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  1. I havenīt found a replacement or solution for the...

    I havenīt found a replacement or solution for the AW bezier bridge tool though, and yes..tried that curve bridge tool for blender, but itīs not the same.
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    Sometimes I feel like moving to a cabin in the...

    Sometimes I feel like moving to a cabin in the wilderness, as long as I have a warm fire stove, fresh water, some dried meat and lots of berries, some milk to go with that, coffe and a lot of...
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    And displacing the object sequence works well...

    And displacing the object sequence works well too, it propagates through the entire object sequence.



    https://forums.newtek.com/attachment.php?attachmentid=148947&d=1603829467
    148947
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    You do that, feels wise..and await any possible...

    You do that, feels wise..and await any possible future for LW development, if thereīs any hope left that is, let time do the work for you on your health and away from 3D for a while, and pick it up...
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    So...vdb liquid export works to export to...

    So...vdb liquid export works to export to Lightwave and then surfacing it properly with pbr materials ..so pretty much most vdb sims.
    So..obj particle sequencing works to export to Lightwave and...
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    And yes, there is some restrictions inside the...

    And yes,
    there is some restrictions inside the particle location node in terms of permissions of adding files for export etc, but outside of it it worked..accordingly to my screenshot, so try and...
  7. Yes, Allessandro and LAHM tools, and the Lion...

    Yes, Allessandro and LAHM tools, and the Lion King, you and I had a little discussion on that on another thread, looked awesome both his tools and the Lion king.

    Hair and fur and grooming is in my...
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    Yeah..a bit more of experimenting in to the early...

    Yeah..a bit more of experimenting in to the early morning hours, now I really have to eat something and then go to bed straigh away, my my..not good for the health.

    Anyway..Yes, finally got the...
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    yeah..time, and why do you persist to torture...

    yeah..time, and why do you persist to torture yourself ..and me by challenging me with this kind of pipeline stuff:devil::D
    For the particles, donīt know exactly.

    For houdini liquid vdb to...
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    Alembic and FBX is not available for export...at...

    Alembic and FBX is not available for export...at least not in my apprentice version which is a bit older..18.0.287

    Obj export, and object seqence, and mdd, and vdb export is all there, you can...
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    May depend on which Houdini version you are...

    May depend on which Houdini version you are using, I can not try indie or full since I am currently only running apprentice, but export is limited there, so for that version probably only obj export,...
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    Sticky: The proper source to ask that question and get...

    The proper source to ask that question and get answers from is Jascha himself, I tried quite some time ago..but didnīt get any response on my questions, had a couple of them..but nada, so I couldnīt...
  13. Well yes, perspective to camera, itīs good...I...

    Well yes, perspective to camera, itīs good...I often use perspective and then match vieport perspective, then add a null named camera target, then go to your camera and hit "m" for motion properties...
  14. Exactly what Ivé been saying for many years,(...

    Exactly what Ivé been saying for many years,( well even pro movie makers said it as well when talking about the workflow in lightwave in movie productions, but they mostly got to say"
    Lightwave has...
  15. Please send your message again to me, I just...

    Please send your message again to me, I just cleaned the mailbox up a bit. :)
    Sorry for that.
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    Sticky: Yes, you could use it when parenting or linking...

    Yes, you could use it when parenting or linking collision objects..so when these hits break these pieces, at the very moment they hit..it will spawn particles in that area, depending on the size of...
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    Sticky: Tried some particle collision effectors in...

    Tried some particle collision effectors in lightwave to spawn particles, particle scan to mdd, and it works nicely.
    Still have some research to do wether or not it is not worth it, or if I will be...
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    - - - Updated - - - If Kat wantīs in on it, I...

    - - - Updated - - -

    If Kat wantīs in on it, I think there may be a history issue, or maybe not.
    Kat was harsh, straightforward about what he felt about Rob Powers and the handling of lightwave,...
  19. The snowman at it again, thanks for the showcase...

    The snowman at it again, thanks for the showcase David.
    Erikals said it was a good show, so I have to find a way to watch it ..preferably during this winter.
    Funny, I had in my mind some visual...
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    Thanks Mate! No bad Knees here actually, so they...

    Thanks Mate!
    No bad Knees here actually, so they are ok, just one bad foot some years ago with mortons neurom, guess it was my use of cowboy boots in my youth that squeezed them together too much.
    ...
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    Ash, parker, lambert..and the rest of the crew,...

    Ash, parker, lambert..and the rest of the crew, all dead, this is Ellen Ripley the last survivor of nostromo, signing of..( oh cra..p) thatīs another reality.
    And the night is still young I think,...
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    Yes, at that time when both Chronosculpt and...

    Yes, at that time when both Chronosculpt and nevronmotion was released, at list for chronosculpt I was very sceptic to chronosculpt to survive, and I said that this will not work out well ..
    unless...
  23. Great, keep that in mind then, will have to go...

    Great, keep that in mind then, will have to go through all your plugins later on.
    The Situation being as it is with Lightwave..I am trying to shift focus with my 3D tools, until or If Lightwave...
  24. Yes..I know how to set them up like this, but you...

    Yes..I know how to set them up like this, but you would have to change opacity for those you do not want active, unless I have missed that there is a mute function for nodes...
    for how the gradients...
  25. Sorry sensei, your description is too numeric and...

    Sorry sensei, your description is too numeric and tedious to go through, why not just show two or three procedural nodes that is fed in to this gradient setup,
    So I can see the structure, not read...
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