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  1. Replies
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    I don't think the model format has changed at all...

    I don't think the model format has changed at all so you should be ok but you might encounter texture nodes that were not available in older versions if there are textures with your purchased models....
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    Can't seem to edit my previous post, but you'd...

    Can't seem to edit my previous post, but you'd want to make the rivets wider and wider on your image file. Not narrower.
    You could also make a UV that keeps the proportions of the circumference but...
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    The problem is that your UVs are evenly spaced...

    The problem is that your UVs are evenly spaced while your rocket gets thinner and thinner towards the tip. When you put round rivets that are all the same size they get squished towards the tip. You...
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    If they are node textures it might help to watch...

    If they are node textures it might help to watch a video tutorial I did on the subject.

    http://pixelandpoly.com/video013.html

    Hope it helps.
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    Just wanted to say that I thought the Lightwave...

    Just wanted to say that I thought the Lightwave team did an excellent job on this whole event. From the new website, the magazine, t-shirts, 11.5 announcement, to the presentations and ustrem casts -...
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    Also, if you align the letters the way that max...

    Also, if you align the letters the way that max script worked the word would have terrible kerning anyway. There should be a way to align objects to a curve which would work better if you could kern...
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    That's the one I was thinking of, too, when I...

    That's the one I was thinking of, too, when I read the original post.
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    Also make sure the camera is not looking through...

    Also make sure the camera is not looking through a transparent object like a window that is close to the camera. The depth pass will not 'see' through the window.
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    The only thing I wish is that you could preview...

    The only thing I wish is that you could preview what the output of each node was in a visual way. Sometimes I'll do this by plugging the output into the color input even if it's not for the color...
  10. Thread: New portfolio

    by JeffrySG
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    5,428

    Really great work! Congrats!

    Really great work! Congrats!
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    I ended up going with this one last year:...

    I ended up going with this one last year:
    http://www.amazon.com/gp/product/B00429N19W/
    It has a pure sine wave which can be important for some computers. I've been pretty happy with it so far,...
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    Have you watched RebelHill's great video on the...

    Have you watched RebelHill's great video on the subject?
    http://www.youtube.com/watch?v=UgNB9tZWUmM&list=PL8A1C0DB658775A63&index=2&feature=plpp_video
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    I would never choose to see a film because of the...

    I would never choose to see a film because of the effects alone. I want the story to entertain me. I only choose to see something if I feel that I'll enjoy the film.
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    Poll: I just started keeping a blog of the 3d tutorials...

    I just started keeping a blog of the 3d tutorials and resources I find interesting and useful. It's only 3d related. Most of it is LW and modo related but there are tutorials for other software as...
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    https://vimeo.com/35399437 Here's a very...

    https://vimeo.com/35399437



    Here's a very cool video where they talk about the production of the film. :D
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    Don't we have a rounded edge shader from dp for...

    Don't we have a rounded edge shader from dp for Lightwave?

    I always feel that those shaders don't work very well in all instances. Nice to have though.
  17. Modeling as separate parts when possible is what...

    Modeling as separate parts when possible is what I do in cases like this but if you can't or don't want to you could try to slide all of the geometry down so it's out of the way of the circle. You...
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    Yes, they have to licence from SIEMENS to have...

    Yes, they have to licence from SIEMENS to have all of that which obviously effects the cost of these plugins. I would think if you really did enough CAD work in LW or modo these would probably be a...
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    I sent you a PM. :)

    I sent you a PM. :)
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    http://www.lwplugindb.com/Plugin.aspx?id=fed182e8...

    http://www.lwplugindb.com/Plugin.aspx?id=fed182e8

    This is a great script for turning ngons into tris/quads automatically. I use it all the time on cylinder ends.

    You might want to have a look...
  21. That looks very cool, Dana!

    That looks very cool, Dana!
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    lol, I was testing the new auto CC on the Linear...

    lol, I was testing the new auto CC on the Linear youtube video and it was funny how it was interpreting some of your words, Matt. Look at this screen grab....

    Funny auto CC by YouTube on Matt's...
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    Great update, Matt!

    Great update, Matt!
  24. Thread: Modo 601

    by JeffrySG
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    :agree:

    :agree:
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    Multishift is good method too. Usually you get...

    Multishift is good method too. Usually you get the really bad geometry when you go smaller. Going bigger as you found will usually give you a much cleaner mesh for multishift and thickener.
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