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  1. OK thanks Steve. The latest documentation refers...

    OK thanks Steve. The latest documentation refers back to here, but I will email to make sure you have my address. Meanwhile I will investigate some more.
  2. Version 3 crash with NDIlib_recv_color_format_RGBX_RGBA

    Great job with Version 3.

    I have not spent much time on it yet, but initially I have found that if the structure NDIlib_recv_create_t is created with format NDIlib_recv_color_format_RGBX_RGBA and...
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    Maybe you have already tried it, but what you...

    Maybe you have already tried it, but what you need is a DirectX staging texture. Then you can map it for read and get a pointer to the pixels which can be used directly for the video frame pointer in...
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