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Type: Posts; User: Eric Pratt

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  1. Replies
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    They'll be in VSE format which is basically .dds...

    They'll be in VSE format which is basically .dds files and .xml
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    I want to point out that we have 4k versions of...

    I want to point out that we have 4k versions of our sets so that if you are producing with your TC1 in 4K our sets can support that resolution. We even have a little extra resolution for a small...
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    It's just the last window you need to edit. On...

    It's just the last window you need to edit. On systems with only 2 zoom levels it's the first and last presets that are used.
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    Hi Rob, Our sets aren't included, but we've just...

    Hi Rob,
    Our sets aren't included, but we've just gone through and revamped them for a 4K+ resolution giving you camera zoom at UHD and 4K resolutions:...
  5. I'm going to go with the shameless plug option:...

    I'm going to go with the shameless plug option: Darim Light bars
    https://www.virtualset.com/led-light-vertical-stand.html
    A pair of them are enough to evenly light an 8x10.
    Here they are with one...
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    This is what I use: 136450 .png files are easier...

    This is what I use: 136450
    .png files are easier to work with.
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    Hi Lance, Here's a link to our design page with...

    Hi Lance,
    Here's a link to our design page with examples of custom sets and modifications for various clients:
    http://virtualsetworks.com/Virtual-Set-Design.html
    Please let me know if you have any...
  8. If you are wanting to rest your arms and props on...

    If you are wanting to rest your arms and props on the desk like some of our customers do you will need to put the desk layer behind the talent layer and use a green desk that precisely matches the...
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    Hi Rabbit, You can cut it to fit as you see...

    Hi Rabbit,
    You can cut it to fit as you see best. It all depends on what you are trying to do. Sometimes I'll use a wider screen than 16x9, something a little more cinematic. In that case you need...
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    This is a gamma problem. At some point your...

    This is a gamma problem. At some point your gradient is getting converted or misunderstood on it's way to VSE.
    You can try this: because your UV map is so simple, just replace the layer in photoshop...
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    Hi Rabbit, If the video source looks granular...

    Hi Rabbit,
    If the video source looks granular it's as Jose says. The 8 bit color space doesn't contain enough colors to depict the UV offset.
    However, if it's squished into a corner, it's a gamma...
  12. Thread: Graphics

    by Eric Pratt
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    We build stock virtual sets you can use in VSE as...

    We build stock virtual sets you can use in VSE as multilayered photoshop files so you can edit them in photoshop before bringing them into VSE if you like:
    http://www.virtualsetworks.com, anything...
  13. This is a long shot here but; Have the animated...

    This is a long shot here but;
    Have the animated bits be a soft looping single ddr clip spread across the entire background, use mapping like 1920x540 x2
    Then have the sharper bits like text layered...
  14. You can have the video playing in your DDR appear...

    You can have the video playing in your DDR appear in all 3 shots in different positions, so, you only need 1 DDR regardless of how many angles you have.
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    At the risk of sounding self promoting: We break...

    At the risk of sounding self promoting:
    We break our sets out into layers so things like desks and couches are on their own layers. You can use those in photoshop to build your own set or, just as...
  16. If you didn't antialias you would get correctly...

    If you didn't antialias you would get correctly mapped edge pixels because they wouldn't be blended with black, but then also each pixel in the middle of the gradient would be subtly off as well...
  17. 117672 This is what I use. It's 1920x1080, but...

    117672
    This is what I use. It's 1920x1080, but you don't need more.
    I've attached the matte I use as well.
  18. I do most stuff at 1.5x 1920x1080 so, 2880x1620. ...

    I do most stuff at 1.5x 1920x1080 so, 2880x1620. It gives decent range for zoom without being onerously large.
    You need to trim off the edges of the gradient with an alpha channel (make them...
  19. At $349 our Courtroom is not quite the same...

    At $349 our Courtroom is not quite the same bargain, but you may have spent $250 in frustration trying to do something that our sets have built in:...
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    1. How to create one layer "Input B" but on 2...

    1. How to create one layer "Input B" but on 2 monitors
    A) In Photoshop draw out two gradient maps on the same layer115687
    2. How to create reflection on uneven floor
    A) This is usually complex, if...
  21. I need an iteration done on a series of custom...

    I need an iteration done on a series of custom scripts I already have which process scene data into a proprietary configuration of scene files to export rendered layers in a particular way for...
  22. Need an accomplished Lscripter to do some work

    Please contact me:
    [email protected]
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    My suggestion would be to handle all the tweaking...

    My suggestion would be to handle all the tweaking and modification in Photoshop and then use VSE for the conversion.
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    Hi Blake, Lightwave doesn't factor into it since...

    Hi Blake, Lightwave doesn't factor into it since you are using 2d data, not 3d. You could make a liveset with your digital camera and photoshop. I just happen to use Lightwave but it could just as...
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    Virtual Set Editor handles 2D data, so you would...

    Virtual Set Editor handles 2D data, so you would need to pass your 3d models as renderings. Preferably through Photoshop following the guidelines for creating an importable layered .psd file.
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