View Full Version : Best way to fold and unfold an object?

05-12-2009, 05:47 PM
Say you have a simple(r) origami animation and want it to not only fold up but then unfold from a different "root" spot. What would you use to do that?

Right now I'm just going to go from one unfolded model to a new copy of that with a different rig, but I'm wondering if there is a better way?


Here is something similar to what I'm working on...though the one I'm working on is more complex...

05-12-2009, 07:32 PM
Use some bones in one version to fold it to a certain point. Use save transformed to get a new object that you can then setup and fold some more. You might try saving each version out as mdd files.