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Titus
08-18-2003, 12:55 AM
Hi there!

I decided to give 5 more minutes to this image and ended with something I was looking from the beginning:

CiaranM
08-20-2003, 08:48 PM
nice work.:)

-EsHrA-
08-21-2003, 01:01 PM
i just luuuuv those blueish glass shaders :) makes me drool :)

nice image.



Cheers,

-EsH

Dave3D
08-21-2003, 01:21 PM
Very nice, one point the blue glass would make the shadow blue.

Dave

-EsHrA-
08-21-2003, 01:59 PM
Originally posted by Dave3D
Very nice, one point the blue glass would make the shadow blue.

Dave

aah indeed...how to miss....couldnt get my eyes of the blue globe...see ! :)

jup.. u need some real caustics there...

Cheers,

-EsH-

Titus
08-21-2003, 03:37 PM
Thanks for your comments, I'll work on the shadow.

lsddigital
08-23-2003, 01:20 AM
Se ve genial...
solo tengo una sugerencia.. haz que la parte que tiene tierra no tenga la misma especularidad, y se vea mas solida... del resto está genial.

me recuerda esta imagen sacada de la galeria.

---------------------------------------------

reminds me this pics from Lightwave gallery

just do a solid parts more solids :rolleyes: ... a diferent specularity and no trasparency


http://www.newtek.com/products/lightwave/lw-gallery/albums/Visualization/721.jpg

Microbex
08-23-2003, 07:32 PM
hummm- id like to know how you made the barb-wire, can you let me in on that your dude´nes? Thx anyway dude. Cool pic

Titus
08-24-2003, 10:25 AM
I modified a little Lscript called helix.ls creating a double helix curve, you can use the original script and copy the curve and rotate it 180 degrees. This was the base for my rail extrusion (I can't find my script), then I tweaked the wire by hand.

Titus
08-24-2003, 10:33 AM
Lsddigital:

No había visto esa imagen en la galería, me gusta bastante la que muestras. En realidad me basé en otra imagen que vi hace tiempo y que la tengo en la memoria.

Microbex
08-25-2003, 06:03 AM
Great idea! Thx for the tip amigo! you are the man!

frendly regards Microbex