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Type: Posts; User: Ztreem

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  1. Replies
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    :lol: Depends of what kind of work you do and...

    :lol:

    Depends of what kind of work you do and how you prefer to do it. For me it’s way more things that is lacking... it’s OK, we are all different and work with different things. As long as you...
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    Is it possible? Yes. Is it best practice? No....

    Is it possible? Yes.
    Is it best practice? No.
    Is it gonna come back later an bite you in the ***? Probably.

    Using Lw for tool making is like printing a book with a bitmap font instead of a...
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    Nice! Really good job.

    Nice! Really good job.
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    Ah ok, I thought you had access to AE. Json is a...

    Ah ok, I thought you had access to AE. Json is a very common format maybe its possible to find a converter of some sort. If its very straight forward to load in AE and save as LW format I maybe can...
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    If you can get it to AE you should be able to get...

    If you can get it to AE you should be able to get it from there to both LW & Blender.
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    Use the layers panel or use the shortcutkeys. Use...

    Use the layers panel or use the shortcutkeys. Use the number keys 1-0 for layers, hold shift for selecting multiple layers, AltGr for bg layers and pgup & pgdn for change layers rows.
  7. There was a time when NT actually did an open...

    There was a time when NT actually did an open beta and the community could influence the development. I think it was the best time with LightWave, it was really good and the community came closer...
  8. Some examples from my own experience. (Not Modo...

    Some examples from my own experience. (Not Modo but Blender)

    In one project I needed to do a boolean trough a quite heavy mesh. I did it in modeler and it took modeler about 40 minutes to compute...
  9. You can still render in cycles if you need higher...

    You can still render in cycles if you need higher quality and use gpu’s to render quicker than LW. So I don’t see why turbulence is so much better? Is it even still developed?
  10. Thread: vertex colours

    by Ztreem
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    I don’t know if it works in 2.8 as it is still in...

    I don’t know if it works in 2.8 as it is still in beta, but it works in 2.79c. You paint alpha by taking the substract brush with a black color and just paint.
  11. Iíve already used eevee for professional work and...

    Iíve already used eevee for professional work and many others as well. Eevee saved my butt on my last project. Many times you canít notice the difference between cycles and eevee, only the render...
  12. Blender has an addon for automatic lipsync with...

    Blender has an addon for automatic lipsync with rhubarb-lip-sync.
  13. Sure, I read a thread at autodesk where people...

    Sure, I read a thread at autodesk where people moaning why Maya don't have anything similar to Eevee yet.

    It's only tools, use as many as you need and can afford.

    If you're a Lightwave user...
  14. look at FreeIK instead. ...

    look at FreeIK instead.
    https://www.youtube.com/watch?time_continue=138&v=U6NG_13RadU

    You can render smoke in Eevee in realtime and it looks almost as good as in Cycles.

    What in LWCAD? there...
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    Nice retro vibes. This takes me back 20 years...

    Nice retro vibes. This takes me back 20 years when I played with hypervoxels a lot. How long setup time and render times for these tests?
  16. Thread: vertex colours

    by Ztreem
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    Blender also supports vertex color alpha as do...

    Blender also supports vertex color alpha as do 3dsmax. I just suggested Blender as its free and everyone can use it.
    Yeah, that is why I started to use other 3D apps more than Lw as I'm tired of...
  17. Thread: vertex colours

    by Ztreem
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    Ok, I don't have that version so I don't know how...

    Ok, I don't have that version so I don't know how that works. I know that if you export fbx from blender then you get vertex colors with the model. Maybe you can use OD copy and paste external to...
  18. Thread: vertex colours

    by Ztreem
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    which version of Lw are you using? In LW 2015 fbx...

    which version of Lw are you using? In LW 2015 fbx export does not support vertex colors or vertex normals or smoothing groups. I think it supports normals and smoothing groups in the latest version...
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    Combining transparency and dissolve worked for...

    Combining transparency and dissolve worked for me.

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    I don't get why you can't fade between two...

    I don't get why you can't fade between two renders? Here's two renders on with only the light and one with light and object then just fade between them in AE. Usually faster to do it in post and also...
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    That is exactly what the atmosphere is, Spherical...

    That is exactly what the atmosphere is, Spherical without a horizon, but we can't see it as the world is round, but the horizon is actually not there or real it's just an illusion that the land and...
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    Maybe its the physical word together with a black...

    Maybe its the physical word together with a black color beneath the horizon that I canít accept as logical. When I read physical sky I maybe think more of a physical atmosphere. I just think that if...
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    Use vpr and color pick the color you want close...

    Use vpr and color pick the color you want close to the horizon.
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    As I see it, we are in a 3d app and not bound to...

    As I see it, we are in a 3d app and not bound to reality. So in the real world you can not take the earth away but in 3d you can and still have the atmosphere so it would be logical in that sense...
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    But now we are in a 3D app and not in reality....

    But now we are in a 3D app and not in reality. With your logic (that may be physically correct) we would not be able to even add a physical sky if the scene is empty and the sky would conform to the...
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