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    As of the last 2018 release, some (actually,...

    As of the last 2018 release, some (actually, most) of the TA tools worked with LW. Because they were written (I think) in the LW 8 cycle, there are some rather hideous work arounds in place for...
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    Not a procedural, but something abstract......

    Not a procedural, but something abstract...
    145192
    10 SubD cubes, one flat plane, and 1.5 hours of rendering (It's 3840 x 1200, 8 AA passes, and volumetric scattering).
    One of my favorite desktop...
  3. Lightwave to me is a tool box of basic tools that...

    Lightwave to me is a tool box of basic tools that can get many jobs done. It's kind of like my woodworking shop - I have all the basic tools, (Saw, Hammer, Drill, Screwdrivers, Wrenches, Chisels,...
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    Quick Style Generator does what the old Bias Comb...

    Quick Style Generator does what the old Bias Comb script did, except instead of a bias map, it creates a FiberFX style instead. I think QSG has a little bit more functionality than Bias Comb did. ...
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    @Philbert : You could, you know, submit a...

    @Philbert : You could, you know, submit a feature request for it to duplicate dpont's sunsky's functionality.

    dpont's sunsky does work with LW 2018+. He updated it to do so sometime last year.
    ...
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    Denis: You're probably thinking of IFW's Text...

    Denis:

    You're probably thinking of IFW's Text and Counter nodes / textures... Which do not work in LW2018 and up.

    And thank you for your work. This will be very useful, indeed.
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    A belated happy Easter from "almost the middle of...

    A belated happy Easter from "almost the middle of nowhere" Iowa. My corner of the state is still half under water from spring flooding, but the day was a beautiful one to have, despite all the...
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    As I found out down in my WIP gallery thread......

    As I found out down in my WIP gallery thread...
    1) Put your light probe HDRI in an image world or Textured environment.
    2) Under the compositing tab (ctrl-f6) place your background plate. Note...
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    I've had some bizarre crashes, starting in 2018,...

    I've had some bizarre crashes, starting in 2018, and moving into 2019. Usually on closing, sometimes saving something. sometimes loading something. Most are not repeatable, I've tried.

    No...
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    As I was working through a project with my tools...

    As I was working through a project with my tools (It's up in the WIP Gallery), I came across a spot where I had to go back and forth multiple times to edit the style, using multiple tools...And...
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    I might be missing something as well... Like...

    I might be missing something as well... Like Sanity. :) People have said as much. :)

    The character is an acid test for rigging, too, and my "nightmare" test for the Rhiggit2 beta. 7 limbs, 4 of...
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    144623 Last Iteration of this, since I'm...

    144623

    Last Iteration of this, since I'm pleased with how things are looking.
    -I've got the light almost right; The information on where it is located is in the SiBL settings file, I'll need to...
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    I've got to find the time to actually _do_ it. ...

    I've got to find the time to actually _do_ it. Right now, that's kind of a problem. :)
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    I'll probably make an lscript of it, too. And,...

    I'll probably make an lscript of it, too. And, of course, Oliver will probably add it to ODTools. :)
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    Using a Corsair K95 Platinum, Cherry MX Brown,...

    Using a Corsair K95 Platinum, Cherry MX Brown, keyboard. I like the RGB backlit keyboards a lot. Plus side, it has a USB port for the mouse. Downsided are expensive, and require 2 USB ports to...
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    It's fairly straight forward. Lightwave's...

    It's fairly straight forward.

    Lightwave's native unit is the Meter. So, you'd compute the volume in meters, multiply by 100^3 (100 cm to the meter) to convert to cubic centimeters, then multiply...
  17. I seem to remember that an index of 0 for a given...

    I seem to remember that an index of 0 for a given map type will assign the selected vertex map to the vertex map agent...
    "The currently selected Weight, Texture or Morph vertex map can now be...
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    One thing I noticed is that the sIBL script...

    One thing I noticed is that the sIBL script failed when attempting to use it. I had to put things together manually, including rendering out the backplate from a hi res spherical map...

    I...
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    144521 Next iteration : Image based Lighting...

    144521

    Next iteration : Image based Lighting (Environment Light & Sun Light), backplate and shadow catcher. Rendered @ 1600 x 1200, sharpened and scaled down to 800 x 600.
    Render time was a...
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    Turrets amidships and aft usually have the...

    Turrets amidships and aft usually have the superstructure of the ship in the way. Usually they are fired broadsides, so the entire battery can be brought to bear. For Wisconsin, you had a 65 degree...
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    Re: backplate images... the backplate Image I got...

    Re: backplate images... the backplate Image I got with a SIBL set is a spherical projection. I suspect I'm going to have to go back and re-project the image map to planat sections... unless there...
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    I would use the rigged turret, like RH describes....

    I would use the rigged turret, like RH describes. Furthermore, I would use separate nulls for each turret's target. Not because each turret can fire at different targets (They can, but it's not...
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    Thanks all for the tips and suggestions. ...

    Thanks all for the tips and suggestions.

    @RPSchmidt:
    I Can try, but every source I've found for NA felines (and northern Asian felines), suggest 120um - 200um for fur diameter... I keep...
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    That's what I thought. So I got that part right,...

    That's what I thought. So I got that part right, at least. How do I get the same image in the background, though? Using Light probe images usually gives me a piss poor background...
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    I'm beginning to figure out a problem I'm...

    I'm beginning to figure out a problem I'm having... I haven't gotten the hang of Image based lighting. My one lightwave specific reference is for version 9.3...

    Anyone willing to point me towards...
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