Search:

Type: Posts; User: Mruk

Page 1 of 2 1 2

Search: Search took 0.67 seconds.

  1. Thread: fedex exteriors

    by Mruk
    Replies
    16
    Views
    4,606

    Thanks for sharing postproduction.

    Thanks for sharing postproduction.
  2. "Mars Demo" real time web application (Unity3D)

    Hi, here it is little real time demo which is currently under our development. This is collective work under the supervision of Mars Society Poland.
    Most of objects are done in Modeller. Exporting...
  3. Replies
    4
    Views
    624

    Nice. Two thumbs up :thumbsup:

    Nice. Two thumbs up :thumbsup:
  4. Replies
    4
    Views
    624

    This is how it looks. I would really be glad to...

    This is how it looks. I would really be glad to know how to save it properly.
  5. Replies
    4
    Views
    624

    LW 10/10.1 .obj exporter.

    We spend one week, and consume hours of programmer time for searching non-existing errors in our internal i/o game engine, just to discover that LW10/10.1 .obj exporter did not work properly (!) with...
  6. Replies
    1
    Views
    387

    Yup, that was exactly what i looking for. Thanks!

    Yup, that was exactly what i looking for. Thanks!
  7. Replies
    1
    Views
    387

    UV map deleting in modeller.

    I have obsolete UV map, so: how to delete one UV map from the object?
  8. Thread: fedex exteriors

    by Mruk
    Replies
    16
    Views
    4,606

    Good work, i have no comments at all :thumbsup:

    Good work, i have no comments at all :thumbsup:
  9. Replies
    2
    Views
    671

    / I noticed some of the parking lines appear to...

    / I noticed some of the parking lines appear to be casting a shadow.
    True. Parking lines are geometry taken from fbx and not corrected by me.
    /...shift camera would help your renders
    I didnt even...
  10. Replies
    2
    Views
    671

    Market hall exterior.

    Market hall somewhere in poland. Render LW internal, some post in GIMP.
  11. Replies
    3
    Views
    865

    Mesh was calculated by Jan Kotlarz's algorithm...

    Mesh was calculated by Jan Kotlarz's algorithm, and saved in 3D RAW.
    (RODM is making 3D meshes using light gradients in just one photography.)
    Next step was to read this in Blender 2.49 and save...
  12. Replies
    3
    Views
    865

    Mars Athabasca Valles - fly animation.

    As the Mars related themes are popular last time.
    Short anim of RODM output calculations:
    http://youtu.be/OOeSVhBJieQ?hd=1

    Rover and Orbiter Delta Mars - Polish algorithm used by NASA and ESA in...
  13. Replies
    5
    Views
    1,099

    Oh yeah, i liked Mars related topics. For rocks...

    Oh yeah, i liked Mars related topics.
    For rocks use dpinstance ( http://dpont.pagesperso-orange.fr/plugins/DP_Instance.html )
    For surface texture use mix of dunes and rock procedural shaders (...
  14. Thread: It's spring!!!

    by Mruk
    Replies
    28
    Views
    3,408

    Massive. Two thumbs up.

    Massive. Two thumbs up.
  15. Magma Rover for University Rover Challenge 2010

    Polish student rover build for URC2010.
    My role was to visualize the concept before the real model will exist. So, it is it:
  16. Replies
    7
    Views
    1,069

    Oh come on, just call their support. And yes,...

    Oh come on, just call their support.
    And yes, the information could be real, today i received my LW10 BOX with stiker and 3d glases, becouse i bought LW9.6 when the promotion was active (Q4 2010).
    ...
  17. Replies
    20
    Views
    5,881

    @jabusby/Thanks Larry when/if I ever get a spare...

    @jabusby/Thanks Larry when/if I ever get a spare afternoon Ill do some nice LW renders of them :)
    Oh, if you havent time, just make some screenshots from LW : D
  18. Thread: Star Dreadnaught

    by Mruk
    Replies
    52
    Views
    12,743

    /bazsa73: Btw, do you listen to the imperial...

    /bazsa73: Btw, do you listen to the imperial march while modeling? I would do that...
    Funny, that was my first though.
    Keep going with this huge ship.
  19. Thread: LW 10 furniture

    by Mruk
    Replies
    21
    Views
    8,523

    Hi pro. You make me jealous : )

    Hi pro. You make me jealous : )
  20. Thread: Network render

    by Mruk
    Replies
    1
    Views
    855

    Agree : ) Surely you noticed Facebook group...

    Agree : )
    Surely you noticed Facebook group RenderWeb (blender rendering on the social cloud). I am understand that its difficult to give people unlimited rendering cloud (render nodes licences),...
  21. Thread: Sin City

    by Mruk
    Replies
    48
    Views
    6,357

    LW7.5, amazing. I am not enough brave even to hit...

    LW7.5, amazing. I am not enough brave even to hit F9 in this version : )
  22. Thread: Van Gogh X-Rayed

    by Mruk
    Replies
    6
    Views
    1,323

    You have rich interesting portfolio on your...

    You have rich interesting portfolio on your website. Good work!
  23. Thread: Shiny .. Shiny :)

    by Mruk
    Replies
    46
    Views
    4,810

    Effects that you are achieved are interesting...

    Effects that you are achieved are interesting (very). It will be very nice if you will be so kind to tell something more about chromatic aberration node and postprocessing in general. Anyway, two...
  24. Replies
    1
    Views
    735

    Pedestrian footbridge

    LW10, real lens camera. Trees are get from Medievalworlds (turbosquid.com), and... HyperVoxel.
  25. Replies
    5
    Views
    7,893

    Well, its brilliant. Thanks : )

    Well, its brilliant. Thanks : )
Results 1 to 25 of 33
Page 1 of 2 1 2