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    Well, more than two things - Video intelace...

    Well, more than two things - Video intelace flickering is totally different issue from the two mentioned above. As an additional info, it's not really related to rendering to frames/fields, but...
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    Just a quick note that LW already IS a subpixel...

    Just a quick note that LW already IS a subpixel renderer. That's called anti-aliasing.

    At low AA, there's 5 samples / pixel
    At medium AA, there's 9 samples / pixel
    At high AA, there's 18 samples...
  3. Thread: Akryls!!!!

    by Halsu
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    Naa... i didn't actually work on it - i'm just in...

    Naa... i didn't actually work on it - i'm just in the "thanks" section of the end credits. I was just as awestruck as everyone else when i saw it the first time - excellent work.
  4. Thread: Polar Express

    by Halsu
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    I didn't like Matrix either. I'm weird that way....

    I didn't like Matrix either. I'm weird that way.

    Sorry ;-)

    Here's two commercials i worked on... the first has some obvious CGI, but also some a bit less obvious.

    Lumene

    Same goes with...
  5. Thread: Polar Express

    by Halsu
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    VFX is harder and harder to spot where it is...

    VFX is harder and harder to spot where it is intended to be not seen. Close to impossible in many cases.

    Stuff like creatures and space scenes is obvious - it HAS to be a VFX of some sort, so...
  6. Thread: Polar Express

    by Halsu
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    I think the main reason why CGI effects are so...

    I think the main reason why CGI effects are so "easy" to spot nowdays is simply that there's so much more of it. In something like LOTR, when you notice there's something wrong in a shot or two, it...
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    Thanks Beam - i'll look into those. Nuutti...

    Thanks Beam - i'll look into those.

    Nuutti looks good too...
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    Beam: Yep, it should work with macs. To be...

    Beam: Yep, it should work with macs.

    To be honest, i'm using the clipboard simply because that's the only way i knew of when i started writing the script ;-)

    ...and that's still the case. I...
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    Here's the interface Future plugpak stuff...

    Here's the interface

    Future plugpak stuff preview

    ...first in the page. There's other stuff i'm working on there too (can't promise everything seen here will make it to the next version of...
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    I'm actually currently working on a LScript that...

    I'm actually currently working on a LScript that exports 3d data from LW to AE.

    At this point, my script exports position and rotation data - it works for most parts but it's still flaky.

    The...
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    This should get you started: ...

    This should get you started:

    http://www.kolumbus.fi/erkki.halkka/plugpak/index.html

    It's a commercial script collection, but you can use it for free (it just has some nagging screens).
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    Yes. ( Alan Chan) ...to both accounts. ...

    Yes. ( Alan Chan)

    ...to both accounts.


    The 12 Hot Women site is here.
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    Dunno about being good ;-) but i usually texture...

    Dunno about being good ;-) but i usually texture with the lighting that will be used in the final scene - texturing affects lighting, lighting affects texturing. To me, it's two way process and i...
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    Thanks Howard ;-) It's HERE!...

    Thanks Howard ;-)

    It's HERE!
  15. Thread: Pros speak up

    by Halsu
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    Here here, TV. Oh, and then some stuff for...

    Here here, TV.

    Oh, and then some stuff for the above Alan dude ;-)
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    Just render a frame and save it in a HDR image...

    Just render a frame and save it in a HDR image format. Done.

    ...okay, there's slightly more to it ;-)

    In the sky, there's usually not much that actually needs the extra range of HDRI - i.e. in...
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    Thanks - i will try that as soon as i get back to...

    Thanks - i will try that as soon as i get back to work - i'm now on my summer vacation ;-)
  18. Minitutorial: Bluescreen keying with image editor

    I just upped a new, small tutorial on blue screen keying - using plain vanilla LightWave image editor.

    Requires 7.5c -

    http://www.lw-fin.org/tutorials/eki/

    (Compositing part 3)
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    But that's part of why why we bought VT2 - it has...

    But that's part of why why we bought VT2 - it has three RS422 ports (in bob).

    It's a matter of software, not hardware.

    Duh - i guess i need to file a feature request... actually, i wouldn't...
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    I already have the convertor (left over from the...

    I already have the convertor (left over from the prior harware i had here)... but i have three tape decks (Beta SP, Digibeta, DVCPro 25/50) - and i use all regularly...

    So, i have the backside of...
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    Bob RS422 and Speed Razor??

    Hi folks

    I need to control mutiple (3) tape decks from Speed Razor.

    I've been unable to configure Razor so that it "sees" the Bob RS422 connections - in the deck setup menu, only COM ports 1, 2...
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    It certainly sounds like you have something fishy...

    It certainly sounds like you have something fishy going on with your screamernet setup. Radiosity should render across network just fine, if everything is set up correctly.

    I suspect either bad...
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    Oh, great work, BTW.

    Oh, great work, BTW.
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    Re: ARGH! Grrrrrrr!

    To me it looks like one of the machines has rendered the scene differently from the others, rather than being the "regular" radiosity flicker problem. It looks like the "fuzziness" of the shadow...
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    Using AA with radiosity works quite well - you...

    Using AA with radiosity works quite well - you can use lower ray settings for better render times.

    Here's a comparision image -

    http://eki.3dfightclub.com/RandomShots/Rad_OC.jpg

    Spinnning...
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