View Full Version : exporting animation to .x

08-20-2003, 01:21 AM
Hi there.
I am using the dstorm plug-in.
When i export an animated model from lightwave7 to a .x file the motion works but some parts of the object look like they are being pulled by other limbs. The elbow joints of the
model appear to pull at the body slightly on each side.
I have tried reducing the range of the bones and reducing the bone strength.
These things work on the animation in lightwave but when i export the file there is still no change.
This is the final hurdle in getting animated charicters to work in my game and i'm getting a wee bit excited so any help at this point would be much appreciated.