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joelaff
06-24-2009, 11:53 AM
Anyone else have issues with BDD_Player from DP_Kit?

I have a few different issues.

In LW 9.6 32bit I get a crash as soon as I activate the BDD_Player node (connect it to the output node with node active).

In LW 9.6 64 bit everything seems to work fine on my Window XP64bit machines. But when I go to net render with LWSN the render nodes running Vista or Windows 7 all crash when updating geometry. LWSN nodes running XP64bit work fine.

dpont
06-24-2009, 12:26 PM
Weird behavior, may be related to your content or config,
it is working here, can't reproduce with x32 version,
in 9.3/9.6 Layout and 9.3/9.6 LWSN.

Denis.

joelaff
06-24-2009, 01:10 PM
Seems that having unconnected points in the model caused the issues. Removing the loose points (using Point Statistics, selecting points connected to zero polygons) solved my issues.

Thanks.