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Type: Posts; User: Chris S. (Fez)

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    QckPck integration is seamless and, together with...

    QckPck integration is seamless and, together with the new menu search in 2019, makes short work of selections and searches. Use it for a couple days and you can't go back. Indispensable imo.
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    Essential plug imo. Particularly combined with...

    Essential plug imo. Particularly combined with new menu search in 2019. If time is money then QckPck saves users a fortune.
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    Aw. Happy ending

    Aw. Happy ending
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    Nice. Thanks Chuck.

    Nice. Thanks Chuck.
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    It is useful but severely lacking because we...

    It is useful but severely lacking because we cannot use IFW nodes in the nodal texturing UI.
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    Yup

    Yup
  7. Speed and quality over quantity. Performance and...

    Speed and quality over quantity. Performance and workflow should be priority.

    Pipelines with multiple programs are now more common than not. The Hub needs to go or it needs next generation...
  8. I think it's going to take a significant Modeler...

    I think it's going to take a significant Modeler update to once again effectively market Lightwave as a modern viable jack-of-all-trades tool.

    If integration is not happening then LW needs...
  9. Houdini is the only "fullpackage" 3d app I have...

    Houdini is the only "fullpackage" 3d app I have not investigated in any depth, so I have no idea. But I think an EditPoly modifier would be a great fit for Lightwave, especially since EndoMorphs...
  10. Been using Max alongside Lightwave practically...

    Been using Max alongside Lightwave practically seamlessly since the release of OD Tools. For procedural geometry the Max modifier stack is amazing (definitely keep a copy of the non-collapsed file...
  11. Thanks Steve.

    Thanks Steve.
  12. If Oliver said he "pretty much converted to...

    If Oliver said he "pretty much converted to Houdini" in so many words, I'd like to hear it from Oliver himself.
  13. Ouch. I have no idea if this is true or not but...

    Ouch. I have no idea if this is true or not but Oliver is still a member of this forum and still seemingly making and marketing OD Tools for LW. If true, I hope he will speak for himself. Perhaps he...
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    For ****'s sake, this should be a switch. Come...

    For ****'s sake, this should be a switch. Come on. A universal setting.
  15. Exactly. Complexity comes at a price. LW is...

    Exactly. Complexity comes at a price. LW is faster and less clicky than Modo, Max and Blender...at least with LW Cad, 3rd Powers suite and TrueArt tools like EasySplit. LW 2019 let's you model with...
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    So Newtek promptly provided OP with a solution to...

    So Newtek promptly provided OP with a solution to the problem.

    If your assets are crashing, submit a bug report and Lightwave support will almost certainly respond if not solve your problem. Lots...
  17. Yup.

    Yup.
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    Sounds like you had a rough time recently, Shawn....

    Sounds like you had a rough time recently, Shawn. This too shall pass. Glad you're feeling better.
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    Hmm. Judging by the gentleman's other recent...

    Hmm. Judging by the gentleman's other recent posts, I suspect he's genuinely distressed or suffering some kind of breakdown.
  20. Thread: Lw_ui+

    by Chris S. (Fez)
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    Wow. Amazing! $40 or so is more than fair. ...

    Wow. Amazing!

    $40 or so is more than fair.

    Having said that, this is the sort of UI that LW needs natively to immediately become more competitive. I want you to be fairly compensated but I...
  21. Affinity layers behave like Smart Objects by...

    Affinity layers behave like Smart Objects by default, at least in terms of resolution and nondestructive filters and adjustment layers.
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    Relax

    Relax
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    Suddenly, the following becomes more important...

    Suddenly, the following becomes more important imo: Nodal everything is fine. But the team needs to come up with an easy way for users to "tag" and organize multiple nodal outputs values (even from...
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    Vizrt is massively invested in Unreal and real...

    Vizrt is massively invested in Unreal and real time graphics. This is a great fit IMo, particularly if they are sharing tech. LW is already well integrated into Unreal and brings value to Vizrt.
  25. Actually, this seems like a great fit. Companies...

    Actually, this seems like a great fit. Companies change hands all the time. Vizrt is all in on Unreal and Lightwave 2019 integration is excellent.
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