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Type: Posts; User: Richard Hebert

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    Thanks for the tip Rebelhill, I'll give that a go...

    Thanks for the tip Rebelhill, I'll give that a go and I'm going to purchase the tutorial series the moment I can swing it.
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    Thanks for the advice. The material in question...

    Thanks for the advice. The material in question is concrete. I've noticed that concrete can become somewhat reflective as perspective nears the glancing angle but falls off rather quickly as it...
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    Specular Channel BSDF

    Hi everyone, having some difficulty using the spec. channel in the PBSDF Attributes panel. It's behaving as an "all or nothing" switch. 0% gives me just that... 0% specularity. Anything above 0%...
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    Got it, Thank you sir!

    Got it, Thank you sir!
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    I'm using 3d Coat 4.7.23 and this version doesn't...

    I'm using 3d Coat 4.7.23 and this version doesn't really support transparent surfaces. If it did what, would I just use the PBSDF node instead of Dielectric node to attach the maps to?
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    Dirty Glass

    Need to dirty up some glass... smudges, precipitation stains/ residue etc. Can't find any info on using the new inputs. Is the Dielectric node the way to go with this or should I use the PBSDF node?...
  7. Thickening the geometry eliminated the artifacts....

    Thickening the geometry eliminated the artifacts. Wow, that's going to be a lot of geometry to modify to make all of these lights work. What exactly does the environment light do if it's not needed...
  8. The lamp modeling was thrown in because I thought...

    The lamp modeling was thrown in because I thought the bare spherical lights were contributing to the render problem. The problem existed before the "lamps" were made. I don't mind thickening the...
  9. Why do they vanish when I turn off the interior...

    Why do they vanish when I turn off the interior lights?
  10. The cylinder is made of quads with polys facing...

    The cylinder is made of quads with polys facing inward and surface double sided. Lights are spherical with inverse square.
  11. Things that Go Bump with the Light...

    Hi Everyone, I'm seeing an issue that I can't resolve. I'm very new to Lightwave 2019. Lots of changes and upgrades. I've got a double sided cylinder with a texture and bump applied to it. The...
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    Dynamic Projection Mapping

    Hi Guys and Gals,
    Someone approached me about animation for a customer that involves dynamic projection mapping of a room. I've seen some examples of this process online and was wondering if...
  13. I tried just creating two points at each location...

    I tried just creating two points at each location but the rail extrude isn't working with that particular method. He's not snap dragging the points so it still has me wondering....
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    Genoma Issue with G2 BiPed

    Not sure if this is the correct forum for this, just let me know if it isn't. Followed along with Leno's video tut. on using the G2 BiPed rig and cannot get the same results. Layout is giving me a...
  15. No other responses? Well, I want to know!! I'm...

    No other responses? Well, I want to know!! I'm clueless as to how you did that!
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    Thanks for all of the techniques, familiar with...

    Thanks for all of the techniques, familiar with some of them but you guys have nailed it for me. It really comes down to trial and error coupled with experience over time. You guys rock the forum! ...
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    Thanks for the response, I'm having difficulty...

    Thanks for the response, I'm having difficulty sometimes determining what color is contributed due to reflection and what color the surface actually is when looking at some of this reference...
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    Determining Surface Colors

    Hi Guys!

    OK, this gets pretty basic I'm sure... but when you're looking at reference images for surfacing you're seeing Spec. Reflection and/or Diffuse Reflection of the surface. How do you guys...
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    That worked... I would have never figured that...

    That worked... I would have never figured that out... could it have been more convoluted? Thanks for the help guys!
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    Thanks for the tips, I'll give them a go. You...

    Thanks for the tips, I'll give them a go. You would think this would be a veeerrrry simple operation but..... Nooooooooo. with a smiley face of course!
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    UV maps in LW 11.6

    I'm using ABF UV unwrap and it's creating a new map for the unwrap. I want to use an existing map but can't find a way to take UV info. from 'Unwrap' map and insert into existing map. Any way to do...
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    Any ideas on how to create them? I mean the...

    Any ideas on how to create them? I mean the family friendly non-toilet version!

    - - - Updated - - -

    And with that we're back on topic!
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    I've been busy doing other things since this I...

    I've been busy doing other things since this I started this thread... have you seen any examples of backscattering anywhere out there?
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    Dielectric is great but as far as I know, no way...

    Dielectric is great but as far as I know, no way to 'dirty' it up with grime and fingerprints etc.
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    Wow, thanks for the detailed response. Gonna...

    Wow, thanks for the detailed response. Gonna take a while to digest everything you just shared! Sorry, I was referring to the surface editor, my bad.
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