PDA

View Full Version : Pole Vector Q



geothefaust
04-09-2009, 02:52 PM
Hey all,


Is it generally a good idea to have a bone which has a pole item within or outside of an IK chain?

Castius
04-09-2009, 03:38 PM
It depends on what you want it to do.

geothefaust
04-09-2009, 03:45 PM
Suppose I should have said that. :)

It's funny, I've been rigging this character for a couple of weeks, just getting things straight on it. Then all of a sudden the arm goes haywire when I'm all done. So I go in and check it out... Everything is exactly how I left it the night before, as far as the settings go that is... But now I'm getting this weird popping in my arm, it bends backwards with the elbow pointing forward. Nothing normal there.

I can't figure the problem out with out destroying it and starting over. But I'd rather not do that. I'm going through my previously saved files to find out when/where it happened, but nothing yet. I thought I had the problem narrowed down to the pole and it's placement within the IK chain. But now I'm not so sure.

Castius
04-09-2009, 03:57 PM
Send it on over. My first guess will be some rotation key on a bone that has changed.

geothefaust
04-09-2009, 04:24 PM
Ok, will do. It's in shambles right now. Do you want the mesh with it too?