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View Full Version : DP Dome Light and Hypervoxels



danielkaiser
04-02-2009, 09:29 PM
I know this ahs bee asked before, is there an issue with hypervoxels an the new light types?

Sensei
04-03-2009, 03:52 AM
HyperVoxels doesn't use function that's processing new light types, but old general illuminate() (which means that sample directions are merged into one, not processed each independently).

dpont
04-03-2009, 08:34 AM
I know this ahs bee asked before, is there an issue with hypervoxels an the new light types?

There's mainly a limitation to use DP Dome light with Hypervoxels,
this light needs to know the surface normal to mimic ambient occlusion
but it is not returned by HV into the Light API, so crap.

Other new lights are working with Hypervoxels, allowing soft-shadows,
almost like any other geometric surfaces, but slower of course.

Denis.