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Type: Posts; User: kmacphail

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    lwsn.exe -5 documentation

    I noticed yesterday that screamernet has a mode 5:


    PS D:\Program Files\NewTek\LightWave_2018.0\bin> .\lwsn.exe
    Qt: Untested Windows version 10.0 detected!
    LightWave AMD64 ScreamerNet Module...
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    Layout Command Port Python Package Bug

    Hi All,

    I was exploring some of the new Layout Command Port features and ran across a bug when following the Python Package video tutorial from the new documentation:...
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    If it's of use to anyone I posted the source to...

    If it's of use to anyone I posted the source to my original 3PointCircle plugin on github a few years ago:

    https://github.com/kmac5/3PointCircle

    Cheers,

    -K
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    This is a really interesting looking project,...

    This is a really interesting looking project, thanks for pointing it out.

    -K
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    It has been 6 months since I started this thread,...

    It has been 6 months since I started this thread, so here's a little update on LightWorks current download ratio if anyone is interested.

    Windows - 644189
    Linux - 64483
    OSX - 18308

    Allabulle,...
  6. I love this announcement. The way I'm reading it...

    I love this announcement. The way I'm reading it there are two goals of the VFX Reference Platform.

    The first is to make integration of existing Linux vfx software (Maya. Houdini, etc) into...
  7. Thanks tolua, Would you mind posting your VC++...

    Thanks tolua,

    Would you mind posting your VC++ project file too?

    Cheers,

    -Kevin
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    Something like Liquid would be really nice: ...

    Something like Liquid would be really nice:

    http://sourceforge.net/projects/liquidmaya

    -K
  9. I'm glad to see you found an alternative to my...

    I'm glad to see you found an alternative to my 32bit plugin, if it helps anyone I've put the source up on Github.

    https://github.com/kmac5/3PointCircle.git

    Cheers,

    -K
  10. Thanks creacon, I've installed 2013 and will see...

    Thanks creacon, I've installed 2013 and will see where I get with it.

    Cheers,

    -K
  11. Which Visual Studio Express for 64bit plugins

    I've been out of the loop for a while and I'm curious what version of Visual Studio Express others are using to compile 64bit plugins. Any issues using 2013, or should I look for an older version?
    ...
  12. If the software was never installed then there...

    If the software was never installed then there was no software for the Foundry to have snooped with.


    Are you saying that someone who uses pirated software and fails to also receive the EULA is...
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    You're correct. If I'm reading the literature...

    You're correct. If I'm reading the literature right 3DTV Play is an Nvidia software only package that provides the appropriate hdmi frame packing format useable by your 3D compatible tv set...
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    The case for Linux

    As I write this post the Lightworks 11.5 video editor has had 9001 downloads of its Linux installers and 28412 downloads of its Windows installers. That's an impressive 24% of Lightworks potential...
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    If LightWave 11.6 supports Nvidia 3DTV Vision...

    If LightWave 11.6 supports Nvidia 3DTV Vision then shouldn't it also work on FPR monitors with Nvidia 3DTV Play? Keep in mind I'm just speculating, I don't have the hardware to check it out.
    ...
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    I've decided to go with the Mozilla Public...

    I've decided to go with the Mozilla Public License (MPL) for now. It is a bit more permissive but still GPL compatible, so it seemed like a better fit for me.

    -Kevin
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    Morning Mike, Last time I tried they all...

    Morning Mike,

    Last time I tried they all compiled to 32bit plugins with VS2008, and the simpler ones should compile for 64bit or Mac with little to no tweaking.

    If someone wants to compile and...
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    Added StarryNight ...

    Added StarryNight

    https://github.com/kmac5/StarryNight.git
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    Thanks Phil, My hesitation with any license is...

    Thanks Phil,

    My hesitation with any license is that a number of my plug-ins make use of LightWave supplied files like scenescan.h, vecmat.c, etc, or are in part derived from LightWave's sample...
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    Just added SunLight - SunFlow Exporter for...

    Just added SunLight - SunFlow Exporter for Lightwave

    https://github.com/kmac5/SunLight.git

    I don't see this particular plug-in being developed any further (SunFlow is in limbo), but it might be...
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    ODEfL on GitHub

    Howdy all,

    I've decided to post the source to the LightWave plug-ins I've written in the past to GitHub, starting with ODEfL. I have no idea of what license to use, or if I should use one at all,...
  22. Thanks jrandom, I greatly appreciate you taking...

    Thanks jrandom, I greatly appreciate you taking the time to post your code and results.

    Cheers,

    -Kevin
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    If by "anybody" you mean large, professional...

    If by "anybody" you mean large, professional animation and VFX studios, then "Yes!" people do pay for Linux software licenses by the tens and hundreds of thousands of dollars each year.

    That said,...
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    Wouldn't a conversion of 720p to 4K be more of a...

    Wouldn't a conversion of 720p to 4K be more of a 3X uprez, 1280720 to 38402160 for 4K Ultra HD, or an increase of 1 pixel to 9? Still likely a noticeable jump but not quite as drastic.
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    Last year at my old studio we were working on...

    Last year at my old studio we were working on footage for a new ride at Universal, stereo 4K at 60fps. We ended up rendering dailies in stereo 2K at 30fps, then delivered stereo 2K at 60fps...
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