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  1. ctrl-space menu. Text search in drop downs (or...

    ctrl-space menu.
    Text search in drop downs (or was that 2018?)
    Material integrator node
    Hide gl

    Not the flashiest new features but definitely the most useful for me so far.
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    Yeah but in lightwave I can have like a million...

    Yeah but in lightwave I can have like a million different unrelated nodal networks on any item. One or more nodal displacements, one or more nodal motion modifiers, nodal edges, nodal vdb, nodal...
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    It’s not great there tbh. By in large the unity...

    It’s not great there tbh. By in large the unity interface is great, probably better than Lightwave But pinning sorta is a less than ideal solution to the inherent problem I addressed above, If by...
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    I am not sure how an always open node editor...

    I am not sure how an always open node editor would work in lw considering that the node network you want to view is not related necessarily to item selection. For example You can have a displacement...
  5. Wouldn’t any old script( or trained monkey) that...

    Wouldn’t any old script( or trained monkey) that ran through all the content scenes and opened them (switching content directory on request) detect any missing dependencies easy enough? Adding a...
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    Wishing wells are fun.

    Wishing wells are fun.
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    To be fair this was a speculative topic to begin...

    To be fair this was a speculative topic to begin with. The real answer is a quick no. there is no hint of lightwave2020 which means literally nothing considering lw2019 came completely unannounced....
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    it's still just hangin out in the channel...

    it's still just hangin out in the channel modifier bin with cycler. Aren't they the same thing?
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    I am not going to argue that lightwave's approach...

    I am not going to argue that lightwave's approach is superior or even in the same ballpark when it comes to splines, because it is not, and modeler's eps importer is nowhere near as useful as a...
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    Ok. I understand what you mean. That said, It is...

    Ok. I understand what you mean. That said, It is not particularly difficult to extend a tube or profiled spline in layout using a nodal displacement so long as the profile maintains a constant...
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    What do you mean by animatable curves?

    What do you mean by animatable curves?
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    Certainly notation improvements would be good to...

    Certainly notation improvements would be good to make compound node sharing really useful. At the very least you would want the ability to compose verbose instructions on a compound node. Currently...
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    I just don’t think putting together and sharing...

    I just don’t think putting together and sharing compound nodes should necessarily be treated as a commercial enterprise, you have the plugin infrastructure for that and that is a good (low) Barrier...
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    I am not sure I would agree that signing and...

    I am not sure I would agree that signing and encrypting compound nodes is really necessary for a viable ecosystem. I mean, if people want to sell nodes there is a plug-in infrastructure in which devs...
  15. It seems to support things like 3rd powers...

    It seems to support things like 3rd powers lattice. I am reading this to mean that deformations don’t need to be baked down into pointcaches like when using other farms. Is this correct?
  16. Nice to see!

    Nice to see!
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    Specifically what is wrong with lightwaves node...

    Specifically what is wrong with lightwaves node editor? I have some issues with it, but by in large I enjoy working it. (I never use the sidebar so I don’t mind and don’t even know that it isn’t...
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    How do the huion tablets compare to the new lower...

    How do the huion tablets compare to the new lower tier cintiq tablets like the wacom cintiq 16?
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    This will only work if each part is contiguous....

    This will only work if each part is contiguous. You can try moving one object to the side. Say 20 meters or so and then selecting all objects and choosing “distribute along all axes” and it should...
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    Can you just use dynamics?

    Can you just use dynamics?
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    2019 ux is faster than 2018, but could be much...

    2019 ux is faster than 2018, but could be much better, and is in some respects still slower than 2015. I Don’t personally miss edit material by scene, because that had some serious issues (materials...
  22. What are you trying to do? Is it acceptable to...

    What are you trying to do? Is it acceptable to use a null and get the rotation from that using item info?
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    I am sure you are mistaken. I heard from a secret...

    I am sure you are mistaken. I heard from a secret source that every part of Ubisoft will be forced at gunpoint to switch all production to blender and blender alone. all 3D asset creation obviously...
  24. Seems you can’t win for losing on this forum. I...

    Seems you can’t win for losing on this forum. I for one have been very pleased with the latest versions and the engagement the development team has shown, and I am surely not alone.
  25. Lightwave is significantly less dead than it was...

    Lightwave is significantly less dead than it was 2 years ago. That much is certain.
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