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Type: Posts; User: Kryslin

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    Fill in the blank time? How about Actually...

    Fill in the blank time? How about Actually Released?

    More stable would be good. Then again, I've not had the crashing issues that seem to be endemic; pretty much a bog standard Windows...
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    The gap at the shorts is more of a problem with...

    The gap at the shorts is more of a problem with how I control the fur length, which is with a weight map. That limits it to where a vertex is. I've gotten around some of my issues getting things...
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    146906 My latest attempt at keeping a fur...

    146906
    My latest attempt at keeping a fur pattern intact with FiberFX. The trick is to keep the cluster radius small, and density obscenely high.
    Settings for this were Density of 834%, Cluster...
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    Thank you. I'll report it then in the morning,...

    Thank you. I'll report it then in the morning, and point them at this thread as well.
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    FiberFX UI glitch

    Tracking down a UI glitch in the fiberFX panel:

    Steps to recreate:
    1) Create an object with at least 2 surfaces on it.
    2) Send the object to FiberFX.
    3) Activate FiberFX on the object.
    4)...
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    I'm actually going to skip V1.15, and move...

    I'm actually going to skip V1.15, and move straight to V 2.00!

    I now have working parts functionality! I've also refactored the code quite a bit and cleaned out some of the unused stuff as well,...
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    As on offhand question, is ther a command...

    As on offhand question, is ther a command sequence string for any of the following?
    -Toggle Symmetry
    -Weld 2.0
    -Weld Avg 2.0

    The lscript built in weld() and weldavg() don't respect symmetry,...
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    I'm getting ready to release a couple of bug...

    I'm getting ready to release a couple of bug fixes for both the Style Combing tool and the Modeler delete style maps tool. I don't know if I'll manage to get the select a point to brush away from...
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    Not as much of a joke as you might think... Some...

    Not as much of a joke as you might think...
    Some of the earlier Dreamworks native animation tools were spreadsheet based, according to a couple of articles printed about the time the second How To...
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    Looks very nice. In my experience, when you...

    Looks very nice.

    In my experience, when you have multiple surfaces requiring FiberFX, you go with UV Maps, and keep it to one surface.

    The locked nulls are for the fiber primitive that FFX...
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    That's a very nice table, looks like maple. Mine...

    That's a very nice table, looks like maple. Mine are hardly exquisite, there really is nothing difficult about what I built. It was just a lot of work, especially the finishing. It was probably...
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    One thing that gets added to my next revision of...

    One thing that gets added to my next revision of the desk is cable routing trays, one for power and one for data.
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    It's dyed oak; first, sand with 120 grit...

    It's dyed oak; first, sand with 120 grit sandpaper, then apply liquid black shoe polish to dye it. Then, varnish and sand with progressively finer sandpaper, and finish with a good buffing of...
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    146734 My current computer desk, designed in...

    146734

    My current computer desk, designed in Lightwave, made in my workshop. 3/4" Oak all the way round. Yes, it weighs like sin.
    This was my first real woodworking project. Also pictured is my...
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    While in Polygon mode, hit "w", this will bring...

    While in Polygon mode, hit "w", this will bring up the polygon statistics panel.

    You'll see an entry that says "Surf", this is where you can select a surface. The +/- to its left allows you to...
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    Are you using native subpatches, or...

    Are you using native subpatches, or Catmull-Clark? If using Catmull-Clark, switch over to native subpatches, those work with the UV Subpatch Interpolation.

    Also, I would try to remake your model,...
  17. Thread: Mirror issue

    by Kryslin
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    Try tripling them (crtl t) and then fusing them...

    Try tripling them (crtl t) and then fusing them (shift z). This forces a rebuild of the normals for the polygons.

    If the process is repeatable, I'd submit it as a bug report with sample geometry;...
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    Merry Christmas and a Happy New Year to everyone...

    Merry Christmas and a Happy New Year to everyone that's here.
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    I would look for polygons where all 4 points that...

    I would look for polygons where all 4 points that have the same coordinates.

    Simple solution would be to merge all points, and then delete the illegal geometry.
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    If it wasn't for licensing issues, I'd use...

    If it wasn't for licensing issues, I'd use Microbots from the Big Hero 6 soundtrack.

    Something to keep in mind; If you do have a license to use a piece of music, make sure that the artist had...
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    Out of curiousity (not snarkiness), what purpose...

    Out of curiousity (not snarkiness), what purpose does it serve? What do you use something like this for? Relighting, possibly?
  22. Using the map you provided, in LW2015 (earliest...

    Using the map you provided, in LW2015 (earliest version I still have installed), I didn't see the issue you described.

    However, doesn't mean it doesn't exist - mainly because jpegs are 8 bit per...
  23. Thread: Linux support?

    by Kryslin
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    From what I remember on the subject, the problem...

    From what I remember on the subject, the problem lies in the Sentinel Licensing system, not with Lightwave. At least, with LW 9.6, which still relied on the dongle.
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    My recommendation is to go through the denoise...

    My recommendation is to go through the denoise workflow that should be in the online help, then.
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    If you are using 2019, try turning on de-spike,...

    If you are using 2019, try turning on de-spike, and give it a threshold of 0.2-0.3.

    Also,what is the specularity and roughness on the yellow surface?
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