them away..and look for...
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    Something is wonky with the loading of objects...

    Something is wonky with the loading of objects from paint3d indeed..I get errors of modeling canīt be loaded..try again later, though I went to remix site, also logging in with microsoft...
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    Paint3d library killed off already?

    Was about to check some animal models on paint3D, I know they are about to kill off remix3d, but I thought that should be in January, now I can not load a model at all from the library.

    Could...
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    I can only spot fibers on the tiger image, and...

    I can only spot fibers on the tiger image, and while the actual fibers may look good, there is something not looking right in the lighting and the pose of it, especially the head looks weird.

    I...
  5. 3D_pdf ? check this file... 146393 If...

    3D_pdf ? check this file...

    146393



    If you sign up on designsparks for designsparks mechanical, you can use their cad software for free, you just need to sign up, once installed you can load...
  6. R.I.P -Marie Fredriksson/Roxette singer

    Sad news..

    Yesterday morning September 9th, Marie Fredriksson..The female lead singer from Roxette, passed away from the complications of the brain tumour she had for a couple of years, she died...
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    I made some more descriptions on some things to...

    I made some more descriptions on some things to consider when comparing blender fluid and turbulenceFD in ght group buy in thread, I think I would generally say that it is workflow ease and function...
  8. I think he went on to sharing that stuff...

    I think he went on to sharing that stuff privately if you asked for it, and if you may have been considered as a friend of him, so anyone who is interested..an advice is to contact him privately...
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    I figured so. Hope the larger new stuff arrives...

    I figured so.
    Hope the larger new stuff arrives soon, with better full intergration to Lightwave, as I sadi before, I miss weight paint, which cinema4d users have, particle Advection..which cinema4D...
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    Wow...pretty impressive list of huge movies she...

    Wow...pretty impressive list of huge movies she has gathered as credited animator.


    I am right now playing with the scene in blender, well...I mdd scanned the body and the horns seperately and...
  11. Funny I knew you had it, so I was looking...

    Funny I knew you had it, so I was looking yesterday to find that gif, but couldnīt find it..so I didnīt bother mention it in this thread.
    So always good when the creator shows up live and verifies...
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    I think that scene was fixed in 2015 versions,...

    I think that scene was fixed in 2015 versions, just loaded Dragon Rig cloth wings, and it works as it should.
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    I thought you already had purchase it? but maybe...

    I thought you already had purchase it? but maybe itīs an old version you got and need to update, or buying in for someone else?

    Good to know that TurbulenceFD is still worked on ..though itīs been...
  14. Sculptron..Sculpting meshes and converting to VDB-VDB works in Lightwave.

    I know Sculptron is also in third party thread, but I think it may yield a little more interest in this section which seems to be read by more people.

    Otoy released their new sculptin tool called...
  15. Nope..I will, have to do some other things today.

    Nope..I will, have to do some other things today.
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    I would suggest start with vdb smoke with the...

    I would suggest start with vdb smoke with the help of importing blender smoke, even if you are not used to blender, adding a mesh, hit spacebar and search for quick smoke, and it will make a little...
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    Interesting since we do not see any chronosculpt...

    Interesting since we do not see any chronosculpt advancement for years, and who owns the right to the code? and what gives with former Newtek developers making a similar product..which also may be...
  18. Well it doesnīt..should work? I do not know..we...

    Well it doesnīt..should work? I do not know..we sure would like it to, but each structure needs to be evaluated correctly, just because clone hiearchy is there doesnīt mean it can do magic on all...
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    You wonīt find the eye icon for openGL preview it...

    You wonīt find the eye icon for openGL preview it in any scene with object replacement OpenVDB evaluator when you do meshing like liquids, I was only talking about the other vdb Volumetric...
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    Sorry...yes you could use info node..I was wrong,...

    Sorry...yes you could use info node..I was wrong, just woke up and coffe did not sink in yet.

    But for checking it, when I scrub timeline, smoke vdb from blender is advancing in viewport, just make...
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    reloading back with Info node? info node I do...

    reloading back with Info node? info node I do not think you use for anything like that, you simply reload the vdb from the vdb container..and if it is saved as a sequence, it should load as a...
  22. Maybe, itīs perhaps not a bug, but something they...

    Maybe, itīs perhaps not a bug, but something they missed in the development of bullet constraints and cloning.
    Itīs the same in 2015 and in 2019, you canīt clone a ragdoll hiearchy and expect to...
  23. Bullet Dynamics Improvements-Cloning ragdoll bone dynamics, turning off force display

    Hi folks,

    Havenīt played around with bullet dynamics for quite a while, but just had a little inspiration to do so now.
    Just wondering, working with the bullet bone dynamics...was there ever some...
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    I can not track it down without animation...

    I can not track it down without animation preview, or the scene content uploaded here...too many variables that can cause it.
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    Only one problem perhaps, it would be easier and...

    Only one problem perhaps, it would be easier and faster to use sprite clip maps instead of instancing, also setting up a particle gradient is tedious with how it works, compared to the legacy...
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