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Type: Posts; User: Schwyhart

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  1. Replies
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    Just curious for those that know. Have companies...

    Just curious for those that know. Have companies like Netflix, Amazon, HBO made the CG industry more stable? I remember reading article after article of studios closing after a movie was released to...
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    I'm not too worried about it not being at NAB or...

    I'm not too worried about it not being at NAB or Siggraph. I've heard conventions like this aren't the same as they used to be and they're very pricey to have a booth set up.
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    I haven't really been keeping up with this, so...

    I haven't really been keeping up with this, so I'm curious if there has been any more insight in regards to Vizrt & Lightwave. Was Lightwave apart of the sale or is Lightwave its own separate thing...
  4. Thread: New Mouse??

    by Schwyhart
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    409

    I have a mac and always used Razer products. I've...

    I have a mac and always used Razer products. I've had the DeathAdder for more than 3 years and still works great.
    https://www.razer.com/
  5. Thread: LW Favorites

    by Schwyhart
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    I think you know what's best and I'll support...

    I think you know what's best and I'll support whatever you decide :)
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    People had like 4-5 years to get LW2015. If they...

    People had like 4-5 years to get LW2015. If they didn't buy it then, why would they buy it now? Even at a discounted price.
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    Awesome! Go lightwave!

    Awesome! Go lightwave!
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    What's the current cost if everyone commits?

    What's the current cost if everyone commits?
  9. Thread: mObject 2

    by Schwyhart
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    mObject 2

    https://youtu.be/23cwW4d1ND8

    Product Link
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    I tested again today and both rendered in 1m 11s...

    I tested again today and both rendered in 1m 11s
    Here is the scene.

    https://www.dropbox.com/s/w0zivx1i2erwjb0/NormalizeScene.zip?dl=0
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    In conclusion, it seems as though the scene will...

    In conclusion, it seems as though the scene will render faster with Normalize unchecked, even with the light intensity much higher.

    Also, the render time increases dramatically when there is more...
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    All three objects with 10% roughness, 50%...

    All three objects with 10% roughness, 50% specular.

    141815

    Render time: 10m 37s
    Linear light set to 1.14 lx
    10 Samples
    Normalize checked
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    All three objects with 10% roughness, 50%...

    All three objects with 10% roughness, 50% specular.

    141814

    Render time: 10m 30s
    Linear light set to 20 lx
    10 Samples
    Normalize unchecked
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    141813 Added the same settings as the toroid...

    141813

    Added the same settings as the toroid to the room.
    Increased render time to 9m 51s. Makes sense because there are more reflections going on, but that's a big hit to render time.
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    141811 This is what increasing the Primary Rays...

    141811
    This is what increasing the Primary Rays on Interpolation does. Increased render from 1m 8s to 1m 14s.
    Normalize unchecked.
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    Linear light samples are the same as well...10...

    Linear light samples are the same as well...10 samples. Ends is checked.

    I increased the Interpolation Primary Rays to 256 after the images I posted here. Before it was 128.
    Increasing it to 256...
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    141808141809 These settings are the same on...

    141808141809

    These settings are the same on both images.

    - - - Updated - - -



    It's not exactly the same. I just kept on increasing the value until the images looked similar.
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    141807 Normalize on Linear light intensity...

    141807
    Normalize on
    Linear light intensity 1.14lx
    Render time 2 minutes 3 seconds

    141806
    Normalize off
    Linear light intensity 20 lx
    Render time 1 minutes 8 seconds
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    To Normalize or Not to Normalize

    Any opinions on the matter?
    Are there any gotcha's?

    With normalize unchecked, the Light Intensity has to increase considerably to match.

    If you don't know what this is, please visit:...
  20. Right, it'd just be nice if LW could export the...

    Right, it'd just be nice if LW could export the UDIM tile so I don't have to go through all of that.
  21. No one knows?

    No one knows?
  22. UDIM Workflow Wuestion: Exporting EPS of UV view

    I'm still a little confused about the workflow with UDIMs.

    The old way, all you needed to do was export the UV view as an EPS. I'm not sure if this is also true when using a UDIM.

    Here are some...
  23. So, i found the Replace tool. But it replaced the...

    So, i found the Replace tool. But it replaced the object with only the first layer in that object, so now parts of the train aren't there. Any suggestions?
    I looked in the scene editor to see if it...
  24. Layout: Replace object with updated Object under a differenct name

    I have updated my train model, but I have been saving incrementally. Now in Layout, is it possible to retain keyframes and such but replace the mesh?
  25. That makes sense. I've read a lot of FX Guide...

    That makes sense. I've read a lot of FX Guide articles and this one in particular was kind of hard to read in some parts.
    Carry on :)
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