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Forum: Node Library and Workshop

  1. Auto Convert Surfaces to Nodes?

    Started by fgreen, 03-23-2007 08:57 AM
    • Replies: 3
    • Views: 2,769
    03-23-2007, 03:30 PM Go to last post
  2. beginning to experiment with nodes

    Started by CC Rider, 10-01-2008 10:21 AM
    • Replies: 4
    • Views: 2,510
    10-02-2008, 03:27 PM Go to last post
  3. Best resources for learning nodal surfacing?

    Started by starbase1, 05-23-2007 08:39 AM
    • Replies: 11
    • Views: 4,555
    05-30-2007, 11:53 PM Go to last post
  4. Beta node library

    Started by aurora, 05-31-2006 01:45 PM
    • Replies: 7
    • Views: 6,443
    07-13-2006, 07:29 AM Go to last post
  5. Black & white road kerb using Node Editor

    Started by azman_821009, 11-10-2010 05:22 AM
    • Replies: 4
    • Views: 3,641
    01-18-2011, 03:38 AM Go to last post
  6. Blended maps to bump (or normal)

    Started by starbase1, 03-07-2010 05:11 AM
    • Replies: 5
    • Views: 3,179
    03-22-2010, 09:04 AM Go to last post
  7. Blending (Mode >> Texture Displacement) HowTo?

    Started by Soth, 02-13-2010 05:39 AM
    2 Pages
    1 2
    • Replies: 23
    • Views: 5,354
    02-24-2010, 05:30 PM Go to last post
  8. blending reflections question

    Started by omichon, 02-24-2007 12:43 AM
    • Replies: 7
    • Views: 3,016
    02-26-2007, 06:53 AM Go to last post
  9. Blue to specular...

    Started by starbase1, 04-05-2008 08:56 AM
    • Replies: 14
    • Views: 3,695
    04-14-2008, 01:42 AM Go to last post
  10. Blur node procedure?

    Started by DMarkwick, 03-30-2011 09:30 AM
    • Replies: 7
    • Views: 4,608
    04-23-2011, 10:24 AM Go to last post
  11. Blur Node, anyone?

    Started by probiner, 07-23-2009 09:56 PM
    • Replies: 4
    • Views: 2,529
    07-29-2009, 01:55 AM Go to last post
  12. Brick2D/3D and varying brick colors

    Started by jrandom, 02-28-2013 10:26 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 5,942
    07-13-2013, 12:36 AM Go to last post
  13. Bring an audio file in the node editor?

    Started by marchermitte, 01-12-2019 07:29 AM
    • Replies: 2
    • Views: 499
    01-12-2019, 01:06 PM Go to last post
  14. Bug in the math nodes

    Started by Captain Obvious, 09-12-2008 07:48 AM
    • Replies: 4
    • Views: 2,987
    07-17-2009, 04:34 PM Go to last post
  15. Bullet hole node-WIP, also need a little help

    Started by MiniFireDragon, 08-16-2006 03:38 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 6,714
    08-23-2006, 02:03 PM Go to last post
  16. Bump map to normal map...

    Started by starbase1, 11-26-2007 02:37 PM
    • Replies: 7
    • Views: 3,528
    11-27-2007, 03:23 AM Go to last post
  17. Bump to normal

    Started by Pensart, 12-27-2013 07:02 PM
    • Replies: 7
    • Views: 3,187
    12-29-2013, 04:33 PM Go to last post
  18. Cache node from dbwTools not working on AMD ?

    Started by pyo, 07-05-2010 05:56 AM
    • Replies: 5
    • Views: 2,275
    07-18-2010, 09:39 AM Go to last post
  19. calling DPont Denis, blockshader idea

    Started by ingo, 08-23-2010 01:43 AM
    • Replies: 4
    • Views: 2,095
    08-23-2010, 06:56 AM Go to last post
    • Replies: 6
    • Views: 3,385
    05-30-2007, 04:23 PM Go to last post
  20. Car laquer - pearlescents

    Started by tribbles, 05-14-2007 03:21 PM
    • Replies: 11
    • Views: 4,508
    05-23-2007, 12:01 PM Go to last post
  21. Car Laquer/Paint Preset

    Started by Exception, 05-09-2007 06:55 PM
    • Replies: 5
    • Views: 5,321
    05-13-2007, 09:37 AM Go to last post
  22. Car paint with nodes

    Started by Thomas M., 10-08-2008 05:30 AM
    2 Pages
    1 2
    • Replies: 25
    • Views: 12,254
    10-20-2008, 09:05 AM Go to last post
  23. Cast Arbitary Ray - Return Object ID

    Started by Psyhke, 02-17-2013 10:41 PM
    • Replies: 9
    • Views: 2,518
    05-26-2013, 12:26 AM Go to last post

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