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manic
08-19-2003, 02:50 AM
hi,

I am trying to set up a light path using lots of mirrors and volumetric lights, this is to simulate a laser going through one of our products.

Is it possible to do this using high reflection textures or will I have to use multiple volumetric lights?

garg
08-19-2003, 04:01 AM
A lot easier to use a tube acting as the laser beam as you will be able to place it where you want without taking too much to render.

Alain Bertrand

manic
08-19-2003, 04:20 AM
I have tried that but the light path made things a little complicated.


I think I will have to go with that again or the multiple lights.

thanks for the help