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View Full Version : why is my model character not girlish enough?



arrow1234
06-29-2009, 04:38 PM
so i happen to make a character for the community, and some poeple say that the model character i created isnt girlish enough. It often looks like a guy. why? what is going on?
i want to know what you think.
ty

http://i41.tinypic.com/aeliyr.jpg

zapper1998
06-29-2009, 04:44 PM
looks girlish enough to me...
she looks like a girl to me...
the gloves look a little to big, but other than that she look fine..

Nicolas Jordan
06-29-2009, 04:52 PM
Yep, the only thing that looks manly are the gloves. Looks like she has big man hands.

hrgiger
06-29-2009, 04:53 PM
The man hands for one. Can't comment on the face too much as it's pretty simplified.

adamredwoods
06-29-2009, 04:54 PM
Big strong shoulders, big strong hands... lumberjack in disguise!

Sensei
06-29-2009, 05:12 PM
Looks like she has big man hands.

Definitely. And lack of nice red lips. Currently lips are barely visible..

cresshead
06-29-2009, 05:29 PM
hands too big
jaw needs to be softer
no hips/waist defined
shoulders look too square...slope em to soften the shape also narrow them
feet look big and clunky shoes/boots don't help sell 'female'
not much neck...longer neck would add a feminine touch also

currently looks like a bloke in drag...

well you asked!
some of the poses looks like a typical mans action pose

halley
06-29-2009, 06:44 PM
hands too big
jaw needs to be softer
no hips/waist defined
shoulders look too square...slope em to soften the shape also narrow them
feet look big and clunky shoes/boots don't help sell 'female'
not much neck...longer neck would add a feminine touch also

currently looks like a bloke in drag...

well you asked!
some of the poses looks like a typical mans action pose

Cresshead hit the nail on the head. She looks like one of those early Renaissance paintings when men modeled for women. But with a little work it will get done. good start

shrox
06-29-2009, 06:53 PM
Is she some kind of Fireman Santa?

evenflcw
06-29-2009, 07:08 PM
I also think cressheads suggestions are good. Except the one about "sloping the shoulders to soften em".

*Longer legs - Shorter upper body.
Move the belt up, place it on the waist rather than on the hips.

*oval upper body rather than v-shape
Right now the upperbody defines a v-shape, commonly reserved for muscular characters. For a slender figure it needs a more delicate shape. You need to define the oval shape of the ribcage. Specifically, how it slopes inward into the armpit. It doesn't need much though. http://medicalimages.allrefer.com/large/ribcage.jpg

*shape up the shoulders.
Without making them bulky give the shoulders some shape (and a lift). Sloping optional, if you want her to look meeker.

*longer neck

See attached overpaint and original.

PS. for the hands I suppose just make sure the transition from wrist to hand is somewhat smooth (the thumb should not be jotting out almost 90 degrees as on an ubermale) and that the fingers taper off.

EDIT: Cool character otherwise.

IMI
06-29-2009, 08:18 PM
Big strong shoulders, big strong hands... lumberjack in disguise!

Heh.
http://www.youtube.com/watch?v=5zey8567bcg



Not a comment at all about the figure in question. I just couldn't resist. ;)

arrow1234
06-29-2009, 08:20 PM
wow never realize that much detail are needed to be girlish.

and u guys think all the clothes/dress/shoes wont persuade you that this character is a girl........because the body shape and other conflicting characteristics mentioned by others above are just not right. It looks abit shemale.

anyway ty for all the info, i will improve them

oobievision
06-29-2009, 09:15 PM
the shoulders look a broad like a mans and the face really isnt girly

shrox
06-29-2009, 09:26 PM
You can always show cleavage, that usually says "girl". The other comments are on target, yet a sexy woman can have strong shoulders, my ex-wife did.

Dexter2999
06-29-2009, 11:05 PM
I dont know about alot of the comments for sure. But the hands are a bit big. I think a smaller waist (even if it is "too small" would give an hourglass figure that would probably make the character appear more feminine.

I think for accuracy a human is like 8 heads tall, but I remember reading that Varga (pin up artist..google him if you dont know him) he drew his girls with legs a third longer than would appear in real life.

toby
06-30-2009, 12:10 AM
Yup, ya have to exaggerate for media. Tiny waist, tiny hands, big eyes, hips and chest, plenty of bare skin or tight fitting clothes, flowing hair and dress, things that scream sexism, you know

Mr Rid
06-30-2009, 12:12 AM
No self respecting girl would be caught dead in those shoes.

Hardwater
06-30-2009, 12:25 PM
I agree with most of the comments.

Also, that outfit. No women would wear that....

Nangleator
06-30-2009, 01:09 PM
Shoes: god, yes.

And the gloves just scream, "Hulk; smash!"

rommany
07-01-2009, 08:30 AM
perhaps the posture needs more femininity

arrow1234
07-16-2009, 08:48 PM
well.. the community that i m working with asked me to remake her face, and they decided to stick with Japanese anime style.
with the celshade tutorial that Will provided, it looks better now in a different way(different style)
http://i30.tinypic.com/jj48ba.jpg

VermilionCat
07-17-2009, 01:53 AM
Hey, my suggestion is like this.