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Type: Posts; User: prometheus

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    Ivīe never said you canīt use particles in 2019,...

    Ivīe never said you canīt use particles in 2019, I said that you can not mix old hv sprites with the new volumetric engine, meaning if you have real volumetric clouds with the new vollume item, you...
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    Thanks for the physical in depth cover of...

    Thanks for the physical in depth cover of Lightning, though I suspected something like that.
    And we had some nice Lightning a couple of days ago, lasted 50 minutes and I was watching it on my...
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    Itīs nice for quick setup, but you will always...

    Itīs nice for quick setup, but you will always find you may need to adjust forking and branches..so it may be a bit tedious to set up actually to get what you want..exactly rather than randomly....
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    Thatīs good and the motion is good..maybe some...

    Thatīs good and the motion is good..maybe some more forking, I added hvīs on it for rendering..may post later, though that canīt be used with the new volumetrics, since you have to use the legacy...
  5. yes..I do experience issues as well. its not...

    yes..I do experience issues as well.
    its not working smoothly as 2015 did.
  6. Thankīs for your service Kryslin:D

    Thankīs for your service Kryslin:D
  7. Horrible to have it this way, hope they fix it.

    Horrible to have it this way, hope they fix it.
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    For what itīs worth (not animated) using the...

    For what itīs worth (not animated)
    using the python script as mentioned, use it on the same object you instance, not the instancer itself, once done..you can save out to fbx format, reload in...
  9. I tried this with a simple volumetric item, used...

    I tried this with a simple volumetric item, used color scalar layer and two textures to use, making one of them inactive while yet changing procedural type within that layer, and it doesnīt crasch on...
  10. The new sunlight hosek wilkie, Bad openGL visualisation

    The new sunlight hosek wilkie Although yielding realistic lighting once using VPR, why is it that the openGL visualisation in shaded or texture mode yields mostly harsh white light and black shadows,...
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    For a distant light, which previously mostly was...

    For a distant light, which previously mostly was used as a sunlight, you set the shadow softness with iīs angle, 0,52-0,53 is an angle commonly used to get close to real world softness of a sun...
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    The speed and quality is pretty decent for...

    The speed and quality is pretty decent for volumetric lights, but as soon as you add several layers of volumetrics, such as overlaying global scattering on top of volumetric clouds, rendertimes and...
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    You need depth too..so another gradient or node...

    You need depth too..so another gradient or node to adjust thickness/density closer to the camera
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    yes I have, but not in this particular scene...

    yes I have, but not in this particular scene above, I think using this method you and I use.. is good for foggy/misty days, like a boat on the sea etc.
    Sure you can get similar look with global...
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    Thankīs for the heads up and above all, thankīs...

    Thankīs for the heads up and above all, thankīs to Denis P for his work.
    Cool additions, but not near flame realism or fire, four modes for torch, being torch, flame, fire and campfire.
    They do...
  16. Thread: Clouds.....

    by prometheus
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    One little good thing with Lw 2019..that is is...

    One little good thing with Lw 2019..that is is the image autoupdate, so if you load your displacement map you have for a terrain, or a rendered top view or printscreen from it..and if you use a...
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    You didnīt upgrade to 2019 did you? otherwise...

    You didnīt upgrade to 2019 did you? otherwise you can still test with the discovery version of Lightwave.

    As we both mentioned about overlapping of volumetrics in the new 2018-2019 Lightwave...
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    Hi BeeVEe.. Whereīs that scene content?

    Hi BeeVEe..
    Whereīs that scene content?
  19. Iīs more calmer nowadays when reaching 54, some...

    Iīs more calmer nowadays when reaching 54, some still behave like youngsters at that age, with the right amount of "snaps" drinks that often comes with the celebration..and then they go sing that...
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    Will have to look at your scenefiles tomorrow,...

    Will have to look at your scenefiles tomorrow, itīs 20 minutes past midnight here at midsommers eve, wonderful evening with barbeque and strawberries..a long walk home through the villages...
  21. i'm at midsommer barbeque today .will get back...

    i'm at midsommer barbeque today
    .will get back within a couple of hours with screenshots..
    i could probably record the process leading up til the crashes as well if needed.

    the thing isnt just...
  22. Tracking down Lightwave crashing when switching procedural textures.

    Anyone experience these issues?..
    Lightwave 2019.03 windows 10.

    I Havenīt checked it fully in other circumstances, I was fiddling with the earth hi-res scene in the Lightwave content (primitive...
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    VDB isnīt really that complex to learn in order...

    VDB isnīt really that complex to learn in order to use it when necessary, but it is really unnecessary to use in this case, this is just fog..without any clouds or any real texturing in them.

    We...
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    By the way...there is a Lightwave scene with...

    By the way...there is a Lightwave scene with cloud layers set up (volumetric)
    earth hi-res
    And you can change cloud types to whatever your liking from all the wonderful procedurals, flow noise,...
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    By the way...there is a Lightwave scene with...

    By the way...there is a Lightwave scene with cloud layers set up (volumetric)
    earth hi-res



    https://forums.newtek.com/attachment.php?attachmentid=145266&d=1561112270
    145266
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